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Receiving Unity game input over network as UDP messages

This repository contains a Unity3D 2018.3.2f1 game project. A GameObject named Marker has a PositionListener script attached that listens for incoming positions as UDP messages. It moves the GameObject accordingly in the Scene.

A Python script bowler.py exists to generate and send different object trajectories to the Unity listener. This may be usefull in testing. Once latest Python is installed the script will execute by double clicking or from command line.

ScreenToGif