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Phasmophobia MelonLoader Mod - Outdated

Just an private project to learn some basic programming of Unity Engine Mods with the help of MelonLoader.
Place the generated DLL into the MelonLoader Mods folder.

Features
- Simple Box ESP
- Bone/OuijaBoard/FuseBox ESP
- Fullbright mode
- Basic ghost informations (Ghost Name/Type/State, responds to)
- Revealed evidence
- Own sanity
- Show active and completed missions
- Console window for logging (MelonLoader)
- Ghost actions: Hunt/Idle/Appear/Disappear/Interact
- Add/Remove XP/Money
- Change speed multiplier
- Close+Lock/Open+Unlock Exit/All doors
- Change player name

Hotkeys
Up Arrow = ESP
Down Arrow = Fullbright
Left Arrow = Information box
Insert = Toggle GUI
Delete = Enable debug output
H = Force ghost to hunt
I = Force ghost to interact with Door/Book/Objects
K = Force ghost to make a random event
O = Force ghost to appear
P = Force ghost to stop hunting / appearing
L = Lock all exit doors
U = Unlock all exit doors
X = Switch Fusebox On / Off

Screenshots
- Mod v.5
- Mod v.4.3
- Mod v.4.2
- Mod v.4
- Mod v.3
- Mod v.2
- Mod v.1

How to build

  1. Install MelonLoader
  2. Start the game without Mod, only with MelonLoader. ML will download stuff do handle the IL2CPP from Phasmophobia
  3. Modify PhasmoMelonMod.csproj and edit all
    <Reference Include="Assembly-CSharp"><HintPath>**.dll</HintPath></Reference>
    to link to your Steams Phasmophobia directory
  4. Compile (Release) and move the obj\Release\PhasmoMelonMod.dll to the Mod folder inside your Phasmophobia directory

Credits

Fullbright: ShieldSupporter for sharing the code from Plagues
2D Box ESP idea: EBro912
Others: HYPExMon5ter, Martin951, tecnocat

License

GNU General Public License 3