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Tutorial: incompressible‐‐pimpleHFDIBFoam‐‐fallingParticleDistribution
This tutorial represents a situation where a number of non-spherical particles of different sizes is sedimenting in a rectangular domain.
Note that in order for the tutorial to be fast to evaluate even on personal computers, it is constructed as two-dimensional. However, the DEM part of the code is suitable only for three-dimensional simulations and the particles properties were adjusted in such a way that the tutorial gives plausible results.
The test case is built with dimensions (120mm,0.1mm,6mm) defined as a single block, as the figure below depicts. The front and back in Y directions are prescribed as type empty
, and the active boundaries prescribed as type wall
are highlighted in green. These boundaries are prescribed with zeroGradient
boundary condition for pressure and noSlip
for fluid velocity. Remaining type patch
boundary, highlighted in blue, is prescribed with fixedValue
set to uniform 0
boundary condition for pressure and zeroGradient
for fluid velocity. For details see files
"tutorialDirectory"/system/blockMeshDict
for details regarding mesh construction and
"tutorialDirectory"/0.org/U "tutorialDirectory"/0.org/p
for details regarding boundary and initial condition settings
please note that the dimensions depicted are in millimeters
To configure the DEM solver you must open the HFDIBDEMDict found at path
"tutorialDirectory"/constant/HFDIBDEMDict
Right below the openFOAM head of the file is located bodyNames()
list option. Here, you define particle names that you wish to include in your simulation; if the particle is based on STL surface mesh, please insert the file with the matching in name into the directory. In our case, we are working with a particle named "icoSphere". Therefore, we will modify the list as bodyNames("icoSphere")
, which is linked to the file located here:
"tutorialDirectory"/constant/triSurface/icoSpehre.stl
next we enter global solver configurations,
-
interpolationSchemes
setting for immersed boundary method -
surfaceThreshold
threshold for particle projection and interpolation schemes, -
stepDEM
integration step for DEM solver working splitting global CFD integration step the inverse value is amount of DEM steps per one CFD iteration -
geometricD
active considered active directions(1) for active (-1) for inactive -
recordSimulation
boolean option to separately record the position of particles at a given time -
recordFirstTimeStep
boolean option to record initial position of particles added to domain -
nSolidsInDomain
upper limit of particle which can be active within domain, when not entered the default value is 1000
next is the control of the outputs, while the solver runs are outupts may be required for debugging purpose otherwise they tend to slow down simulation time or even overload memory and lead to the crash of simulation. For these purposes solver enables outputSetup
dict where following outputs may be enabled
-
basic
simulation time info and body velocities and location per CFD step -
iB
detailed info regarding particle properties per DEM step -
DEM
detailed info regarding particle contact treatment -
addModel
detailed info regarding particle addition into the computational domain -
parallelDEM
detailed info regarding particle contact treatment from all subdomains for parallel computations
next is the DEM
dictionary to set material and properties. The materials
is the sub-dictionary where multiple materials might be defined using Y
- Young Modulus (material stiffness), nu
- Poisson ratio, mu
- static friction coefficient, adhN
- normal adhesion coefficient, eps
- coefficient of restitution (dissipation).
Next the curvature coefficient LcCoeff
represents the local curvature of the considered solids. collisionPatches
is
sub-dictionary for a definition of collision boundaries which may or may not correspond with system boundaries each wall
is defined as a dictionary consisting of material
enter the above defined material, nVec
normal vector of the boundary which points out from the domain and planePoint
arbitrary point located at the desired patch. Which concludes present DEM options.
The virtualMesh
dictionary is a setting of the contact treatment algorithm for STL mesh-based solids. It is described by level
- a decomposition level similar to snappyHexMesh settings declaring how much the contact area will be refined—and by charCellSize
—the size of the characteristic computational cell for initial refinement of the contact area.
These settings conclude that the general setting of the HFDIBDEMDict does not directly concern particle properties. To prescribe particle properties the dictionary must be defined with the given name of the particle, in our case, icoSphere{}
Within this dictionary, you must define particle motion for freely moving enter fullyCoupledBody;
if you wish to determine initial velocity you may enter fullyCoupledBody{velocit (0 1 0);}
. To prescribe particle material, define material *name*
and state the name of the defined material also define particle density as rho rho [1 -3 0 0 0 0 0] *value*;
. To prescribe boundary condition for fluid interaction, define dictionary U{BC noSlip;}
, which is the only value presently implemented. For body geometry, bodyGeom
, which is in this case convex
The case is run using ./Allrun script:
`#!/bin/sh
. $WM_PROJECT_DIR/bin/tools/RunFunctions
rm -rf 0
cp -r 0.org 0
runApplication blockMesh # mesh generation, see system/blockMeshDict
application=`getApplication` # selects application (pimpleHFDIBFoam) from system/controlDict
runApplication $application # run the simulation itself
openHFDIB-DEM wiki, pose questions in Discussions or via email.