Summary Connected Learning Programming 1. Introduction The Future of Library Services for and with Teens: A Call to Action The YALSA Teen Programming Guidelines Section 1 Activities 1A. Programming KWL 1B. What's your vision? 1C. Connected learning at your library 2. Program Design Backwards Design Outcomes Theory of Change Section 2 Activities 2A. Create a theory of change 3. A Connected Learning Playbook Outcomes Participants Formats Activities Facilitators Themes Section 3 Activities 3A. Design a connected learning program 3B. Programming KWL