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GameEngine.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
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EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameEngineCore", "GameEngineCore\GameEngineCore.vcxproj", "{F5AD4C29-6081-4283-966D-0F8FC9A48E52}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ModelImporter", "Tools\ModelImporter\ModelImporter.vcxproj", "{96E097C4-B5DF-417C-BEBA-8A3679633B98}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameEngine", "GameEngine\GameEngine.vcxproj", "{90FE894E-59A0-494E-A8BC-725AA03DDD7D}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MocapConverter", "Tools\MocapConverter\MocapConverter.vcxproj", "{A008BD49-E294-404B-9A9D-81E0F16A3B5B}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UnrealLevelConverter", "Tools\UnrealLevelConverter\UnrealLevelConverter.vcxproj", "{517500DD-C6C3-463A-96A9-3007F13CF5BF}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MotionGraphBuilder", "Tools\MotionGraphBuilder\MotionGraphBuilder.vcxproj", "{57C94DA3-A806-4B27-A3BF-B3C65BABE1CB}"
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