This repository has been archived by the owner on Jul 5, 2018. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 3
/
description.ext
97 lines (90 loc) · 1.62 KB
/
description.ext
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
// CMF description.ext
class Header
{
gameType = Survive;
minPlayers = 1;
maxPlayers = 128;
};
// Include missionsqm so we can use missionConfigFile
class MissionSQM
{
#include "mission.sqm"
};
// Misc settings
disableChannels[] = {2,4,5,6};
cmfDate = "09/03/2018"; // day/month/year
cmfVers = "CMF 4.5";
// Gearset call
#include "CfgLoadouts.hpp"
// Respawn Settings
respawn = 1;
respawndelay = 3;
respawnButton = 1;
respawnOnStart = 0;
// cfgFnc
class CfgFunctions {
class F
{
class mapClickTeleport
{
file = "f\mapClickTeleport";
class mapClickTeleportUnit{};
class mapClickTeleportGroup{};
};
};
class tnk
{
class simplepara
{
file = "scripts\simplepara";
class paraeject{};
};
};
#include "scripts\earplugs\functions\wh_earplugFunctions.hpp"
};
// EH for various scenarios
class Extended_InitPost_EventHandlers {
class Car
{
class cmf_noeject
{
init = "(_this select 0) allowCrewInImmobile true;";
};
class cmf_nothermals
{
init = "(_this select 0) disableTIEquipment true;";
};
};
class Tank
{
class cmf_noeject
{
init = "(_this select 0) allowCrewInImmobile true;";
};
class cmf_nothermals
{
init = "(_this select 0) disableTIEquipment true;";
};
};
class Helicopter
{
class cmf_nothermals
{
init = "(_this select 0) disableTIEquipment true;";
};
};
class Plane
{
class cmf_nothermals
{
init = "(_this select 0) disableTIEquipment true;";
};
};
};
// ACE killtracking
class CfgDebriefingSections {
class acex_killTracker {
title = "Acex Killed Events";
variable = "acex_killTracker_outputText";
};
};