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| 1 | +const character = document.getElementById("character"); |
| 2 | +const block = document.getElementById("block"); |
| 3 | +const block2 = document.getElementById("block2"); |
| 4 | +const co = document.getElementById("co"); |
| 5 | +var counter = 0; |
| 6 | + |
| 7 | +var je = setInterval(() => { |
| 8 | + co.classList.add("animate2"); |
| 9 | + setTimeout(() => { |
| 10 | + co.classList.add("show"); |
| 11 | + }, 2000); |
| 12 | +}, 1000); |
| 13 | +function jump() { |
| 14 | + if (character.classList === "animate") { |
| 15 | + return; |
| 16 | + } |
| 17 | + character.classList.add("animate"); |
| 18 | + setTimeout(function () { |
| 19 | + character.classList.remove("animate"); |
| 20 | + }, 300); |
| 21 | +} |
| 22 | +function myFunction(event) { |
| 23 | + var x = event.keyCode; |
| 24 | + if (x == 32) { |
| 25 | + jump(); |
| 26 | + } |
| 27 | +} |
| 28 | +var checkDead = setInterval(function () { |
| 29 | + let characterTop = parseInt( |
| 30 | + window.getComputedStyle(character).getPropertyValue("top") |
| 31 | + ); |
| 32 | + let blockLeft = parseInt( |
| 33 | + window.getComputedStyle(block).getPropertyValue("left") |
| 34 | + ); |
| 35 | + if (blockLeft < 20 && blockLeft > -20 && characterTop >= 130) { |
| 36 | + block.style.animation = "none"; |
| 37 | + alert("Game Over. score: " + Math.floor(counter / 100)); |
| 38 | + counter = 0; |
| 39 | + block.style.animation = "block 1s infinite linear"; |
| 40 | + } else if (ka()) { |
| 41 | + } else { |
| 42 | + counter++; |
| 43 | + document.getElementById("scoreSpan").innerHTML = Math.floor(counter / 100); |
| 44 | + } |
| 45 | +}, 10); |
| 46 | +var add = setInterval(() => { |
| 47 | + block2.classList.add("animate1"); |
| 48 | + setTimeout(() => { |
| 49 | + block2.classList.remove("animate1"); |
| 50 | + }, 9000); |
| 51 | +}, 7000); |
| 52 | + |
| 53 | +function ka() { |
| 54 | + let characterTop = parseInt( |
| 55 | + window.getComputedStyle(character).getPropertyValue("top") |
| 56 | + ); |
| 57 | + let blockTop = parseInt( |
| 58 | + window.getComputedStyle(block2).getPropertyValue("left") |
| 59 | + ); |
| 60 | + if (blockTop < 20 && characterTop == 100) { |
| 61 | + block2.classList.remove("animate1"); |
| 62 | + alert("Game Over. score: " + Math.floor(counter / 100)); |
| 63 | + counter = 0; |
| 64 | + } |
| 65 | +} |
| 66 | +window.addEventListener("keydown", myFunction); |
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