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It would be nice if we have a feature to partially update(or patching) glTF model, for example overwrite material/animation parameters using another glTF(or JSON) file which only contain material/animation parameters onto loaded glTF model.
There was a discussion about referencing feature in glTF community
It would be nice if we have a feature to partially update(or patching) glTF model, for example overwrite material/animation parameters using another glTF(or JSON) file which only contain material/animation parameters onto loaded glTF model.
There was a discussion about referencing feature in glTF community
KhronosGroup/glTF#37
But consensus was not obtained among the community to making it glTF standard.
For a while, TinyGLTF could implement referencing or patching feature as an extension.
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