-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathCard.py
134 lines (99 loc) · 3.19 KB
/
Card.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
"""This module contains code from
Think Python by Allen B. Downey
http://thinkpython.com
Copyright 2012 Allen B. Downey
License: GNU GPLv3 http://www.gnu.org/licenses/gpl.html
"""
import random
class Card(object):
"""Represents a standard playing card.
Attributes:
suit: integer 0-3
rank: integer 1-13
"""
suit_names = ["Clubs", "Diamonds", "Hearts", "Spades"]
rank_names = [None, "Ace", "2", "3", "4", "5", "6", "7",
"8", "9", "10", "Jack", "Queen", "King"]
def __init__(self, suit=0, rank=2):
self.suit = suit
self.rank = rank
def __str__(self):
"""Returns a human-readable string representation."""
return '%s of %s' % (Card.rank_names[self.rank],
Card.suit_names[self.suit])
def __lt__(self, other):
t1 = self.suit, self.rank
t2 = other.suit, other.rank
return t1 < t2
def __gt__(self, other):
t1 = self.suit, self.rank
t2 = other.suit, other.rank
return t1 > t2
def __eq__(self, other):
t1 = self.suit, self.rank
t2 = other.suit, other.rank
return t1 == t2
class Deck(object):
"""Represents a deck of cards.
Attributes:
cards: list of Card objects.
"""
def __init__(self):
self.cards = []
for suit in range(4):
for rank in range(1, 14):
card = Card(suit, rank)
self.cards.append(card)
def __str__(self):
res = []
for card in self.cards:
res.append(str(card))
return '\n'.join(res)
def add_card(self, card):
"""Adds a card to the deck."""
self.cards.append(card)
def remove_card(self, card):
"""Removes a card from the deck."""
self.cards.remove(card)
def pop_card(self, i=-1):
"""Removes and returns a card from the deck.
i: index of the card to pop; by default, pops the last card.
"""
return self.cards.pop(i)
def shuffle(self):
"""Shuffles the cards in this deck."""
random.shuffle(self.cards)
def sort(self, reverse=False):
"""Sorts the cards in ascending order."""
self.cards.sort(reverse=reverse)
def move_cards(self, hand, num):
"""Moves the given number of cards from the deck into the Hand.
hand: destination Hand object
num: integer number of cards to move
"""
for i in range(num):
hand.add_card(self.pop_card())
class Hand(Deck):
"""Represents a hand of playing cards."""
def __init__(self, label=''):
self.cards = []
self.label = label
def find_defining_class(obj, method_name):
"""Finds and returns the class object that will provide
the definition of method_name (as a string) if it is
invoked on obj.
obj: any python object
method_name: string method name
"""
for ty in type(obj).mro():
if method_name in ty.__dict__:
return ty
return None
if __name__ == '__main__':
deck = Deck()
deck.shuffle()
hand = Hand()
print(find_defining_class(hand, 'shuffle'))
deck.move_cards(hand, 5)
hand.sort()
print(hand)