Releases: superzanti/ServerSync
Releases · superzanti/ServerSync
Wildcard support for config lists (glob)
Implemented glob support for using 'wildcard' filenames/paths in the configs lists
Fix nulls in server loop
2.6.10 Update versions
Fix client dependency
#54 Fix mod rejection Serversync is now declared to forge as a server only mod
Server-side only
A test fix for removing ServerSync as a client required mod.
Forge loaded version of serversync
A version of ServerSync that will be loaded by forge when placed in the mods folder, Client should still have ServerSync in their root directory
Updated non forge ServerSync to work with the forge loaded version.
Fix clientmod handling
- Fix the path handling for client mods
Remove config lockout
- Removed the lockout on configs, can now be added to directory include list to sync all should you wish to
- Fixed 0 length file handling
Decouple from forge
Decoupled ServerSync from forge.
ServerSync's server will now run when called with the argument "server".
Bug Fixes:
- Fixed malformed JSON in mods causing an unrecoverable crash.
- Decouple inherently fixes forge being a problem and not loading ServerSync on startup
Alpha release
- Added more debug logging
- Fixed GUI lock
Only 1.7.10 for now, shall endeavor to get a version working for more recent versions.
Support for 1.8+
Support for forge versions after the change from cpw to net.minecraftforge.
Fixes by Lordmau5:
- Fix for potential exceptions when reading Json
- Fix for path strings on unix
- Update to 1.9.4 (should also work for 1.8+)