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Scheduler.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Linq;
using System.ServiceProcess;
using System.Text;
using System.Threading.Tasks;
using System.Timers;
using System.Configuration;
namespace UnlockUsersService
{
public partial class Scheduler : ServiceBase
{
private Timer timer1 = null;
MedicinaEntities2 db;
public Scheduler()
{
InitializeComponent();
}
protected override void OnStart(string[] args)
{
timer1 = new Timer();
this.timer1.Interval = Convert.ToDouble(ConfigurationManager.AppSettings["Time"]);
this.timer1.Elapsed += new System.Timers.ElapsedEventHandler(this.timer1_Tick);
this.timer1.Enabled = true;
Library.WriteErrorLog("Desbloqueo de usuarios comenzando...");
}
private void timer1_Tick(object sender, ElapsedEventArgs e)
{
Library.WriteErrorLog("Comenzando a actualizar....");
try
{
Library.WriteErrorLog("Desbloqueo de usuarios actualizando...");
db = new MedicinaEntities2();
List<Usuario> lista = db.Usuario.Where(s => s.Estado.Equals((int)Helper.EstadosUsuario.Bloqueado)).ToList();
foreach (Usuario item in lista)
{
item.Estado = (int)Helper.EstadosUsuario.Activo;
}
db.SaveChanges();
}
catch (Exception exc)
{
Library.WriteErrorLog("Error" + exc.InnerException.Message);
Library.WriteErrorLog("Error" + exc.Message);
}
}
protected override void OnStop()
{
timer1.Enabled = false;
Library.WriteErrorLog("Desbloqueo de usuarios detenido...");
}
}
}