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Stride crashed while alt-tabbing from a script (in-engine editor) #2595
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I'm not sure if I tried to run the game during that sesh at all or not- I'm leaning towards no, so I'd have never tried to recompile. If it helps, the email I sent that report with was [email protected], if anyone has access to those reports, and wants to correlate my issue information to it |
Moved the issue to the engine repository, you were on the documentation one ;) Here is the stacktrace contained in @WeeveFerrelaine 's txt for discoverability
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thx bby ilu |
Just got what I assume is the same error a second time, while walking away and doing something else- so maybe it's time based, and not user action based? This time the script was compiling, and I had previously ran it a few times during the sesh, but I wasn't even at my PC when it crashed this time. Log x2:
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no you are just not supposed to move the isntalled files |
What is the official way to move the install folder? Because right now it works like 99%, and the only issue is these random-feeling crashes. |
the first one was a reload issue and the second one was a race condition issue atleast from the error logs |
I've got a third one now, not sure if it's unrelated.
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After the ctrl+S where the script's errors were fixed (and the subsequent crash), re-launching stride, it then shows up properly named in the script list, and Stride is back to acting normal now. |
it is related, thanks for reporting |
Not entirely sure what the issue is, but I had a crash happen while I went from programming (in the in-engine code editor), and alt-tabbed to my file browser. When I had left off dev last, the script was not compiling, so I had opened stride with the warning that it failed to load the script, and then was just working on it for a little bit, before I needed to alt-tab, and experienced the crash. At no point was the script compilable during my dev sesh, so idk if it expected to find my script, and then when it wasn't there, just went kaput maybe?
Log:
message.txt
SS:
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