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compute_Constraint.cpp
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#include "compute_Constraint.h"
compute_Constraint::
compute_Constraint(int temp_order, int temp_n, int temp_m, int temp_kr, int temp_kpsi)
{
order = temp_order;
n = temp_n;
m = temp_m;
k_r = temp_kr;
k_psi = temp_kpsi;
keyframe = new float *[m+1];
for (int i=0 ;i < m+1 ;i++)
{
keyframe[i] = new float[n];
}
t = new float[m+1];
C1 = new float *[2*m*n];
for (int i=0 ;i < 2*m*n ;i++)
{
C1[i] = new float[n*(order+1)*m];
memset(&(*C1[i]),0,sizeof(float)*(n*(order+1)*m));
}
b1 = new float[2*m*n];
int num = 2*m*(n-1)*k_r;
C2 = new float *[num];
for (int i=0 ;i < num ;i++)
{
C2[i] = new float[n*(order+1)*m];
memset(&(*C2[i]),0,sizeof(float)*(n*(order+1)*m));
}
b2 = new float[num];
}
compute_Constraint::
~compute_Constraint()
{
for (int i=0 ;i < m+1 ;i++)
{
delete[] keyframe[i];
}
delete[] keyframe;
delete[] t;
for (int i=0 ;i < 2*m*n ;i++)
{
delete[] C1[i];
}
delete[] C1;
delete[] b1;
//int num = 2*m*(n-1)*k_r;
//for (int i=0 ;i < num ;i++)
//{
//delete[] C2[i];
//}
delete[] C2;
delete[] b2;
}
bool
compute_Constraint::
compute_waypoint_C(float ** temp_keyframe,float * temp_t) //keyframe m*4 matrix
{
int i,j,k;
for (i=0 ;i < m+1 ;i++)
{
t[i] = temp_t[i];
for (j=0 ;j < n ;j++)
{
keyframe[i][j] = temp_keyframe[i][j];
}
}
float *waypoint;
waypoint = new float [4];
float *values;
values = new float [order+1];
for (i=0 ;i < m ;i++)
{
waypoint = keyframe[i];
printf("waypoint ");
print_Vector(waypoint,4);
if(i == 0) // Initial and Final Position
{ // Initial
//memset(values,0,sizeof(float)*(order+1));
for (j=0 ;j<(order+1) ;j++)
{
// computation of polynomials
values[j] = pow(t[i],(order-j));
}
for (k=0 ;k<n ;k++ )
{
for (j=0 ;j<(order+1) ;j++)
{
C1[k][k*(order+1) + j] = values[j];
}
}
for (j=0 ;j<n ;j++ )
{
b1[j]=waypoint[j];
}
// Final
for (j=0 ;j<(order+1) ;j++)
{
// computation of polynomials
values[j] = pow(t[m],(order-j));
}
for (k=0 ;k<n ;k++ )
{
for (j=0 ;j<(order+1) ;j++)
{
C1[k+n][(m-1)*(order+1)*n + k*(order+1) + j] = values[j];
}
}
for (j=0 ;j<n ;j++)
{
b1[n+j] = waypoint[j];
}
}
else
{
//Elsewhere
for (j=0 ;j<(order+1) ;j++)
{
// computation of polynomials
values[j] = pow(t[i],(order-j));
}
for (k=0 ;k<n ;k++ )
{
for (j=0 ;j<(order+1) ;j++)
{
C1[k + 2*n*i][(i-1)*(order+1)*n + k*(order+1) + j] = values[j];
}
}
for (j=0 ;j<n ;j++)
{
b1[2*n*i + j] = waypoint[j];
}
for (k=0 ;k<n ;k++ )
{
for (j=0 ;j<(order+1) ;j++)
{
C1[k + 2*n*i+n][(i)*(order+1)*n + k*(order+1) + j] = values[j];
}
}
for (j=0 ;j<n ;j++)
{
b1[2*n*i + n+j] = waypoint[j];
}
}
}
printf("C1 ");
print_Matrix(C1,2*m*n,m*(order+1)*n);
printf("b1 ");
print_Vector(b1,2*m*n);
delete[] waypoint;
delete[] values;
return true;
}
bool
compute_Constraint::
compute_pos_D_C(float temp_eps)
{
int num = 2*m*(n-1)*k_r;
for (int i=0 ;i < num ;i++)
{
b2[i] = temp_eps;
}
int i,j,k;
// constraintData.m
float *** C_r; // constraintData_r
C_r = new float **[m];
for (i = 0;i < m;i++)
{
C_r[i] = new float *[k_r];
for (j=0;j<m;j++)
{
C_r[i][j] = new float [3];
memset(&C_r[i][j][0],0,sizeof(float)*3);
}
}
//velocity
if(k_r >= 1)
{
for (i = 0;i < 3;i ++)
{
C_r[0][0][i] = 0; //At starting position
}
for (i = 1;i < m;i ++)
{
C_r[i][0][0] = temp_eps; // x,y velocities
C_r[i][0][1] = temp_eps;
C_r[i][0][2] = temp_eps; // z velocities
}
}
//acceleration
if(k_r >= 2)
{
C_r[0][1][2] = 0; //At starting position
for (i = 1;i < m;i ++)
{
C_r[i][1][0] = temp_eps; // x,y velocities
C_r[i][1][1] = temp_eps;
C_r[i][1][2] = temp_eps; // z velocities
}
}
//jerk
//snap
float ** C_psi; // constraintData_psi
C_psi = new float *[m];
for (i = 0;i < m;i++)
{
C_psi[i] = new float [k_psi];
memset(&C_psi[i][0],0,sizeof(float)*k_psi);
}
//velocity
if(k_psi >= 1)
{
C_psi[0][0] = 0;
}
//acceleration
//jerk
//snap
float values[order+1];
bool continuity[n-1];
for (i = 0;i < m;i++)
{
for (k = 0;k < k_r;k++)
{
if(i == 1)
{
// Initial
for (j = 0;j < order+1;j++)
{
values[j] = (order-j)*pow(t[i],(order-j-1));
}
for (int l_con = 0;l_con < (n-1);l_con++)
{
continuity[l_con] = (C_r[i][k][l_con] == temp_eps)?true:false;
if(continuity[l_con])
{
for (j = 0;j < order+1;j++)
{
C2[l_con+k*(n-1)][i*(order+1)*n + l_con*(order+1)+j] = values[j];
C2[l_con+k*(n-1)][(m-1)*(order+1)*n + l_con*(order+1)+j] = -values[j];
}
b2[l_con+k*(n-1)] = 0;
}
else
{
for (j = 0;j < order+1;j++)
{
C2[l_con+k*(n-1)][i*(order+1)*n + l_con*(order+1)+j] = values[j];
}
b2[l_con+k*(n-1)] = C_r[i][k][l_con];
}
}
// Final
for (j = 0;j < order+1;j++)
{
values[j] = (order-j)*pow(t[m],(order-j-1));
}
for (int l_con = 0;l_con < (n-1);l_con++)
{
if(!continuity[l_con])
{
for (j = 0;j < order+1;j++)
{
C2[l_con+k*(n-1)+(n-1)*k_r][(m-1)*(order+1)*n + l_con*(order+1)+j] = values[j];
}
b2[l_con+k*(n-1)+(n-1)*k_r] = C_r[i][k][l_con];
}
}
}
else
{ // Elsewhere
for (j = 0;j < order+1;j++)
{
values[j] = (order-j)*pow(t[i],(order-j-1));
}
for (int l_con = 0;l_con < (n-1);l_con ++)
{
continuity[l_con] = (C_r[i][k][l_con]==temp_eps)? true:false;
if (continuity[l_con])
{
C2[l_con + k*(n-1) + 2*i*(n-1)*k_r][(i-1)*(order+1)*n + l_con*(order+1)+j] = values[j];
C2[l_con + k*(n-1) + 2*i*(n-1)*k_r][i*(order+1)*n + l_con*(order+1)+j] = -values[j];
b2[l_con + k*(n-1) + 2*i*(n-1)*k_r] = 0;
}
else
{
C2[l_con + k*(n-1) + 2*i*(n-1)*k_r][(i-1)*(order+1)*n + l_con*(order+1)+j] = values[j];
b2[l_con + k*(n-1) + 2*i*(n-1)*k_r] = C_r[i][k][l_con];
C2[l_con + k*(n-1) + 2*i*(n-1)*k_r + (n-1)*k_r][i*(order+1)*n + l_con*(order+1)+j] = values[j];
b2[l_con + k*(n-1) + 2*i*(n-1)*k_r + (n-1)*k_r] = C_r[i][k][l_con];
}
}
}
}
}
print_Matrix(C2,num,n*(order+1)*m);
print_Vector(b2,num);
for (i = 0;i < m;i++)
{
for (j=0;j<m;j++)
{
delete[] C_r[i][j];
}
delete[] C_r[i];
}
delete[] C_r;
for (i = 0;i < m;i++)
{
delete[] C_psi[i];
}
delete[] C_psi;
return true;
}
void
compute_Constraint::
print_Matrix(float **sth,int row,int col)
{
printf("Matrix:\n");
for(int i=0 ;i < row; i++)
{
printf("| ");
for(int j=0 ;j < col; j++)
{
printf("%.2f ",sth[i][j]);
}
printf("|\n");
}
}
void
compute_Constraint::
print_Vector(float *sth,int length)
{
printf("Vector:\n");
printf("| ");
for(int i=0 ;i < length; i++)
{
printf("%.2f ",sth[i]);
}
printf("|\n");
}