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assets.lua
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assets.lua
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IconAssets = group{quality=9.95}
Icon = image{"sprites/icon.png"}
Music = sound{"wavs/chicken-loop-16khz.wav"}
--Music = sound{"wavs/Chicken Feed.wav"}
ChickenDiedSnd = sound{"wavs/chicken-chickendies.wav"}
ChickDiedSnd = sound{"wavs/chicken-chickdies.wav"}
EatSeedSnd = sound{"wavs/chicken-eatseed.wav"}
HatchSnd = sound{"wavs/chicken-chickegghatch.wav"}
GameAssets = group{}
Background = image{"stars-bg.png", quality=10}
Star = image{"star-8.png", pinned=true, width=8, height=8}
Font = image{"sprites/fontmixed.png", pinned=true, width=8, height=16}
Chicken = image{"sprites/chickinprogress.png", pinned=true, width=32, height=32}
Chick = image{"sprites/Chicken.png", pinned=true, width=32, height=32}
TestBg = image{"sprites/testbg.png", quality=10, width=128, height=128}
RoadBgs = image{"sprites/testroads.png", quality=10, width=128, height=128}
Seed = image{"sprites/Ripe_Seed_16.PNG", pinned=true, width=16, height=16}
RedSeed = image{"sprites/red_seed.PNG", pinned=true, width=16, height=16}
GreenSeed = image{"sprites/green_seed.PNG", pinned=true, width=16, height=16}
Car = image{"sprites/tractor.png", pinned=true, width=32, height=32}
RoadI = image{"sprites/RoadI.png", pinned=true, width=128, height=128}
RoadL = image{"sprites/RoadL.png", pinned=true, width=128, height=128}
RoadIgray = image{"sprites/RoadIgray.png", pinned=true, width=128, height=128}
RoadLgray = image{"sprites/RoadLgray.png", pinned=true, width=128, height=128}
-- TODO
AnimChicken = image{"sprites/chickenspritesfixed.png", pinned=true, width=32, height=32}
AnimChick = image{"sprites/chicksprites.png", pinned=true, width=32, height=32}
AnimChickDeath = image{"sprites/chickdeath.png", pinned=true, width=32, height=32}
AnimChickenDeath = image{"sprites/chickendeath.png", pinned=true, width=32, height=32}