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Copy pathtimer
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timer
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##Counting down
var counter = 30;
function countDown() {
counter--;
g.clear();
// draw the current counter value
g.drawString(counter, g.getWidth()/2, g.getHeight()/2);
// optional - this keeps the watch LCD lit up
Bangle.setLCDPower(1);
}
var interval = setInterval(countDown, 1000);
##Changing font
g.setFontAlign(0,0); // center font
g.setFont("6x8",8); // bitmap font, 8x magnified
##Messages, Beep und Buzz
var counter = 30;
var counterInterval;
function outOfTime() {
E.showMessage("Out of Time","My Timer");
Bangle.buzz();
Bangle.beep(200, 4000)
.then(() => new Promise(resolve => setTimeout(resolve,200)))
.then(() => Bangle.beep(200, 3000));
// again, 10 secs later
setTimeout(outOfTime, 10000);
}
function countDown() {
counter--;
// Out of time
if (counter<=0) {
clearInterval(counterInterval);
counterInterval = undefined;
outOfTime();
return;
}
g.clear();
g.setFontAlign(0,0); // center font
g.setFont("Vector",80); // vector font, 80px
// draw the current counter value
g.drawString(counter,120,120);
// optional - this keeps the watch LCD lit up
Bangle.setLCDPower(1);
}
counterInterval = setInterval(countDown, 1000);
function startTimer() {
counter = 30;
countDown();
if (!counterInterval)
counterInterval = setInterval(countDown, 1000);
}
startTimer();
var counter = 30;
var counterInterval;
function outOfTime() {
if (counterInterval) return;
E.showMessage("Out of Time", "My Timer");
Bangle.buzz();
Bangle.beep(200, 4000)
.then(() => new Promise(resolve => setTimeout(resolve,200)))
.then(() => Bangle.beep(200, 3000));
// again, 10 secs later
setTimeout(outOfTime, 10000);
}
function countDown() {
counter--;
// Out of time
if (counter<=0) {
clearInterval(counterInterval);
counterInterval = undefined;
setWatch(startTimer, (process.env.HWVERSION==2) ? BTN1 : BTN2)
outOfTime();
return;
}
g.clear();
g.setFontAlign(0,0); // center font
g.setFont("Vector",80); // vector font, 80px
// draw the current counter value
g.drawString(counter,120,120);
// optional - this keeps the watch LCD lit up
Bangle.setLCDPower(1);
}
function startTimer() {
counter = 30;
countDown();
if (!counterInterval)
counterInterval = setInterval(countDown, 1000);
}
startTimer();