This is a repo for ICG.
The executable can be build using cmake either on Window, Linux or Mac.
In order to compile and link you will need C++11 compliant compiler (including threads), libgl, libglew and libglfw3.
WASD and mouse for moving camera
Space to register bezier points
F2 to play registered points
Q to free Mouse
G to toggle grounded or freefly mode
F5-F10 toggle various things
F11 toggle fullscreen (windowed)