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Copy pathCMakeLists.txt
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CMakeLists.txt
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#Change this if you need to target a specific CMake version
cmake_minimum_required(VERSION 2.6)
project(constellations)
file(
GLOB_RECURSE
source_files
src/*.cpp
include/*.h
)
file(
GLOB_RECURSE
data
data/*
)
include(CheckCXXCompilerFlag)
CHECK_CXX_COMPILER_FLAG("-std=c++11" COMPILER_SUPPORTS_CXX11)
CHECK_CXX_COMPILER_FLAG("-std=c++0x" COMPILER_SUPPORTS_CXX0X)
if(COMPILER_SUPPORTS_CXX11)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wno-c++11-narrowing")
elseif(COMPILER_SUPPORTS_CXX0X)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
else()
message(STATUS "The compiler ${CMAKE_CXX_COMPILER} has no C++11 support. Please use a different C++ compiler.")
endif()
# Enable debug symbols by default
if(CMAKE_BUILD_TYPE STREQUAL "")
set(CMAKE_BUILD_TYPE Debug)
endif()
# (you can also set it on the command line: -D CMAKE_BUILD_TYPE=Release)
# Set version information in a config.h file
set(myproject_VERSION_MAJOR 0)
set(myproject_VERSION_MINOR 1)
configure_file(
"${PROJECT_SOURCE_DIR}/include/config.h.in"
"${PROJECT_BINARY_DIR}/include/config.h"
)
#include_directories("${PROJECT_BINARY_DIR}")
include_directories(
${PROJECT_SOURCE_DIR}/include
${PROJECT_BINARY_DIR}/include
)
# Define sources and executable
set(EXECUTABLE_NAME ${PROJECT_NAME})
add_executable(${PROJECT_NAME} ${source_files} ${data})
file(COPY ${data} DESTINATION data)
# Detect and add SFML
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules" ${CMAKE_MODULE_PATH})
#Find any version 2.X of SFML
#See the FindSFML.cmake file for additional details and instructions
find_package(SFML 2 REQUIRED system window graphics network audio)
if(SFML_FOUND)
include_directories(${SFML_INCLUDE_DIR})
target_link_libraries(${EXECUTABLE_NAME} ${SFML_LIBRARIES})
endif()
# Install target
install(TARGETS ${EXECUTABLE_NAME} DESTINATION bin)
install(DIRECTORY data DESTINATION bin)
# CPack packaging
include(InstallRequiredSystemLibraries)
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_VERSION_MAJOR "${myproject_VERSION_MAJOR}")
set(CPACK_PACKAGE_VERSION_MINOR "${myproject_VERSION_MINOR}")
include(CPack)