Audio
A minimal C++ library for reading and writing audio files, powered by FFMPEG.
A set of C++ classes that provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound, A…
The Synthesis ToolKit in C++ (STK) is a set of open source audio signal processing and algorithmic synthesis classes written in the C++ programming language.
A simple beats-per-minute estimator for fixed-tempo music audio, implemented in C++ with few external dependencies.
Official mirror of Rubber Band Library, an audio time-stretching and pitch-shifting library.
A small library wrapping various audio sample rate conversion implementations.
A small library wrapping various FFT implementations for some common audio processing use cases.
A collection of useful additions to @Ableton Live, including better @Git integration.
An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
The latest code to make your own virtual sound synthesizer in Windows. Please see the videos associated with this code. Links in the source files.
Source code for the book "Creating Synthesizer Plug-Ins With C++ and JUCE"
C++ Audio Plug-in Framework for desktop, mobile and web
An audio plugin to generate and use filters based on arbitrary 2D shapes and materials
A modern C++ MIDI 1 / MIDI 2 real-time & file I/O library. Supports Windows, macOS, Linux and WebMIDI.
A small MIDI visualizer tool, using OpenGL
A flexible universal ASIO driver that uses the PortAudio sound I/O library. Supports WASAPI (shared and exclusive), KS, DirectSound and MME.