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Rare blunders #1

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sscg13 opened this issue Jan 3, 2024 · 0 comments
Open

Rare blunders #1

sscg13 opened this issue Jan 3, 2024 · 0 comments

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@sscg13
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sscg13 commented Jan 3, 2024

Very infrequently the engine will blunder (for instance, obviously hang material) and recognize this on the very next move.
A possible cause could be incorrectly storing the best move and reporting a different unintended move somehow.

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