diff --git a/code/datums/outfits/outfit_admin.dm b/code/datums/outfits/outfit_admin.dm index 6d88b312dc1..5fb065a41a1 100644 --- a/code/datums/outfits/outfit_admin.dm +++ b/code/datums/outfits/outfit_admin.dm @@ -1212,7 +1212,7 @@ suit = /obj/item/clothing/suit/space/hardsuit/singuloth back = /obj/item/storage/backpack/satchel l_hand = /obj/item/twohanded/knighthammer - belt = /obj/item/claymore/ceremonial + belt = /obj/item/melee/claymore/ceremonial gloves = /obj/item/clothing/gloves/combat/swat shoes = /obj/item/clothing/shoes/magboots mask = /obj/item/clothing/mask/breath diff --git a/code/game/gamemodes/wizard/artefact.dm b/code/game/gamemodes/wizard/artefact.dm index 97b3b8b0aba..a58e3ab6cdb 100644 --- a/code/game/gamemodes/wizard/artefact.dm +++ b/code/game/gamemodes/wizard/artefact.dm @@ -596,7 +596,7 @@ GLOBAL_LIST_EMPTY(multiverse) H.equip_to_slot_or_del(new /obj/item/clothing/under/roman(H), ITEM_SLOT_CLOTH_INNER) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/roman(H), ITEM_SLOT_FEET) H.equip_to_slot_or_del(new /obj/item/shield/riot/roman(H), ITEM_SLOT_HAND_LEFT) - H.equip_to_slot_or_del(new /obj/item/claymore(H), ITEM_SLOT_HAND_RIGHT) + H.equip_to_slot_or_del(new /obj/item/melee/claymore(H), ITEM_SLOT_HAND_RIGHT) H.equip_to_slot_or_del(new /obj/item/twohanded/spear(H), ITEM_SLOT_BACK) if("pirate") H.equip_to_slot_or_del(new /obj/item/clothing/under/pirate(H), ITEM_SLOT_CLOTH_INNER) @@ -604,7 +604,7 @@ GLOBAL_LIST_EMPTY(multiverse) H.equip_to_slot_or_del(new /obj/item/clothing/head/bandana(H), ITEM_SLOT_HEAD) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(H), ITEM_SLOT_FEET) H.equip_to_slot_or_del(new /obj/item/clothing/glasses/eyepatch(H), ITEM_SLOT_EYES) - H.equip_to_slot_or_del(new /obj/item/claymore(H), ITEM_SLOT_HAND_RIGHT) + H.equip_to_slot_or_del(new /obj/item/melee/claymore(H), ITEM_SLOT_HAND_RIGHT) H.equip_to_slot_or_del(new /obj/item/twohanded/spear(H), ITEM_SLOT_BACK) H.equip_to_slot_or_del(new /obj/item/shield/riot/roman(H), ITEM_SLOT_HAND_LEFT) if("yand")//mine is an evil laugh @@ -612,7 +612,7 @@ GLOBAL_LIST_EMPTY(multiverse) H.equip_to_slot_or_del(new /obj/item/clothing/head/kitty(H), ITEM_SLOT_HEAD) H.equip_to_slot_or_del(new /obj/item/clothing/under/schoolgirl(H), ITEM_SLOT_CLOTH_INNER) H.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(H), ITEM_SLOT_CLOTH_OUTER) - H.equip_to_slot_or_del(new /obj/item/katana(H), ITEM_SLOT_HAND_RIGHT) + H.equip_to_slot_or_del(new /obj/item/melee/katana(H), ITEM_SLOT_HAND_RIGHT) H.equip_to_slot_or_del(new /obj/item/shield/riot/roman(H), ITEM_SLOT_HAND_LEFT) H.equip_to_slot_or_del(new /obj/item/twohanded/spear(H), ITEM_SLOT_BACK) if("clown") @@ -621,7 +621,7 @@ GLOBAL_LIST_EMPTY(multiverse) H.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/clown_hat(H), ITEM_SLOT_MASK) H.equip_to_slot_or_del(new /obj/item/clothing/head/stalhelm(H), ITEM_SLOT_HEAD) H.equip_to_slot_or_del(new /obj/item/bikehorn(H), ITEM_SLOT_POCKET_LEFT) - H.equip_to_slot_or_del(new /obj/item/claymore(H), ITEM_SLOT_HAND_RIGHT) + H.equip_to_slot_or_del(new /obj/item/melee/claymore(H), ITEM_SLOT_HAND_RIGHT) H.equip_to_slot_or_del(new /obj/item/shield/riot/roman(H), ITEM_SLOT_HAND_LEFT) H.equip_to_slot_or_del(new /obj/item/twohanded/spear(H), ITEM_SLOT_BACK) @@ -647,7 +647,7 @@ GLOBAL_LIST_EMPTY(multiverse) H.equip_to_slot_or_del(new /obj/item/clothing/head/kitty(H), ITEM_SLOT_HEAD) H.equip_to_slot_or_del(new /obj/item/clothing/under/schoolgirl(H), ITEM_SLOT_CLOTH_INNER) H.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(H), ITEM_SLOT_CLOTH_OUTER) - H.equip_to_slot_or_del(new /obj/item/katana(H), ITEM_SLOT_HAND_RIGHT) + H.equip_to_slot_or_del(new /obj/item/melee/katana(H), ITEM_SLOT_HAND_RIGHT) H.equip_to_slot_or_del(new /obj/item/shield/riot/roman(H), ITEM_SLOT_HAND_LEFT) H.equip_to_slot_or_del(new /obj/item/twohanded/spear(H), ITEM_SLOT_BACK) if(!H.real_name || H.real_name == "unknown") diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index d88fc674794..818515dd69b 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -108,7 +108,7 @@ GLOBAL_DATUM_INIT(fire_overlay, /mutable_appearance, mutable_appearance('icons/g var/list/allowed = null //suit storage stuff. var/obj/item/uplink/hidden/hidden_uplink = null // All items can have an uplink hidden inside, just remember to add the triggers. - var/needs_permit = 0 //Used by security bots to determine if this item is safe for public use. + var/needs_permit = FALSE //Used by security bots to determine if this item is safe for public use. var/strip_delay = DEFAULT_ITEM_STRIP_DELAY var/put_on_delay = DEFAULT_ITEM_PUTON_DELAY diff --git a/code/game/objects/items/devices/airlock_painter.dm b/code/game/objects/items/devices/airlock_painter.dm index 027b05d6a35..45e3597783d 100644 --- a/code/game/objects/items/devices/airlock_painter.dm +++ b/code/game/objects/items/devices/airlock_painter.dm @@ -5,6 +5,8 @@ desc = "An advanced autopainter preprogrammed with several paintjobs for airlocks. Use it on a completed airlock to change its paintjob." icon = 'icons/obj/device.dmi' icon_state = "airlock_painter" + righthand_file = 'icons/mob/inhands/tools_righthand.dmi' + lefthand_file = 'icons/mob/inhands/tools_lefthand.dmi' item_state = "airlock_painter" flags = CONDUCT item_flags = NOBLUDGEON diff --git a/code/game/objects/items/devices/floor_painter.dm b/code/game/objects/items/devices/floor_painter.dm index a1d52787ece..29f839d6eae 100644 --- a/code/game/objects/items/devices/floor_painter.dm +++ b/code/game/objects/items/devices/floor_painter.dm @@ -4,6 +4,8 @@ name = "floor painter" icon = 'icons/obj/device.dmi' icon_state = "floor_painter" + righthand_file = 'icons/mob/inhands/tools_righthand.dmi' + lefthand_file = 'icons/mob/inhands/tools_lefthand.dmi' item_state = "floor_painter" usesound = 'sound/effects/spray2.ogg' diff --git a/code/game/objects/items/devices/memorizer.dm b/code/game/objects/items/devices/memorizer.dm index d1a73f599f3..ee8716f4506 100644 --- a/code/game/objects/items/devices/memorizer.dm +++ b/code/game/objects/items/devices/memorizer.dm @@ -3,7 +3,6 @@ desc = "If you see this, you're not likely to remember it any time soon." icon = 'icons/obj/device.dmi' icon_state = "memorizer" - item_state = "nullrod" throwforce = 0 w_class = WEIGHT_CLASS_TINY throw_speed = 3 diff --git a/code/game/objects/items/devices/pipe_painter.dm b/code/game/objects/items/devices/pipe_painter.dm index 6df702d578c..ce63491f599 100644 --- a/code/game/objects/items/devices/pipe_painter.dm +++ b/code/game/objects/items/devices/pipe_painter.dm @@ -2,6 +2,8 @@ name = "pipe painter" icon = 'icons/obj/device.dmi' icon_state = "pipe_painter" + righthand_file = 'icons/mob/inhands/tools_righthand.dmi' + lefthand_file = 'icons/mob/inhands/tools_lefthand.dmi' item_state = "pipe_painter" usesound = 'sound/effects/spray2.ogg' var/list/modes diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index 55be7417b5c..1f0de6790d0 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -30,6 +30,7 @@ GLOBAL_LIST_INIT(glass_recipes, list( desc = "HOLY SHEET! That is a lot of glass." singular_name = "glass sheet" icon_state = "sheet-glass" + item_state = "sheet-glass" materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT) armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 100) resistance_flags = ACID_PROOF diff --git a/code/game/objects/items/stacks/sheets/mineral.dm b/code/game/objects/items/stacks/sheets/mineral.dm index 21f1be10e14..27876c98834 100644 --- a/code/game/objects/items/stacks/sheets/mineral.dm +++ b/code/game/objects/items/stacks/sheets/mineral.dm @@ -475,7 +475,7 @@ GLOBAL_LIST_INIT(plastitanium_recipes, list( name = "mythril" desc = "A rare mineral used in construction of chitin armor." icon_state = "sheet-mythril" - item_state = "sheet-mythril" + //item_state = "sheet-mythril" singular_name = "mythril sheet" origin_tech = "materials=7" merge_type = /obj/item/stack/sheet/mineral/mythril @@ -487,7 +487,7 @@ GLOBAL_LIST_INIT(plastitanium_recipes, list( /obj/item/stack/sheet/mineral/snow name = "snow" icon_state = "sheet-snow" - item_state = "sheet-snow" + //item_state = "sheet-snow" singular_name = "snow block" force = 1 throwforce = 2 diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index d1eb98f258b..4fada38f38c 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -335,7 +335,7 @@ GLOBAL_LIST_INIT(durathread_recipes, list( desc = "A fabric sown from incredibly durable threads, known for its usefulness in armor production." singular_name = "durathread roll" icon_state = "sheet-durathread" - item_state = "sheet-cloth" + //item_state = "sheet-cloth" resistance_flags = FLAMMABLE force = 0 throwforce = 0 @@ -773,7 +773,7 @@ GLOBAL_LIST_INIT(bamboo_recipes, list( desc = "Finely cut bamboo sticks." singular_name = "cut bamboo" icon_state = "sheet-bamboo" - item_state = "sheet-bamboo" + //item_state = "sheet-bamboo" icon = 'icons/obj/items.dmi' sheettype = "bamboo" force = 10 @@ -799,7 +799,7 @@ GLOBAL_LIST_INIT(cheese_recipes, list( name = "reinforced cheese" desc = "A stack of cheese that seems sturdier than regular cheese." icon_state = "sheet-cheese" - item_state = "sheet-cheese" + //item_state = "sheet-cheese" icon = 'icons/obj/items.dmi' singular_name = "reinforced cheese block" sheettype = "cheese" @@ -831,7 +831,7 @@ GLOBAL_LIST_INIT(gingerbread_recipes, list( name = "gingerbread" desc = "A brick of gingerbread that seems sturdier than regular one." icon_state = "sheet-gingerbread" - item_state = "sheet-gingerbread" + //item_state = "sheet-gingerbread" singular_name = "gingerbread block" icon = 'icons/obj/items.dmi' sheettype = "gingerbread" diff --git a/code/game/objects/items/stacks/sheets/sheets.dm b/code/game/objects/items/stacks/sheets/sheets.dm index a61c26097ae..5df3168aea7 100644 --- a/code/game/objects/items/stacks/sheets/sheets.dm +++ b/code/game/objects/items/stacks/sheets/sheets.dm @@ -17,3 +17,6 @@ usesound = 'sound/items/deconstruct.ogg' toolspeed = 1 var/wall_allowed = TRUE //determines if sheet can be used in wall construction or not. + + lefthand_file = 'icons/mob/inhands/sheet_lefthand.dmi' + righthand_file = 'icons/mob/inhands/sheet_righthand.dmi' diff --git a/code/game/objects/items/tools/crowbar.dm b/code/game/objects/items/tools/crowbar.dm index 69fc06e726b..d5e529cb969 100644 --- a/code/game/objects/items/tools/crowbar.dm +++ b/code/game/objects/items/tools/crowbar.dm @@ -3,6 +3,8 @@ desc = "A small crowbar. This handy tool is useful for lots of things, such as prying floor tiles or opening unpowered doors." icon = 'icons/obj/tools.dmi' icon_state = "crowbar" + righthand_file = 'icons/mob/inhands/tools_righthand.dmi' + lefthand_file = 'icons/mob/inhands/tools_lefthand.dmi' item_state = "crowbar" belt_icon = "pocket_crowbar" usesound = 'sound/items/crowbar.ogg' @@ -48,7 +50,7 @@ icon = 'icons/obj/abductor.dmi' usesound = 'sound/weapons/sonic_jackhammer.ogg' icon_state = "crowbar" - item_state = "alien_crowbar" + item_state = "crowbar_alien" belt_icon = "alien_crowbar" toolspeed = 0.1 origin_tech = "combat=4;engineering=4;abductor=3" diff --git a/code/game/objects/items/tools/holotool.dm b/code/game/objects/items/tools/holotool.dm index 6e3a3a52f1b..c16d1d7509f 100644 --- a/code/game/objects/items/tools/holotool.dm +++ b/code/game/objects/items/tools/holotool.dm @@ -9,6 +9,8 @@ Holotool. All instruments in one object desc = "A highly experimental holographic tool projector." icon = 'icons/obj/holotool.dmi' icon_state = "holotool" + righthand_file = 'icons/mob/inhands/tools_righthand.dmi' + lefthand_file = 'icons/mob/inhands/tools_lefthand.dmi' slot_flags = ITEM_SLOT_BELT usesound = 'sound/items/pshoom.ogg' actions_types = list(/datum/action/item_action/change_ht_color) diff --git a/code/game/objects/items/tools/multitool.dm b/code/game/objects/items/tools/multitool.dm index db562b1d1b9..afe2bc0c77f 100644 --- a/code/game/objects/items/tools/multitool.dm +++ b/code/game/objects/items/tools/multitool.dm @@ -11,6 +11,8 @@ desc = "Used for pulsing wires to test which to cut. Not recommended by doctors." icon = 'icons/obj/device.dmi' icon_state = "multitool" + righthand_file = 'icons/mob/inhands/tools_righthand.dmi' + lefthand_file = 'icons/mob/inhands/tools_lefthand.dmi' belt_icon = "multitool" flags = CONDUCT force = 5.0 diff --git a/code/game/objects/items/tools/screwdriver.dm b/code/game/objects/items/tools/screwdriver.dm index 2a2254d961c..1079fed9a1e 100644 --- a/code/game/objects/items/tools/screwdriver.dm +++ b/code/game/objects/items/tools/screwdriver.dm @@ -4,6 +4,8 @@ desc = "You can be totally screwy with this." icon = 'icons/obj/tools.dmi' icon_state = "screwdriver_map" + righthand_file = 'icons/mob/inhands/tools_righthand.dmi' + lefthand_file = 'icons/mob/inhands/tools_lefthand.dmi' belt_icon = "screwdriver" flags = CONDUCT slot_flags = ITEM_SLOT_BELT @@ -40,17 +42,15 @@ /obj/item/screwdriver/Initialize(mapload) . = ..() - AddElement(/datum/element/falling_hazard, damage = force, hardhat_safety = TRUE, crushes = FALSE, impact_sound = hitsound) - -/obj/item/screwdriver/New(loc, var/param_color = null) - ..() if(random_color) if(!param_color) param_color = pick("red","blue","pink","brown","green","cyan","yellow") icon_state = "screwdriver_[param_color]" - if (prob(75)) - src.pixel_y = rand(0, 16) + if(prob(75)) + pixel_y = rand(0, 16) + + AddElement(/datum/element/falling_hazard, damage = force, hardhat_safety = TRUE, crushes = FALSE, impact_sound = hitsound) /obj/item/screwdriver/attack(mob/living/target, mob/living/user, params, def_zone, skip_attack_anim = FALSE) diff --git a/code/game/objects/items/tools/welder.dm b/code/game/objects/items/tools/welder.dm index 543dd83d6cd..7353c762a94 100644 --- a/code/game/objects/items/tools/welder.dm +++ b/code/game/objects/items/tools/welder.dm @@ -231,7 +231,7 @@ desc = "An alien welding tool. Whatever fuel it uses, it never runs out." icon = 'icons/obj/abductor.dmi' icon_state = "welder" - item_state = "alien_welder" + item_state = "alienwelder" belt_icon = "alien_welding_tool" toolspeed = 0.1 light_intensity = 0 diff --git a/code/game/objects/items/tools/wirecutters.dm b/code/game/objects/items/tools/wirecutters.dm index e266b741393..be78f48646c 100644 --- a/code/game/objects/items/tools/wirecutters.dm +++ b/code/game/objects/items/tools/wirecutters.dm @@ -3,6 +3,8 @@ desc = "This cuts wires." icon = 'icons/obj/tools.dmi' icon_state = "cutters" + righthand_file = 'icons/mob/inhands/tools_righthand.dmi' + lefthand_file = 'icons/mob/inhands/tools_lefthand.dmi' belt_icon = "wirecutters" flags = CONDUCT slot_flags = ITEM_SLOT_BELT @@ -27,15 +29,12 @@ /obj/item/wirecutters/Initialize(mapload) . = ..() - AddElement(/datum/element/falling_hazard, damage = force, hardhat_safety = TRUE, crushes = FALSE, impact_sound = hitsound) - -/obj/item/wirecutters/New(loc, param_color = null) - ..() if(random_color) if(!param_color) param_color = pick("yellow", "red") icon_state = "cutters_[param_color]" + AddElement(/datum/element/falling_hazard, damage = force, hardhat_safety = TRUE, crushes = FALSE, impact_sound = hitsound) /obj/item/wirecutters/attack(mob/living/carbon/target, mob/living/user, params, def_zone, skip_attack_anim = FALSE) if(istype(target) && istype(target.handcuffed, /obj/item/restraints/handcuffs/cable)) @@ -69,7 +68,7 @@ desc = "Extremely sharp wirecutters, made out of a silvery-green metal." icon = 'icons/obj/abductor.dmi' icon_state = "cutters" - item_state = "alien_cutters" + item_state = "cutters_alien" belt_icon = "alien_wirecutters" toolspeed = 0.1 origin_tech = "materials=5;engineering=4;abductor=3" diff --git a/code/game/objects/items/tools/wrench.dm b/code/game/objects/items/tools/wrench.dm index 838ca137f43..6ed8a0f9f9f 100644 --- a/code/game/objects/items/tools/wrench.dm +++ b/code/game/objects/items/tools/wrench.dm @@ -4,6 +4,8 @@ desc = "A wrench with common uses. Can be found in your hand." icon = 'icons/obj/tools.dmi' icon_state = "wrench" + righthand_file = 'icons/mob/inhands/tools_righthand.dmi' + lefthand_file = 'icons/mob/inhands/tools_lefthand.dmi' belt_icon = "wrench" flags = CONDUCT slot_flags = ITEM_SLOT_BELT @@ -46,7 +48,7 @@ desc = "A polarized wrench. It causes anything placed between the jaws to turn." icon = 'icons/obj/abductor.dmi' icon_state = "wrench" - item_state = "alien_wrench" + item_state = "wrench_alien" belt_icon = "alien_wrench" usesound = 'sound/effects/empulse.ogg' toolspeed = 0.1 diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm index f14dcedc6e5..9d77488af2e 100644 --- a/code/game/objects/items/weapons/RCD.dm +++ b/code/game/objects/items/weapons/RCD.dm @@ -3,6 +3,8 @@ desc = "A device used to rapidly build and deconstruct walls, floors and airlocks." icon = 'icons/obj/tools.dmi' icon_state = "rcd" + righthand_file = 'icons/mob/inhands/tools_righthand.dmi' + lefthand_file = 'icons/mob/inhands/tools_lefthand.dmi' flags = CONDUCT item_flags = NOBLUDGEON|NO_MAT_REDEMPTION force = 0 @@ -461,6 +463,8 @@ desc = "Highly compressed matter for the RCD." icon = 'icons/obj/weapons/ammo.dmi' icon_state = "rcd" + righthand_file = 'icons/mob/inhands/tools_righthand.dmi' + lefthand_file = 'icons/mob/inhands/tools_lefthand.dmi' item_state = "rcdammo" origin_tech = "materials=3" materials = list(MAT_METAL=16000, MAT_GLASS=8000) diff --git a/code/game/objects/items/weapons/alien_specific.dm b/code/game/objects/items/weapons/alien_specific.dm index 1b0105abd91..b51e7d91005 100644 --- a/code/game/objects/items/weapons/alien_specific.dm +++ b/code/game/objects/items/weapons/alien_specific.dm @@ -1,6 +1,6 @@ //This file contains xenoborg specic weapons. -/obj/item/melee/energy/alien/claws +/obj/item/melee/energy/alien_claws name = "energy claws" desc = "A set of alien energy claws." icon = 'icons/mob/alien.dmi' diff --git a/code/game/objects/items/weapons/batons.dm b/code/game/objects/items/weapons/batons.dm index 3c63c05d746..91549efd1e3 100644 --- a/code/game/objects/items/weapons/batons.dm +++ b/code/game/objects/items/weapons/batons.dm @@ -275,7 +275,7 @@ /// The sound effecte played when our baton is extended. var/extend_sound = 'sound/weapons/batonextend.ogg' /// The inhand iconstate used when our baton is extended. - var/extend_item_state = "nullrod" + var/extend_item_state = "telebaton" /// The force on extension. var/extend_force = 10 diff --git a/code/game/objects/items/weapons/cards_ids.dm b/code/game/objects/items/weapons/cards_ids.dm index c4e80588b7f..aee787d10a5 100644 --- a/code/game/objects/items/weapons/cards_ids.dm +++ b/code/game/objects/items/weapons/cards_ids.dm @@ -100,6 +100,8 @@ desc = "A card used to provide ID and determine access across the station." icon_state = "id" item_state = "card-id" + lefthand_file = 'icons/mob/inhands/id_lefthand.dmi' + righthand_file = 'icons/mob/inhands/id_righthand.dmi' /// For redeeming at mining equipment lockers var/mining_points = 0 /// Total mining points for the Shift. @@ -351,13 +353,13 @@ name = "identification card" desc = "A silver card which shows honour and dedication." icon_state = "silver" - item_state = "silver_id" + item_state = "silver-id" /obj/item/card/id/gold name = "identification card" desc = "A golden card which shows power and might." icon_state = "gold" - item_state = "gold_id" + item_state = "gold-id" /obj/item/card/id/syndicate name = "agent card" @@ -827,7 +829,7 @@ name = "captain's spare ID" desc = "The spare ID of the captain." icon_state = "gold" - item_state = "gold_id" + item_state = "gold-id" registered_name = "Captain" assignment = JOB_TITLE_CAPTAIN @@ -839,7 +841,7 @@ /obj/item/card/id/admin name = "admin ID card" icon_state = "admin" - item_state = "gold_id" + item_state = "gold-id" registered_name = "Admin" assignment = "Testing Shit" untrackable = 1 @@ -1188,7 +1190,7 @@ desc = "Make your ID look like the Captain's or a self-centered HOP's. Applies to any ID." decal_desc = "A golden card which shows power and might." decal_icon_state = "gold" - decal_item_state = "gold_id" + decal_item_state = "gold-id" /obj/item/id_decal/silver name = "silver ID card decal" @@ -1196,7 +1198,7 @@ desc = "Make your ID look like HOP's because they wouldn't change it officially. Applies to any ID." decal_desc = "A silver card which shows honour and dedication." decal_icon_state = "silver" - decal_item_state = "silver_id" + decal_item_state = "silver-id" /obj/item/id_decal/prisoner name = "prisoner ID card decal" diff --git a/code/game/objects/items/weapons/highlander_swords.dm b/code/game/objects/items/weapons/highlander_swords.dm index 190e2770628..44dfbf68a26 100644 --- a/code/game/objects/items/weapons/highlander_swords.dm +++ b/code/game/objects/items/weapons/highlander_swords.dm @@ -13,19 +13,19 @@ //Highlander Claymore // Grants the wielder the Highlander Style Martial Art -/obj/item/claymore/highlander +/obj/item/melee/claymore/highlander name = "Highlander Claymore" desc = "Imbues the wielder with legendary martial prowress and a nigh-unquenchable thirst for glorious battle!" var/datum/martial_art/highlander/style = new -/obj/item/claymore/highlander/Destroy() +/obj/item/melee/claymore/highlander/Destroy() if(ishuman(loc)) //just in case it gets destroyed while in someone's possession, such as due to acid or something? var/mob/living/carbon/human/H = loc style.remove(H) QDEL_NULL(style) return ..() -/obj/item/claymore/highlander/equipped(mob/user, slot, initial) +/obj/item/melee/claymore/highlander/equipped(mob/user, slot, initial) . = ..() if(!ishuman(user) || !user.mind) @@ -37,19 +37,19 @@ to_chat(H, "THERE CAN ONLY BE ONE!") else if(H.mind.martial_art && H.mind.martial_art == style) style.remove(H) - var/obj/item/claymore/highlander/sword = H.is_type_in_hands(/obj/item/claymore/highlander) + var/obj/item/melee/claymore/highlander/sword = H.is_type_in_hands(/obj/item/melee/claymore/highlander) if(sword) //if we have a highlander sword in the other hand, relearn the style from that sword. sword.style.teach(H, 1) -/obj/item/claymore/highlander/dropped(mob/user, slot, silent = FALSE) +/obj/item/melee/claymore/highlander/dropped(mob/user, slot, silent = FALSE) . = ..() if(!ishuman(user)) return var/mob/living/carbon/human/H = user style.remove(H) - var/obj/item/claymore/highlander/sword = H.is_type_in_hands(/obj/item/claymore/highlander) + var/obj/item/melee/claymore/highlander/sword = H.is_type_in_hands(/obj/item/melee/claymore/highlander) if(sword) //if we have a highlander sword in the other hand, relearn the style from that sword. sword.style.teach(H, 1) diff --git a/code/game/objects/items/weapons/holy_weapons.dm b/code/game/objects/items/weapons/holy_weapons.dm index c43887de6fd..dedf1f45a37 100644 --- a/code/game/objects/items/weapons/holy_weapons.dm +++ b/code/game/objects/items/weapons/holy_weapons.dm @@ -2,6 +2,8 @@ name = "null rod" desc = "A rod of pure obsidian, its very presence disrupts and dampens the powers of dark magic." icon_state = "nullrod" + lefthand_file = 'icons/mob/inhands/chaplain_lefthand.dmi' + righthand_file = 'icons/mob/inhands/chaplain_righthand.dmi' item_state = "nullrod" force = 15 throw_speed = 3 @@ -280,7 +282,7 @@ /obj/item/nullrod/scythe/vibro name = "high frequency blade" icon_state = "hfrequency0" - item_state = "hfrequency1" + item_state = "hfrequency" desc = "Bad references are the DNA of the soul." attack_verb = list("chopped", "sliced", "cut", "zandatsu'd") @@ -401,7 +403,6 @@ name = "binary fedora" desc = "The brim of the hat is as sharp as the division between 0 and 1. It makes a mighty throwing weapon." icon_state = "fedora" - item_state = "fedora" slot_flags = ITEM_SLOT_HEAD icon = 'icons/obj/clothing/hats.dmi' force = 0 @@ -429,7 +430,6 @@ desc = "An adorable stuffed toy that resembles the god of all carp. The teeth look pretty sharp. Activate it to recieve the blessing of Carp-Sie." icon = 'icons/obj/toy.dmi' icon_state = "carpplushie" - item_state = "carp_plushie" force = 13 attack_verb = list("bitten", "eaten", "fin slapped") hitsound = 'sound/weapons/bite.ogg' @@ -505,6 +505,8 @@ /obj/item/nullrod/pitchfork name = "unholy pitchfork" icon_state = "pitchfork0" + lefthand_file = 'icons/mob/inhands/twohanded_lefthand.dmi' + righthand_file = 'icons/mob/inhands/twohanded_righthand.dmi' item_state = "pitchfork0" w_class = WEIGHT_CLASS_NORMAL desc = "Holding this makes you look absolutely devilish." @@ -549,7 +551,7 @@ ) praying = TRUE - + if(!do_after(user, 15 SECONDS, target)) to_chat(user, span_notice("Your prayer to [SSticker.Bible_deity_name] was interrupted.")) praying = FALSE @@ -564,7 +566,7 @@ SSticker.mode.remove_clocker(target.mind) praying = FALSE return .|ATTACK_CHAIN_SUCCESS - + var/datum/antagonist/vampire/vamp = target.mind?.has_antag_datum(/datum/antagonist/vampire) if(vamp && !vamp.get_ability(/datum/vampire_passive/full)) // Getting a full prayer off on a vampire will interrupt their powers for a large duration. switch(vamp.nullification) diff --git a/code/game/objects/items/weapons/lighters.dm b/code/game/objects/items/weapons/lighters.dm index d0cfc2b4d28..af595494845 100644 --- a/code/game/objects/items/weapons/lighters.dm +++ b/code/game/objects/items/weapons/lighters.dm @@ -134,6 +134,8 @@ item_state = "zippo" icon_on = "zippoon" icon_off = "zippo" + lefthand_file = 'icons/mob/inhands/zippo_lefthand.dmi' + righthand_file = 'icons/mob/inhands/zippo_righthand.dmi' /obj/item/lighter/can_enter_storage(obj/item/storage/S, mob/user) diff --git a/code/game/objects/items/weapons/melee/misc.dm b/code/game/objects/items/weapons/melee/misc.dm index 7738eeb1277..0270a3c5cc1 100644 --- a/code/game/objects/items/weapons/melee/misc.dm +++ b/code/game/objects/items/weapons/melee/misc.dm @@ -1,5 +1,7 @@ /obj/item/melee - needs_permit = 1 + needs_permit = TRUE + lefthand_file = 'icons/mob/inhands/melee_lefthand.dmi' + righthand_file = 'icons/mob/inhands/melee_righthand.dmi' /obj/item/melee/proc/check_martial_counter(mob/living/carbon/human/target, mob/living/carbon/human/user) var/message = "[target.name] blocks [src] and twists [user]'s arm behind [user.p_their()] back!" @@ -183,7 +185,7 @@ name = "ice pick" desc = "Used for chopping ice. Also excellent for mafia esque murders." icon_state = "icepick" - item_state = "icepick" + //item_state = "icepick" force = 15 throwforce = 10 w_class = WEIGHT_CLASS_SMALL diff --git a/code/game/objects/items/weapons/rpd.dm b/code/game/objects/items/weapons/rpd.dm index 46879b9cea2..506d1cc5b43 100644 --- a/code/game/objects/items/weapons/rpd.dm +++ b/code/game/objects/items/weapons/rpd.dm @@ -14,6 +14,8 @@ desc = "This device can rapidly dispense atmospherics and disposals piping, manipulate loose piping, and recycle any detached pipes it is applied to." icon = 'icons/obj/tools.dmi' icon_state = "rpd" + righthand_file = 'icons/mob/inhands/tools_righthand.dmi' + lefthand_file = 'icons/mob/inhands/tools_lefthand.dmi' flags = CONDUCT force = 10 throwforce = 10 diff --git a/code/game/objects/items/weapons/storage/bible.dm b/code/game/objects/items/weapons/storage/bible.dm index 4c58e024474..04bc1014719 100644 --- a/code/game/objects/items/weapons/storage/bible.dm +++ b/code/game/objects/items/weapons/storage/bible.dm @@ -2,6 +2,8 @@ name = "bible" desc = "Apply to head repeatedly." icon_state ="bible" + lefthand_file = 'icons/mob/inhands/chaplain_lefthand.dmi' + righthand_file = 'icons/mob/inhands/chaplain_righthand.dmi' throw_speed = 1 throw_range = 5 w_class = WEIGHT_CLASS_NORMAL @@ -20,11 +22,11 @@ "Bible" = list("state" = "bible", "inhand" = "bible"), "Koran" = list("state" = "koran", "inhand" = "koran"), "Scrapbook" = list("state" = "scrapbook", "inhand" = "scrapbook"), - "Creeper" = list("state" = "creeper", "inhand" = "syringe_kit"), - "White Bible" = list("state" = "white", "inhand" = "syringe_kit"), - "Holy Light" = list("state" = "holylight", "inhand" = "syringe_kit"), - "PlainRed" = list("state" = "athiest", "inhand" = "syringe_kit"), - "Tome" = list("state" = "tome", "inhand" = "syringe_kit"), + "Creeper" = list("state" = "creeper", "inhand" = "somebiblebook"), + "White Bible" = list("state" = "white", "inhand" = "somebiblebook"), + "Holy Light" = list("state" = "holylight", "inhand" = "somebiblebook"), + "PlainRed" = list("state" = "athiest", "inhand" = "somebiblebook"), + "Tome" = list("state" = "tome", "inhand" = "somebiblebook"), "The King in Yellow" = list("state" = "kingyellow", "inhand" = "kingyellow"), "Ithaqua" = list("state" = "ithaqua", "inhand" = "ithaqua"), "Scientology" = list("state" = "scientology", "inhand" = "scientology"), diff --git a/code/game/objects/items/weapons/storage/toolbox.dm b/code/game/objects/items/weapons/storage/toolbox.dm index 4de56355822..b14998668c1 100644 --- a/code/game/objects/items/weapons/storage/toolbox.dm +++ b/code/game/objects/items/weapons/storage/toolbox.dm @@ -3,6 +3,8 @@ desc = "Danger. Very robust." icon = 'icons/obj/storage.dmi' icon_state = "red" + righthand_file = 'icons/mob/inhands/tools_righthand.dmi' + lefthand_file = 'icons/mob/inhands/tools_lefthand.dmi' item_state = "toolbox_red" flags = CONDUCT force = 10.0 diff --git a/code/game/objects/items/weapons/syndie_RCD.dm b/code/game/objects/items/weapons/syndie_RCD.dm index 000db147e49..447b806f2c6 100644 --- a/code/game/objects/items/weapons/syndie_RCD.dm +++ b/code/game/objects/items/weapons/syndie_RCD.dm @@ -3,6 +3,8 @@ desc = "A device used to rapidly build and deconstruct walls, floors and airlocks. This one is made by syndicate" icon = 'icons/obj/tools.dmi' icon_state = "syndi_rcd" + righthand_file = 'icons/mob/inhands/tools_righthand.dmi' + lefthand_file = 'icons/mob/inhands/tools_lefthand.dmi' item_state = "syndi_rcd" materials = list(MAT_PLASMA = 10000, MAT_TITANIUM = 10000, MAT_METAL = 20000) origin_tech = "engineering=4;materials=2;syndicate=4" diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index 85a4c2e9fa4..c152c93ad2a 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -38,6 +38,9 @@ var/unwieldsound = FALSE var/sharp_when_wielded = FALSE + lefthand_file = 'icons/mob/inhands/twohanded_lefthand.dmi' + righthand_file = 'icons/mob/inhands/twohanded_righthand.dmi' + /obj/item/twohanded/Initialize(mapload) . = ..() @@ -505,11 +508,6 @@ mounted_head = null qdel(src) -/obj/item/twohanded/spear/kidan - icon_state = "kidanspear0" - name = "Kidan spear" - desc = "A spear brought over from the Kidan homeworld." - // DIY CHAINSAW /obj/item/twohanded/required/chainsaw diff --git a/code/game/objects/items/weapons/weaponry.dm b/code/game/objects/items/weapons/weaponry.dm index 2d9b7ef9f96..8ac86ccbf6e 100644 --- a/code/game/objects/items/weapons/weaponry.dm +++ b/code/game/objects/items/weapons/weaponry.dm @@ -45,7 +45,7 @@ "You try to impale yourself with [src], but it's USELESS...") return SHAME -/obj/item/claymore +/obj/item/melee/claymore name = "claymore" desc = "What are you standing around staring at this for? Get to killing!" icon_state = "claymore" @@ -67,16 +67,16 @@ armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50) resistance_flags = FIRE_PROOF -/obj/item/claymore/suicide_act(mob/user) +/obj/item/melee/claymore/suicide_act(mob/user) user.visible_message("[user] is falling on the [name]! It looks like [user.p_theyre()] trying to commit suicide.") return BRUTELOSS -/obj/item/claymore/ceremonial +/obj/item/melee/claymore/ceremonial name = "ceremonial claymore" desc = "An engraved and fancy version of the claymore. It appears to be less sharp than it's more functional cousin." force = 20 -/obj/item/katana +/obj/item/melee/katana name = "katana" desc = "Woefully underpowered in D20" icon_state = "katana" @@ -97,14 +97,13 @@ max_integrity = 200 armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50) resistance_flags = FIRE_PROOF - needs_permit = TRUE -/obj/item/katana/suicide_act(mob/user) +/obj/item/melee/katana/suicide_act(mob/user) user.visible_message("[user] is slitting [user.p_their()] stomach open with [src]! It looks like [user.p_theyre()] trying to commit seppuku.") return BRUTELOSS -/obj/item/katana/basalt +/obj/item/melee/katana/basalt name = "basalt katana" desc = "a katana made out of hardened basalt. Particularly damaging to lavaland fauna." icon_state = "basalt_katana" @@ -115,7 +114,7 @@ var/nemesis_factions = list("mining", "boss") -/obj/item/katana/basalt/attack(mob/living/target, mob/living/user, params, def_zone, skip_attack_anim = FALSE) +/obj/item/melee/katana/basalt/attack(mob/living/target, mob/living/user, params, def_zone, skip_attack_anim = FALSE) var/nemesis_faction = FALSE if(LAZYLEN(nemesis_factions)) for(var/faction in target.faction) @@ -206,15 +205,6 @@ materials = list(MAT_METAL=500, MAT_GLASS=500) resistance_flags = FIRE_PROOF -/obj/item/spear/kidan - icon_state = "kidanspear" - name = "Kidan spear" - desc = "A one-handed spear brought over from the Kidan homeworld." - icon_state = "kidanspear" - item_state = "kidanspear" - force = 10 - throwforce = 15 - /obj/item/melee/baseball_bat name = "baseball bat" desc = "There ain't a skull in the league that can withstand a swatter." @@ -438,7 +428,7 @@ toggle(user) -/obj/item/claymore/bone +/obj/item/melee/claymore/bone name = "bone sword" desc = "Jagged pieces of bone are tied to what looks like a goliath's femur." icon_state = "bone_sword" diff --git a/code/game/objects/structures/lavaland/katana_grave.dm b/code/game/objects/structures/lavaland/katana_grave.dm index d8e5f10d826..ed05b9458fa 100644 --- a/code/game/objects/structures/lavaland/katana_grave.dm +++ b/code/game/objects/structures/lavaland/katana_grave.dm @@ -23,5 +23,5 @@ qdel(src) /obj/structure/katana_grave/basalt - dropping_item = /obj/item/katana/basalt + dropping_item = /obj/item/melee/katana/basalt icon_state = "grave_katana_basalt" diff --git a/code/modules/admin/verbs/onlyone.dm b/code/modules/admin/verbs/onlyone.dm index 178e0de00fc..6b388152b28 100644 --- a/code/modules/admin/verbs/onlyone.dm +++ b/code/modules/admin/verbs/onlyone.dm @@ -36,7 +36,7 @@ H.equip_to_slot_or_del(new /obj/item/clothing/under/kilt(H), ITEM_SLOT_CLOTH_INNER) H.equip_to_slot_or_del(new /obj/item/radio/headset/heads/captain(H), ITEM_SLOT_EAR_LEFT) H.equip_to_slot_or_del(new /obj/item/clothing/head/beret(H), ITEM_SLOT_HEAD) - H.equip_to_slot_or_del(new /obj/item/claymore/highlander(H), ITEM_SLOT_HAND_RIGHT) + H.equip_to_slot_or_del(new /obj/item/melee/claymore/highlander(H), ITEM_SLOT_HAND_RIGHT) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(H), ITEM_SLOT_FEET) H.equip_to_slot_or_del(new /obj/item/pinpointer(H.loc), ITEM_SLOT_POCKET_LEFT) diff --git a/code/modules/crafting/recipes.dm b/code/modules/crafting/recipes.dm index 4dcd10981ba..9618bb1cbc3 100644 --- a/code/modules/crafting/recipes.dm +++ b/code/modules/crafting/recipes.dm @@ -684,7 +684,7 @@ /datum/crafting_recipe/bonesword name = "Bone Sword" - result = /obj/item/claymore/bone + result = /obj/item/melee/claymore/bone time = 4 SECONDS reqs = list(/obj/item/stack/sheet/bone = 3, /obj/item/stack/sheet/sinew = 2) @@ -1551,7 +1551,7 @@ /obj/item/stack/sheet/mineral/diamond = 5 ) result = list(/obj/item/pickaxe/diamond) - + /datum/crafting_recipe/drone name = "Inactive Drone" result = list(/obj/item/inactive_drone) diff --git a/code/modules/customitems/item_defines.dm b/code/modules/customitems/item_defines.dm index cb5b6bf4768..02c046aa5f6 100644 --- a/code/modules/customitems/item_defines.dm +++ b/code/modules/customitems/item_defines.dm @@ -138,13 +138,13 @@ to_chat(user, "You use [src] on yourself.") qdel(src) -/obj/item/claymore/fluff // MrBarrelrolll: Maximus Greenwood +/obj/item/melee/claymore/fluff // MrBarrelrolll: Maximus Greenwood name = "Greenwood's Blade" desc = "A replica claymore with strange markings scratched into the blade." force = 5 sharp = 0 -/obj/item/claymore/fluff/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = ITEM_ATTACK) +/obj/item/melee/claymore/fluff/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = ITEM_ATTACK) return 0 /obj/item/fluff/rsik_katana //Xydonus: Rsik Ugsharki Atan diff --git a/code/modules/mini_games/thunderdome/gamemodes/gamemode.dm b/code/modules/mini_games/thunderdome/gamemodes/gamemode.dm index 12e097e4459..3d9c81211b5 100644 --- a/code/modules/mini_games/thunderdome/gamemodes/gamemode.dm +++ b/code/modules/mini_games/thunderdome/gamemodes/gamemode.dm @@ -60,7 +60,7 @@ /obj/item/twohanded/spear/bonespear/chitinspear = 1, /obj/item/twohanded/garrote = 1, /obj/item/melee/rapier/syndie = 1, - /obj/item/claymore/bone = 1, + /obj/item/melee/claymore/bone = 1, /obj/item/gun/magic/staff/spellblade = 1, /obj/item/spellbook/oneuse/goliath_dash = 1, ) @@ -225,7 +225,7 @@ /obj/item/twohanded/spear/bonespear/chitinspear = 1, /obj/item/twohanded/garrote = 1, /obj/item/melee/rapier/syndie = 1, - /obj/item/claymore/bone = 1, + /obj/item/melee/claymore/bone = 1, /obj/item/gun/magic/staff/spellblade = 1, /obj/item/spellbook/oneuse/goliath_dash = 1, /obj/item/spellbook/oneuse/forcewall = 1, diff --git a/code/modules/mining/abandonedcrates.dm b/code/modules/mining/abandonedcrates.dm index 8d08d07bb8e..70070c1d37b 100644 --- a/code/modules/mining/abandonedcrates.dm +++ b/code/modules/mining/abandonedcrates.dm @@ -115,7 +115,7 @@ if(91) new /obj/item/soulstone/anybody(src) if(92) - new /obj/item/katana(src) + new /obj/item/melee/katana(src) if(93) new /obj/item/dnainjector/xraymut(src) if(94) diff --git a/code/modules/mining/lavaland/loot/ashdragon_loot.dm b/code/modules/mining/lavaland/loot/ashdragon_loot.dm index a36867067e5..f33eebb2084 100644 --- a/code/modules/mining/lavaland/loot/ashdragon_loot.dm +++ b/code/modules/mining/lavaland/loot/ashdragon_loot.dm @@ -185,6 +185,8 @@ name = "staff of lava" desc = "The power of fire and rocks in your hands!" icon_state = "lavastaff" + lefthand_file = 'icons/mob/inhands/staff_lefthand.dmi' + righthand_file = 'icons/mob/inhands/staff_righthand.dmi' item_state = "lavastaff" icon = 'icons/obj/weapons/magic.dmi' slot_flags = ITEM_SLOT_BACK diff --git a/code/modules/mining/ores_coins.dm b/code/modules/mining/ores_coins.dm index 04ed72018ef..9966f669e5f 100644 --- a/code/modules/mining/ores_coins.dm +++ b/code/modules/mining/ores_coins.dm @@ -237,7 +237,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\ desc = "Extremely explosive if struck with mining equipment, Gibtonite is often used by miners to speed up their work by using it as a mining charge. This material is illegal to possess by unauthorized personnel under space law." icon = 'icons/obj/mining.dmi' icon_state = "Gibtonite ore" - item_state = "Gibtonite ore" + item_state = "gibtonite" w_class = WEIGHT_CLASS_BULKY throw_range = 0 var/primed = FALSE diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index c97076e5903..2485b596649 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -624,7 +624,7 @@ if(!istype(D, /obj/item/pickaxe/drill/cyborg/diamond)) qdel(D) modules -= D // Remove it from this list so it doesn't get added in the rebuild. - + modules += new /obj/item/pickaxe/drill/cyborg/diamond(src) rebuild() @@ -890,7 +890,7 @@ /obj/item/robot_module/hunter/New() ..() - modules += new /obj/item/melee/energy/alien/claws(src) + modules += new /obj/item/melee/energy/alien_claws(src) modules += new /obj/item/flash/cyborg/alien(src) var/obj/item/reagent_containers/spray/alien/stun/S = new /obj/item/reagent_containers/spray/alien/stun(src) S.reagents.add_reagent("cryogenic_liquid",250) //nerfed to sleeptoxin to make it less instant drop. @@ -1144,7 +1144,7 @@ return TRUE return TRUE - + else return FALSE diff --git a/code/modules/pda/PDA.dm b/code/modules/pda/PDA.dm index 5cf60cd6afc..b636cbc1aaa 100755 --- a/code/modules/pda/PDA.dm +++ b/code/modules/pda/PDA.dm @@ -12,6 +12,8 @@ GLOBAL_LIST_EMPTY(PDAs) desc = "A portable microcomputer by Thinktronic Systems, LTD. Functionality determined by a preprogrammed ROM cartridge." icon = 'icons/obj/pda.dmi' icon_state = "pda" + lefthand_file = 'icons/mob/inhands/pda_lefthand.dmi' + righthand_file = 'icons/mob/inhands/pda_righthand.dmi' w_class = WEIGHT_CLASS_TINY item_flags = DENY_UI_BLOCKED slot_flags = ITEM_SLOT_ID|ITEM_SLOT_PDA|ITEM_SLOT_BELT diff --git a/code/modules/power/cable_coil.dm b/code/modules/power/cable_coil.dm index c51cb95ab69..17b8bcd61a3 100644 --- a/code/modules/power/cable_coil.dm +++ b/code/modules/power/cable_coil.dm @@ -5,6 +5,8 @@ singular_name = "cable" icon = 'icons/obj/engines_and_power/power.dmi' icon_state = "coil" + righthand_file = 'icons/mob/inhands/tools_righthand.dmi' + lefthand_file = 'icons/mob/inhands/tools_lefthand.dmi' item_state = "coil_red" belt_icon = "cable_coil" amount = MAXCOIL @@ -20,11 +22,21 @@ materials = list(MAT_METAL=10, MAT_GLASS=5) flags = CONDUCT slot_flags = ITEM_SLOT_BELT - item_state = "coil" attack_verb = list("whipped", "lashed", "disciplined", "flogged") usesound = 'sound/items/deconstruct.ogg' toolspeed = 1 + var/const/list/wire_colors = list( + WIRE_COLOR_BLUE = "blue", + WIRE_COLOR_CYAN = "cyan", + WIRE_COLOR_GREEN = "green", + WIRE_COLOR_ORANGE = "orange", + WIRE_COLOR_PINK = "pink", + WIRE_COLOR_RED = "red", + WIRE_COLOR_WHITE = "white", + WIRE_COLOR_YELLOW = "yellow" + ) + /obj/item/stack/cable_coil/Initialize(mapload, new_amount, merge = TRUE, cable_color = null) . = ..() @@ -59,7 +71,7 @@ icon_state = "coil2" else icon_state = "coil" - + item_state = wire_colors[color] /obj/item/stack/cable_coil/update_weight() if(amount == 1) diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index b6e4a1fb8f1..f0a5ce3190a 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -14,7 +14,7 @@ throw_range = 5 force = 5 origin_tech = "combat=1" - needs_permit = 1 + needs_permit = TRUE attack_verb = list("struck", "hit", "bashed") pickup_sound = 'sound/items/handling/gun_pickup.ogg' drop_sound = 'sound/items/handling/gun_drop.ogg' diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm index fade0a3224b..a0ce4eaeabb 100644 --- a/code/modules/projectiles/guns/energy/laser.dm +++ b/code/modules/projectiles/guns/energy/laser.dm @@ -18,7 +18,7 @@ origin_tech = "combat=2;magnets=2" ammo_type = list(/obj/item/ammo_casing/energy/laser/practice) clumsy_check = 0 - needs_permit = 0 + needs_permit = FALSE /obj/item/gun/energy/laser/retro name ="retro laser gun" diff --git a/code/modules/projectiles/guns/magic.dm b/code/modules/projectiles/guns/magic.dm index 5651a0815c9..0514260bd3b 100644 --- a/code/modules/projectiles/guns/magic.dm +++ b/code/modules/projectiles/guns/magic.dm @@ -21,8 +21,8 @@ clumsy_check = 0 trigger_guard = TRIGGER_GUARD_ALLOW_ALL // Has no trigger at all, uses magic instead - lefthand_file = 'icons/mob/inhands/items_lefthand.dmi' //not really a gun and some toys use these inhands - righthand_file = 'icons/mob/inhands/items_righthand.dmi' + lefthand_file = 'icons/mob/inhands/staff_lefthand.dmi' //not really a gun and some toys use these inhands + righthand_file = 'icons/mob/inhands/staff_righthand.dmi' /obj/item/gun/magic/afterattack(atom/target, mob/living/user, flag, params) if(no_den_usage) diff --git a/code/modules/projectiles/guns/magic/staff.dm b/code/modules/projectiles/guns/magic/staff.dm index 8b6744f62ec..a3f0a957ff5 100644 --- a/code/modules/projectiles/guns/magic/staff.dm +++ b/code/modules/projectiles/guns/magic/staff.dm @@ -2,6 +2,8 @@ slot_flags = ITEM_SLOT_BACK ammo_type = /obj/item/ammo_casing/magic item_flags = NO_MAT_REDEMPTION + lefthand_file = 'icons/mob/inhands/staff_lefthand.dmi' + righthand_file = 'icons/mob/inhands/staff_righthand.dmi' /obj/item/gun/magic/staff/change name = "staff of change" diff --git a/code/modules/reagents/reagent_containers/bottle.dm b/code/modules/reagents/reagent_containers/bottle.dm index 1daf2b9acac..2b5025254e2 100644 --- a/code/modules/reagents/reagent_containers/bottle.dm +++ b/code/modules/reagents/reagent_containers/bottle.dm @@ -6,7 +6,7 @@ desc = "A small bottle." icon = 'icons/obj/chemical.dmi' icon_state = "round_bottle" - item_state = "atoxinbottle" + item_state = "round_bottle" amount_per_transfer_from_this = 10 possible_transfer_amounts = list(5,10,15,25,30) container_type = OPENCONTAINER diff --git a/code/modules/surgery/generic.dm b/code/modules/surgery/generic.dm index d639b945111..36a1be677b4 100644 --- a/code/modules/surgery/generic.dm +++ b/code/modules/surgery/generic.dm @@ -17,7 +17,7 @@ /obj/item/shard = 60, /obj/item/scissors = 12, /obj/item/twohanded/chainsaw = 1, - /obj/item/claymore = 6, + /obj/item/melee/claymore = 6, /obj/item/melee/energy = 6, /obj/item/pen/edagger = 6, ) diff --git a/code/modules/surgery/organs_internal.dm b/code/modules/surgery/organs_internal.dm index 77a40efd088..27f8b753b7a 100644 --- a/code/modules/surgery/organs_internal.dm +++ b/code/modules/surgery/organs_internal.dm @@ -853,7 +853,7 @@ /obj/item/shard = 60, /obj/item/scissors = 12, /obj/item/twohanded/chainsaw = 1, - /obj/item/claymore = 6, + /obj/item/melee/claymore = 6, /obj/item/melee/energy = 6, /obj/item/pen/edagger = 6 ) diff --git a/icons/mob/inhands/chaplain_lefthand.dmi b/icons/mob/inhands/chaplain_lefthand.dmi new file mode 100644 index 00000000000..448b4aac44b Binary files /dev/null and b/icons/mob/inhands/chaplain_lefthand.dmi differ diff --git a/icons/mob/inhands/chaplain_righthand.dmi b/icons/mob/inhands/chaplain_righthand.dmi new file mode 100644 index 00000000000..120ee0bdee8 Binary files /dev/null and b/icons/mob/inhands/chaplain_righthand.dmi differ diff --git a/icons/mob/inhands/fluff_lefthand.dmi b/icons/mob/inhands/fluff_lefthand.dmi index daed1b89256..694c58776ce 100644 Binary files a/icons/mob/inhands/fluff_lefthand.dmi and b/icons/mob/inhands/fluff_lefthand.dmi differ diff --git a/icons/mob/inhands/fluff_righthand.dmi b/icons/mob/inhands/fluff_righthand.dmi index 83666d38747..2fdd42b0435 100644 Binary files a/icons/mob/inhands/fluff_righthand.dmi and b/icons/mob/inhands/fluff_righthand.dmi differ diff --git a/icons/mob/inhands/foods_lefthand.dmi b/icons/mob/inhands/foods_lefthand.dmi index d5a0c01b1d1..46107265e3d 100644 Binary files a/icons/mob/inhands/foods_lefthand.dmi and b/icons/mob/inhands/foods_lefthand.dmi differ diff --git a/icons/mob/inhands/foods_righthand.dmi b/icons/mob/inhands/foods_righthand.dmi index fff5fbee21d..e2a56894e56 100644 Binary files a/icons/mob/inhands/foods_righthand.dmi and b/icons/mob/inhands/foods_righthand.dmi differ diff --git a/icons/mob/inhands/id_lefthand.dmi b/icons/mob/inhands/id_lefthand.dmi new file mode 100644 index 00000000000..8d7f7871bd4 Binary files /dev/null and b/icons/mob/inhands/id_lefthand.dmi differ diff --git a/icons/mob/inhands/id_righthand.dmi b/icons/mob/inhands/id_righthand.dmi new file mode 100644 index 00000000000..9db0a696b49 Binary files /dev/null and b/icons/mob/inhands/id_righthand.dmi differ diff --git a/icons/mob/inhands/items_lefthand.dmi b/icons/mob/inhands/items_lefthand.dmi index 96176eec0f5..1236b50c8fd 100755 Binary files a/icons/mob/inhands/items_lefthand.dmi and b/icons/mob/inhands/items_lefthand.dmi differ diff --git a/icons/mob/inhands/items_righthand.dmi b/icons/mob/inhands/items_righthand.dmi index 6a85c0bdcc6..42e8d1823f4 100755 Binary files a/icons/mob/inhands/items_righthand.dmi and b/icons/mob/inhands/items_righthand.dmi differ diff --git a/icons/mob/inhands/melee_lefthand.dmi b/icons/mob/inhands/melee_lefthand.dmi new file mode 100644 index 00000000000..2adec08f235 Binary files /dev/null and b/icons/mob/inhands/melee_lefthand.dmi differ diff --git a/icons/mob/inhands/melee_righthand.dmi b/icons/mob/inhands/melee_righthand.dmi new file mode 100644 index 00000000000..19bd0038c6b Binary files /dev/null and b/icons/mob/inhands/melee_righthand.dmi differ diff --git a/icons/mob/inhands/pda_lefthand.dmi b/icons/mob/inhands/pda_lefthand.dmi new file mode 100644 index 00000000000..9f875f6e2d6 Binary files /dev/null and b/icons/mob/inhands/pda_lefthand.dmi differ diff --git a/icons/mob/inhands/pda_righthand.dmi b/icons/mob/inhands/pda_righthand.dmi new file mode 100644 index 00000000000..adff23b47f6 Binary files /dev/null and b/icons/mob/inhands/pda_righthand.dmi differ diff --git a/icons/mob/inhands/sheet_lefhand.dmi b/icons/mob/inhands/sheet_lefhand.dmi new file mode 100644 index 00000000000..fb1e7df92c9 Binary files /dev/null and b/icons/mob/inhands/sheet_lefhand.dmi differ diff --git a/icons/mob/inhands/sheet_righthand.dmi b/icons/mob/inhands/sheet_righthand.dmi new file mode 100644 index 00000000000..16e01936de3 Binary files /dev/null and b/icons/mob/inhands/sheet_righthand.dmi differ diff --git a/icons/mob/inhands/staff_lefthand.dmi b/icons/mob/inhands/staff_lefthand.dmi new file mode 100644 index 00000000000..5f4cf88d0c3 Binary files /dev/null and b/icons/mob/inhands/staff_lefthand.dmi differ diff --git a/icons/mob/inhands/staff_righthand.dmi b/icons/mob/inhands/staff_righthand.dmi new file mode 100644 index 00000000000..378da59edad Binary files /dev/null and b/icons/mob/inhands/staff_righthand.dmi differ diff --git a/icons/mob/inhands/tools_lefthand.dmi b/icons/mob/inhands/tools_lefthand.dmi new file mode 100644 index 00000000000..d2c95848c26 Binary files /dev/null and b/icons/mob/inhands/tools_lefthand.dmi differ diff --git a/icons/mob/inhands/tools_righthand.dmi b/icons/mob/inhands/tools_righthand.dmi new file mode 100644 index 00000000000..011c9e94a9c Binary files /dev/null and b/icons/mob/inhands/tools_righthand.dmi differ diff --git a/icons/mob/inhands/twohanded_lefthand.dmi b/icons/mob/inhands/twohanded_lefthand.dmi new file mode 100644 index 00000000000..3743e7ffadc Binary files /dev/null and b/icons/mob/inhands/twohanded_lefthand.dmi differ diff --git a/icons/mob/inhands/twohanded_righthand.dmi b/icons/mob/inhands/twohanded_righthand.dmi new file mode 100644 index 00000000000..cd84bcdcd69 Binary files /dev/null and b/icons/mob/inhands/twohanded_righthand.dmi differ diff --git a/icons/mob/inhands/zippo_lefthand.dmi b/icons/mob/inhands/zippo_lefthand.dmi new file mode 100644 index 00000000000..a12182b6226 Binary files /dev/null and b/icons/mob/inhands/zippo_lefthand.dmi differ diff --git a/icons/mob/inhands/zippo_righthand.dmi b/icons/mob/inhands/zippo_righthand.dmi new file mode 100644 index 00000000000..725e7f6015d Binary files /dev/null and b/icons/mob/inhands/zippo_righthand.dmi differ