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ghost objects in obstacle map #29

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mzillich opened this issue Jul 14, 2015 · 3 comments
Open

ghost objects in obstacle map #29

mzillich opened this issue Jul 14, 2015 · 3 comments

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@mzillich
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We see "ghost" obstacles appear. At first a misaligned kinect was at fault. But after fixing that the floor was almost perfectly aligned. And still we see obstacle blobs in the local/global cost map.
We can clear them, but eventually they reappear.

@mzillich mzillich assigned ghost Jul 14, 2015
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ghost commented Jul 14, 2015

There's a parameter called min_obstacle_height in costmap_common_parameters.yaml, you can try to increase that value. Maybe the kinect is properly aligned in terms of orientation but not in terms of z-coordinate.

@mzillich
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cool, we'll try that. thanks!

@ipa-rmb
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ipa-rmb commented Nov 13, 2015

Did it work? Can this be closed?

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