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types.go
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package pkg
import (
"math/rand/v2"
"strconv"
"strings"
)
// Bytes is a sequence of immutable bytes.
type Bytes string
func Uint64Compare(left, right uint64) int {
if left > right {
return 1
}
if left < right {
return -1
}
return 0
}
func Int64Compare(left, right int64) int {
if left > right {
return 1
}
if left < right {
return -1
}
return 0
}
func BoolCompare(left, right bool) int {
if left == right {
return 0
}
if left {
return 1
}
return -1
}
func Float64Compare(left, right float64) int {
if left > right {
return 1
}
if left < right {
return -1
}
return 0
}
func BytesCompare(left, right Bytes) int {
return strings.Compare(string(left), string(right))
}
func Uint64Equal(left, right uint64) bool {
return left == right
}
func Int64Equal(left, right int64) bool {
return left == right
}
func BoolEqual(left, right bool) bool {
return left == right
}
func Float64Equal(left, right float64) bool {
return left == right
}
func StringEqual(left, right string) bool {
return left == right
}
func BytesEqual(left, right Bytes) bool {
return left == right
}
func Uint64Random(random *rand.Rand) uint64 {
return random.Uint64()
}
func Int64Random(random *rand.Rand) int64 {
return random.Int64()
}
func BoolRandom(random *rand.Rand) bool {
return random.IntN(2) == 0
}
func Float64Random(random *rand.Rand) float64 {
return random.Float64()
}
func StringRandom(random *rand.Rand) string {
return strconv.Itoa(random.IntN(10))
}
func BytesRandom(random *rand.Rand) Bytes {
return Bytes(StringRandom(random))
}