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Releases: splewis/get5

0.7.0

03 Feb 23:06
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0.7.0 Pre-release
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Changes since 0.6.0:

  • [For developers] the GameState enums have been renamed to Get5State to reduce name clashes with pugsetup
  • player_disconnect events are reported correctly now
  • smjansson is no longer used for json processing, users with the extension installed may remove it
  • added get5_set_client_clan_tags cvar
  • JSON parsing is now done without the smjansson extension (it's no longer needed)

WARNING:
For users of JSON configs, at least 2 bugs have been found, and you may want to wait for the next version:

0.6.0

26 May 21:25
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0.6.0 Pre-release
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Changes since 0.5.5:

  • Fix map numbers being wrong in mysql stats
  • Add !ringer command for scrim usage
  • Remove system2 support - only steamworks is supported now for get5_loadmatch_url
  • Fix blocking of coach command in console when no match is setup
  • Improve !get5 menu command - this is recommended for most 'novice' users, especially for scrim usage
  • Add get5_hostname_format cvar to set the hostname cvar to a template
  • Fix some pausing bugs with admin usage of sm_pause
  • Add technical pauses (!tech command)
  • Add get5_end_match_on_empty_server cvar
  • Add player_connect and player_disconnect events

0.5.5

09 Dec 01:56
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0.5.5 Pre-release
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Changes since 0.5.4:

  • fix get5_scrim command not creating a match config with steamids when names aren't provided
  • update chinese translations
  • fix STAT_TRADEKILL not being in keyvalues stats files
  • add "reason" to round_win event

0.5.4

11 Nov 02:52
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0.5.4 Pre-release
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Changes since 0.5.3:

  • Fix some bugs around pause messages / pausing cvars
  • Fix a problem with num_maps being misinterpreted in json configs
  • Enable map veto confirmation menus by default
  • Add player name forcing support

0.5.3

15 Sep 21:14
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0.5.3 Pre-release
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Changes since 0.5.2:

  • Added 'tradekill' stat in stat collection
  • Added automatic damage printing (enable with get5_print_damage 1)
  • Fixed some bugs with pending mapchanges and pausing causing stalled matches
  • Add get5_debuginfo to dump debug info for bug reports

0.5.2

24 Apr 01:01
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0.5.2 Pre-release
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Changes since 0.5.1:

  • Additional translations
  • Temp files don't use static filenames, they have a get5_server_id param to support running multiple server instances from one installation
  • Better menu pagination in common 7-map pools
  • "veto_first" config setting
  • Add configurable veto confirmation when clients press buttons quickly (disabled by default; see get5_veto_confirmation_time)
  • Ties report the correct winner
  • min_spectators_to_ready added to match configs to require a spectator (e.g. a caster) to ready up

0.5.1

11 Feb 05:02
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0.5.1 Pre-release
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Changes since 0.5.0:

  • Deprecate team/match text descriptions in match configs, they may still be used, but in a multimap series the mp_teamscore_* cvars will be set and are generally more useful than manually setting match texts.
  • Bug fixes around pausing
  • Added get5_game_state cvar, this is intended for other plugins to be able to query game state without requiring a hard get5 dependency

0.5.0

28 Jan 05:09
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0.5.0 Pre-release
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Significant changes since 0.4.0:

  • reliability improvements in URL handling on get5_loadmatch_url command
  • move ready up system to use per-client readying up
  • change get5_scrim command (or sm_scrim) to read from a template specifying a home team
  • add command aliasing (.ready in addition to !ready, etc.)
  • allow home team to !swap in scrim warmup phase

0.4.0

25 Oct 04:16
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Version 0.4.0

0.3.1

27 Jun 04:35
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0.3.1 Pre-release
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Version 0.3.1.