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default.json
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default.json
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{
// skill
"skill.name": "Luck",
"skill.level-up": "Luck Increased",
// professions
"fortunate.name": "Fortunate",
"fortunate.desc": "Better daily luck.",
"lucky.name": "Lucky",
"lucky.desc": "20% chance for max daily luck.",
"popular-helper.name": "Popular Helper",
"popular-helper.desc": "Daily quests occur three times as often.",
"shooting-star.name": "Shooting Star",
"shooting-star.desc": "Nightly events occur twice as often.",
"spirit-child.name": "Spirit Child",
"spirit-child.desc": "Giving gifts makes junimos happy. They might help your farm.\n(15% chance for some form of farm advancement.)",
"un-unlucky.name": "Un-unlucky",
"un-unlucky.desc": "Never have bad luck.",
// Spirit Child reward messages
"junimo-rewards.animal-friendship": "The junimos made some of your animals more fond of you!",
"junimo-rewards.grow-crops": "The junimos advanced your crops!",
"junimo-rewards.grow-grass": "The junimos grew your grass and repaired your fences!",
"junimo-rewards.prismatic-shard": "The junimos gave you a prismatic shard!"
}