diff --git a/project/src/controllers/RepeatableQuestController.ts b/project/src/controllers/RepeatableQuestController.ts index f98d679cb..82ce81b3c 100644 --- a/project/src/controllers/RepeatableQuestController.ts +++ b/project/src/controllers/RepeatableQuestController.ts @@ -529,13 +529,6 @@ export class RepeatableQuestController { repeatableConfig.types = [questToReplace.type]; } - // Prevent new repeatable using same trader (except Fence, his quests are fine) - workaround for client error - if (replacedQuestTraderId !== Traders.FENCE) { - repeatableConfig.traderWhitelist = repeatableConfig.traderWhitelist.filter( - (trader) => trader.traderId !== replacedQuestTraderId, - ); - } - // Generate meta-data for what type/levelrange of quests can be generated for player const allowedQuestTypes = this.generateQuestPool(repeatableConfig, pmcData.Info.Level); const newRepeatableQuest = this.attemptToGenerateRepeatableQuest(