From 948b608b6fc79abde807593b52759b267c7c4c39 Mon Sep 17 00:00:00 2001 From: Sourabh Verma Date: Mon, 19 Jun 2023 03:52:19 +0530 Subject: [PATCH] Stop wings from flapping --- src/entities/player.py | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/entities/player.py b/src/entities/player.py index d958c4c..7a5c94c 100644 --- a/src/entities/player.py +++ b/src/entities/player.py @@ -38,6 +38,7 @@ def set_mode(self, mode: PlayerMode) -> None: elif mode == PlayerMode.SHM: self.reset_vals_shm() elif mode == PlayerMode.CRASH: + self.stop_wings() self.config.sounds.hit.play() if self.crash_entity == "pipe": self.config.sounds.die.play() @@ -130,6 +131,9 @@ def draw_player(self) -> None: rotated_rect = rotated_image.get_rect(center=self.rect.center) self.config.screen.blit(rotated_image, rotated_rect) + def stop_wings(self) -> None: + self.img_gen = cycle([self.img_idx]) + def flap(self) -> None: if self.y > self.min_y: self.vel_y = self.flap_acc