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aeromatter
authored
SMBX Legacy Code
1 parent aea3005 commit 4a7ff94

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100 files changed

+91420
-0
lines changed

GFX.frm

+2,037
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GFX.frx

1.87 MB
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MSSCCPRJ.SCC

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[SCC]
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SCC=This is a source code control file
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[Mario.vbp]
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SCC_Project_Name=this project is not under source code control
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SCC_Aux_Path=<This is an empty string for the mssccprj.scc file>

Mario.vbp

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Type=Exe
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Reference=*\G{00020430-0000-0000-C000-000000000046}#2.0#0#C:\Windows\SysWOW64\stdole2.tlb#OLE Automation
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Form=frmMain.frm
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Module=modMain; modMain.bas
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Module=modGraphics; modGraphics.bas
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Form=GFX.frm
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Module=modCollision; modCollision.bas
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Module=modPlayer; modPlayer.bas
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Module=modBlocks; modBlocks.bas
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Module=modEffect; modEffect.bas
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Module=modEditor; modEditor.bas
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Module=modNPC; modNPC.bas
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Module=modSound; modSound.bas
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Module=modJoystick; modJoystick.bas
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Form=frmOpen.frm
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Form=frmSave.frm
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Form=frmLevelEditor.frm
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Form=frmLevelWindow.frm
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Form=frmLevelSettings.frm
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Form=frmBlocks.frm
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Form=frmNPCs.frm
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Form=frmBackgrounds.frm
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Form=frmWarp.frm
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Form=frmTiles.frm
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Form=frmScene.frm
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Form=frmLevels.frm
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Form=frmPaths.frm
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Form=frmMusic.frm
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Module=modChangeRes; modChangeRes.bas
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Module=modSorting; modSorting.bas
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Form=frmWorld.frm
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Form=frmTestSettings.frm
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Form=frmAdvanced.frm
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Form=frmLayers.frm
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Module=modLayers; modLayers.bas
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Form=frmEvents.frm
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Form=frmAdvancedBlock.frm
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Form=frmSplash.frm
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Module=modLoadGFX; modLoadGFX.bas
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Form=frmLevelDebugger.frm
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Form=frmGenerator.frm
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Form=frmNPCAdvanced.frm
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Form=frmWater.frm
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Form=frmSprites.frm
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Object={248DD890-BB45-11CF-9ABC-0080C7E7B78D}#1.0#0; mswinsck.ocx
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Form=Netplay.frm
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Form=frmNetplay.frm
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Form=frmChat.frm
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Form=frmLoading.frm
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Form=frmLoader.frm
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Object={EAB22AC0-30C1-11CF-A7EB-0000C05BAE0B}#1.1#0; ieframe.dll
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Module=modCustom; modCustom.bas
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Form=frmLevelAdv.frm
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Form=frmGlobal.frm
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IconForm="frmMain"
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Startup="Sub Main"
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HelpFile=""
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Title="Super Mario Bros. X"
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ExeName32="smbx.exe"
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Command32=""
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Name="Mario"
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HelpContextID="0"
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CompatibleMode="0"
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MajorVer=1
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MinorVer=3
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RevisionVer=0
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AutoIncrementVer=0
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ServerSupportFiles=0
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VersionComments="www.SuperMarioBrothers.org"
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VersionCompanyName="www.SuperMarioBrothers.org"
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VersionFileDescription="www.SuperMarioBrothers.org"
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VersionLegalCopyright="Not affiliated with Nintendo."
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VersionLegalTrademarks="Not affiliated with Nintendo."
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VersionProductName="Super Mario Bros. X"
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CompilationType=0
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OptimizationType=0
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FavorPentiumPro(tm)=0
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CodeViewDebugInfo=0
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NoAliasing=0
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BoundsCheck=0
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OverflowCheck=0
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FlPointCheck=0
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FDIVCheck=0
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UnroundedFP=0
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StartMode=0
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Unattended=0
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Retained=0
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ThreadPerObject=0
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MaxNumberOfThreads=1
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[MS Transaction Server]
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AutoRefresh=1

Mario.vbw

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frmMain = -512, 189, 647, 637, , 225, 225, 1267, 898, C
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modMain = -478, 175, 681, 706,
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modGraphics = 100, 100, 1259, 631,
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GFX = 0, 0, 0, 0, C, 150, 150, 1192, 823, C
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modCollision = 100, 100, 1259, 631, Z
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modPlayer = 225, 225, 1384, 756,
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modBlocks = 125, 125, 1284, 656,
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modEffect = 50, 50, 809, 555,
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modEditor = 100, 100, 742, 747,
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modNPC = 175, 175, 934, 680,
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modSound = -202, 93, 957, 624,
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modJoystick = 125, 125, 1284, 656,
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frmOpen = 0, 0, 0, 0, C, 225, 225, 867, 872, C
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frmSave = 0, 0, 0, 0, C, 250, 250, 892, 897, C
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frmLevelEditor = 25, 25, 784, 530, , 275, 275, 917, 922, C
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frmLevelWindow = 250, 250, 1009, 755, , 300, 300, 942, 947, C
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frmLevelSettings = 0, 0, 1042, 673, , 0, 0, 642, 647, C
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frmBlocks = 225, 225, 1384, 756, , 25, 25, 667, 672, C
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frmNPCs = 50, 50, 1092, 723, , 25, 25, 1067, 698, C
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frmBackgrounds = 0, 0, 0, 0, C, 50, 50, 692, 697, C
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frmWarp = 0, 0, 0, 0, C, 75, 75, 717, 722, C
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frmTiles = 0, 0, 0, 0, C, 100, 100, 742, 747, C
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frmScene = 0, 0, 0, 0, C, 125, 125, 767, 772, C
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frmLevels = 0, 0, 0, 0, C, 150, 150, 792, 797, C
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frmPaths = 0, 0, 0, 0, C, 175, 175, 817, 822, C
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frmMusic = 0, 0, 0, 0, C, 200, 200, 842, 847, C
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modChangeRes = 0, 0, 0, 0, C
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modSorting = 150, 150, 909, 655,
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frmWorld = 0, 0, 0, 0, C, 225, 225, 867, 872, C
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frmTestSettings = 225, 225, 1267, 898, , 250, 250, 892, 897, C
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frmAdvanced = 0, 0, 0, 0, C, 275, 275, 917, 922, C
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frmLayers = 200, 200, 1359, 731, , 300, 300, 942, 947, C
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modLayers = 275, 275, 1317, 948,
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frmEvents = 150, 150, 792, 797, , 0, 0, 642, 647, C
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frmAdvancedBlock = 50, 50, 1209, 581, , 25, 25, 667, 672, C
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frmSplash = 0, 0, 0, 0, C, 50, 50, 692, 697, C
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modLoadGFX = 75, 75, 1234, 606,
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frmLevelDebugger = 150, 150, 1309, 681, , 75, 75, 717, 722, C
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frmGenerator = 0, 0, 0, 0, C, 100, 100, 742, 747, C
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frmNPCAdvanced = 200, 200, 1359, 731, , 125, 125, 767, 772, C
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frmWater = 0, 0, 0, 0, C, 150, 150, 792, 797, C
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frmSprites = 0, 0, 0, 0, C, 175, 175, 817, 822, C
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Netplay = 75, 75, 1117, 748, , 200, 200, 842, 847, C
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frmNetplay = 0, 0, 0, 0, C, 225, 225, 867, 872, C
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frmChat = 0, 0, 0, 0, C, 250, 250, 892, 897, C
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frmLoading = 0, 0, 0, 0, C, 275, 275, 917, 922, C
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frmLoader = 0, 0, 0, 0, C, 300, 300, 942, 947, C
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modCustom = 100, 100, 1142, 773,
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frmLevelAdv = 50, 50, 1209, 582, , 0, 0, 642, 647, C
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frmGlobal = 75, 75, 1117, 748, , 50, 50, 1092, 723, C

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