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Love the RestAPI (vs retroarch) but having some trouble reading memory
steps to reproduce:
obtain a pokemon fire red rom
run the rom and click a until you are in the pallet town bedroom
run the command http://localhost:9043/read_byte?addr=2036dfc&addr=2036dfd&addr=2036dfe&addr=2036dff. This command grabs the first four bytes that correspond to the MAP_LAYOUT in little endian format
you will receive 6c532d08, which translates to a pointer: 82d536c
Love the RestAPI (vs retroarch) but having some trouble reading memory
steps to reproduce:
a
until you are in the pallet town bedroomhttp://localhost:9043/read_byte?addr=2036dfc&addr=2036dfd&addr=2036dfe&addr=2036dff
. This command grabs the first four bytes that correspond to theMAP_LAYOUT
in little endian format82d536c
082d52fc
:082d52fc g 00000000 PalletTown_PlayersHouse_2F_Layout
would love to get this resolved and switch from Retroarch for the better API.
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