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Place a wandering entity in an enclosed area with the exit being a portcullis of any size.
After a few minutes you'll see the entity try to wander outside and push against the portcullis
Additional context
This behavior is understandably present with hostile mobs pursuing an enemy. Hopefully both behaviors don't pull from the same navmesh, because otherwise I'm sure this issue would be a pain to deal with
Thank you!
The text was updated successfully, but these errors were encountered:
Describe the bug
NPC's will try to pathfind through portcullises, leading to odd-looking behavior.
Macaw's Doors 1.1.1 for Minecraft Forge 1.20.1 47.3.7
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To Reproduce
Steps to reproduce the behavior:
Additional context
This behavior is understandably present with hostile mobs pursuing an enemy. Hopefully both behaviors don't pull from the same navmesh, because otherwise I'm sure this issue would be a pain to deal with
Thank you!
The text was updated successfully, but these errors were encountered: