diff --git a/AchievementEditor_8cpp.html b/AchievementEditor_8cpp.html
index b90206025..9c3f94a9d 100644
--- a/AchievementEditor_8cpp.html
+++ b/AchievementEditor_8cpp.html
@@ -22,7 +22,7 @@
ff7tk
- 1.2.0.2
+ 1.2.0.3
Work with Final Fantasy 7 game data
|
@@ -137,593 +137,593 @@
- 140 void importSlot(
int s = 0, QString fileName =
"",
int fileSlot = 0);
-
- 145 void clearSlot(
int s);
-
- 150 void copySlot(
int s);
-
- 155 void pasteSlot(
int s);
-
- 162 void newGame(
int s,
const QString ®ion = QStringLiteral(
"NTSC-U"),
const QString &fileName = QString());
-
- 171 void newGamePlus(
int s, QString CharFileName, QString fileName =
"");
-
- 179 bool exportCharacter(
int s,
int char_num, QString fileName);
-
- 186 void importCharacter(
int s,
int char_num, QByteArray new_char);
-
-
-
- 198 bool fixMetaData(QString fileName =
"", QString UserID =
"");
-
- 206 QByteArray generatePsSaveSignature(QByteArray data, QByteArray keySeed);
-
- 208 QByteArray fileHeader(
void);
- 214 bool setFileHeader(QByteArray data);
-
- 216 QByteArray slotHeader(
int s);
- 223 bool setSlotHeader(
int s, QByteArray data);
-
- 225 QByteArray slotFooter(
int s);
- 232 bool setSlotFooter(
int s, QByteArray data);
-
- 234 QByteArray slotPsxRawData(
int s);
- 243 bool setSlotPsxRawData(
int s, QByteArray data);
-
- 245 QByteArray slotFF7Data(
int s);
- 252 bool setSlotFF7Data(
int s, QByteArray data);
- 253 bool setSlotFF7Data(
int s,
const FF7SLOT &data);
-
- 255 QList<QByteArray> slotIcon(
int s);
- 261 QList<qint8> chocoboPens(
int s);
-
- 268 void setChocoboPen(
int s,
int pen, qint8 value);
-
- 274 quint8 condorWins(
int s);
-
- 280 void setCondorWins(
int s, quint8 wins);
-
- 286 quint8 condorLosses(
int s);
-
- 292 void setCondorLosses(
int s, quint8 losses);
-
- 297 quint16 condorFunds(
int s);
-
- 303 void setCondorFunds(
int s, quint16 value);
-
-
- 310 quint16 locationId(
int s);
-
- 316 void setLocationId(
int s, quint16 locationID);
-
- 322 quint16 mapId(
int s);
-
- 328 void setMapId(
int s, quint16 mapID);
-
- 334 qint16 locationX(
int s);
-
- 340 void setLocationX(
int s, qint16 x);
-
- 346 qint16 locationY(
int s);
-
- 352 void setLocationY(
int s, qint16 y);
-
- 358 quint16 locationT(
int s);
-
- 364 void setLocationT(
int s, quint16 t);
-
- 370 quint8 locationD(
int s);
-
- 376 void setLocationD(
int s, quint8 d);
-
- 382 quint16 craterSavePointMapID(
int s);
-
- 388 qint16 craterSavePointX(
int s);
-
- 394 qint16 craterSavePointY(
int s);
-
- 400 qint16 craterSavePointZ(
int s);
-
- 406 void setCraterSavePointMapID(
int s,
int value);
-
- 412 void setCraterSavePointX(
int s,
int value);
-
- 418 void setCraterSavePointY(
int s,
int value);
-
- 424 void setCraterSavePointZ(
int s,
int value);
-
-
- 433 QByteArray controllerMapping(
int s);
-
- 441 void setControllerMapping(
int s, QByteArray map);
-
- 450 quint8 controllerMapping(
int s,
int action);
-
- 459 void setControllerMapping(
int s,
int action,
int button);
-
- 465 quint16 options(
int s);
-
- 471 void setOptions(
int s,
int opt);
-
- 477 bool soundMode(
int s);
-
- 483 void setSoundMode(
int s,
int mode);
-
- 485 void setSoundMode(
int s,
bool mode);
- 486 bool controlMode(
int s);
- 487 void setControlMode(
int s,
int mode);
- 488 void setControlMode(
int s,
bool mode);
- 489 bool cursorMode(
int s);
- 490 void setCursorMode(
int s,
int mode);
- 491 void setCursorMode(
int s,
bool mode);
-
- 493 void setAtbMode(
int s,
int mode);
- 494 bool cameraMode(
int s);
- 495 void setCameraMode(
int s,
int mode);
- 496 void setCameraMode(
int s,
bool mode);
- 497 int magicOrder(
int s);
- 498 void setMagicOrder(
int s,
int order);
- 499 bool battleHelp(
int s);
- 500 void setBattleHelp(
int s,
bool shown);
- 501 int battleSpeed(
int s);
- 502 void setBattleSpeed(
int s,
int speed);
- 503 int battleMessageSpeed(
int s);
- 504 void setBattleMessageSpeed(
int s,
int speed);
- 505 int messageSpeed(
int s);
- 506 void setMessageSpeed(
int s,
int speed);
- 507 bool fieldHelp(
int s);
- 508 void setFieldHelp(
int s,
bool shown);
- 509 bool battleTargets(
int s);
- 510 void setBattleTargets(
int s,
bool shown);
-
- 512 quint8 specialBattleWins(
int s);
- 513 void setSpecialBattleWins(
int s,
int wins);
-
-
- 516 bool phsVisible(
int s,
int who);
- 517 void setPhsVisible(
int s,
int who,
bool checked);
- 518 quint16 phsVisible(
int s);
- 519 void setPhsVisible(
int s, quint16 phs_visible);
- 520 bool phsAllowed(
int s,
int who);
- 521 quint16 phsAllowed(
int s);
- 522 void setPhsAllowed(
int s,
int who,
bool checked);
- 523 void setPhsAllowed(
int s, quint16 phs_visible);
- 524 bool menuVisible(
int s,
int index);
- 525 void setMenuVisible(
int s,
int index,
bool checked);
- 526 quint16 menuVisible(
int s);
- 527 void setMenuVisible(
int s, quint16 menu_visible);
- 528 bool menuLocked(
int s,
int index);
- 529 void setMenuLocked(
int s,
int index,
bool checked);
- 530 quint16 menuLocked(
int s);
- 531 void setMenuLocked(
int s, quint16 menu_visible);
-
- 533 quint16 item(
int s,
int item_num);
- 534 QList<quint16> items(
int s);
- 535 void setItems(
int s, QList<quint16> items);
- 536 void setItem(
int s,
int item_num, quint16 rawitem);
- 537 void setItem(
int s,
int item_num, quint16 new_id, quint8 new_qty);
-
-
- 540 void setMateriaCave(
int s,
MATERIACAVE cave,
bool isEmpty);
- 541 quint8 partyMateriaId(
int s,
int mat_num);
- 542 qint32 partyMateriaAp(
int s,
int mat_num);
- 543 quint8 stolenMateriaId(
int s,
int mat_num);
- 544 qint32 stolenMateriaAp(
int s,
int mat_num);
- 545 void setPartyMateria(
int s,
int mat_num, quint8
id, qint32 ap);
- 546 void setStolenMateria(
int s,
int mat_num, quint8
id, qint32 ap);
-
- 548 quint32 descTime(
int s);
- 549 void setDescTime(
int s, quint32 new_time);
- 550 QString descName(
int s);
- 551 void setDescName(
int s, QString new_name);
- 552 QString descLocation(
int s);
- 553 void setDescLocation(
int s, QString new_desc_location);
- 554 quint8 descLevel(
int s);
- 555 void setDescLevel(
int s,
int new_level);
- 556 quint8 descParty(
int s,
int char_num);
- 557 void setDescParty(
int s,
int char_num, quint8 new_id);
- 558 quint16 descCurHP(
int s);
- 559 void setDescCurHP(
int s, quint16 new_curHP);
- 560 quint16 descMaxHP(
int s);
- 561 void setDescMaxHP(
int s, quint16 new_maxHP);
- 562 quint16 descCurMP(
int s);
- 563 void setDescCurMP(
int s, quint16 new_curMP);
- 564 quint16 descMaxMP(
int s);
- 565 void setDescMaxMP(
int s, quint16 new_maxMP);
- 566 quint32 descGil(
int s);
- 567 void setDescGil(
int s, quint32 new_gil);
-
- 569 QColor dialogColorUL(
int s);
- 570 QColor dialogColorUR(
int s);
- 571 QColor dialogColorLL(
int s);
- 572 QColor dialogColorLR(
int s);
- 573 void setDialogColorUL(
int s, QColor color);
- 574 void setDialogColorUR(
int s, QColor color);
- 575 void setDialogColorLL(
int s, QColor color);
- 576 void setDialogColorLR(
int s, QColor color);
-
- 578 QString chocoName(
int s,
int choco_num);
- 579 void setChocoName(
int s,
int choco_num, QString new_name);
- 580 QString location(
int s);
- 581 void setLocation(
int s, QString new_location);
-
- 583 void setGil(
int s, quint32 gil);
-
- 585 void setGp(
int s,
int gp);
- 586 quint16 battles(
int s);
- 587 void setBattles(
int s,
int battles);
-
- 589 void setRuns(
int s,
int runs);
- 590 quint8 party(
int s,
int pos);
- 597 void setParty(
int s,
int pos,
int new_id);
- 598 qint8 chocoboPen(
int s,
int pos);
- 599 void setChocoboPen(
int s,
int pos,
int type);
- 600 bool seenPandorasBox(
int s);
- 601 void setSeenPandorasBox(
int s,
bool seen);
-
- 603 quint8 love(
int s,
bool battle,
LOVER who);
- 604 void setLove(
int s,
bool battle,
LOVER who, quint8 love);
- 605 quint16 speedScore(
int s,
int rank);
- 606 void setSpeedScore(
int s,
int rank, quint16 score);
- 607 quint16 bikeHighScore(
int s);
- 608 void setBikeHighScore(
int s, quint16 score);
- 609 QString snowboardTime(
int s,
int course);
- 610 void setSnowboardTime(
int s,
int course, QString time);
- 611 quint8 snowboardScore(
int s,
int course);
- 612 void setSnowboardScore(
int s,
int course, quint8 score);
- 613 quint32 countdownTimer(
int s);
- 614 void setCountdownTimer(
int s, quint32 time);
-
- 616 FF7CHAR character(
int s,
int char_num);
- 617 quint8 charID(
int s,
int char_num);
- 618 quint8 charLevel(
int s,
int char_num);
- 619 quint8 charStr(
int s,
int char_num);
- 620 quint8 charVit(
int s,
int char_num);
- 621 quint8 charMag(
int s,
int char_num);
- 622 quint8 charSpi(
int s,
int char_num);
- 623 quint8 charDex(
int s,
int char_num);
- 624 quint8 charLck(
int s,
int char_num);
- 625 quint8 charStrBonus(
int s,
int char_num);
- 626 quint8 charVitBonus(
int s,
int char_num);
- 627 quint8 charMagBonus(
int s,
int char_num);
- 628 quint8 charSpiBonus(
int s,
int char_num);
- 629 quint8 charDexBonus(
int s,
int char_num);
- 630 quint8 charLckBonus(
int s,
int char_num);
- 631 qint8 charLimitLevel(
int s,
int char_num);
- 632 quint8 charLimitBar(
int s,
int char_num);
- 633 QString charName(
int s,
int char_num);
- 634 quint8 charWeapon(
int s,
int char_num);
- 635 quint8 charArmor(
int s,
int char_num);
- 636 quint8 charAccessory(
int s,
int char_num);
- 637 quint8 charFlag(
int s,
int char_num,
int flag_num);
- 638 quint16 charLimits(
int s,
int char_num);
- 639 quint16 charKills(
int s,
int char_num);
- 640 quint16 charTimesLimitUsed(
int s,
int char_num,
int level);
- 641 quint16 charCurrentHp(
int s,
int char_num);
- 642 quint16 charBaseHp(
int s,
int char_num);
- 643 quint16 charCurrentMp(
int s,
int char_num);
- 644 quint16 charBaseMp(
int s,
int char_num);
- 645 quint8 charUnknown(
int s,
int char_num,
int unknown_num);
- 646 quint16 charMaxHp(
int s,
int char_num);
- 647 quint16 charMaxMp(
int s,
int char_num);
- 648 quint32 charCurrentExp(
int s,
int char_num);
- 649 quint32 charNextExp(
int s,
int char_num);
- 650 quint8 charMateriaId(
int s,
int who,
int mat_num);
- 651 qint32 charMateriaAp(
int s,
int who,
int mat_num);
- 652 void setCharacter(
int s,
int char_num,
const FF7CHAR &new_char);
- 653 void setCharID(
int s,
int char_num, qint8 new_id);
- 654 void setCharLevel(
int s,
int char_num, qint8 new_level);
- 655 void setCharStr(
int s,
int char_num, quint8 str);
- 656 void setCharVit(
int s,
int char_num, quint8 vit);
- 657 void setCharMag(
int s,
int char_num, quint8 mag);
- 658 void setCharSpi(
int s,
int char_num, quint8 spi);
- 659 void setCharDex(
int s,
int char_num, quint8 dex);
- 660 void setCharLck(
int s,
int char_num, quint8 lck);
- 661 void setCharStrBonus(
int s,
int char_num, quint8 strbonus);
- 662 void setCharVitBonus(
int s,
int char_num, quint8 vitbonus);
- 663 void setCharMagBonus(
int s,
int char_num, quint8 magbonus);
- 664 void setCharSpiBonus(
int s,
int char_num, quint8 spibonus);
- 665 void setCharDexBonus(
int s,
int char_num, quint8 dexbonus);
- 666 void setCharLckBonus(
int s,
int char_num, quint8 lckbonus);
- 667 void setCharLimitLevel(
int s,
int char_num, qint8 limitlevel);
- 668 void setCharLimitBar(
int s,
int char_num, quint8 limitbar);
- 669 void setCharName(
int s,
int char_num, QString new_name);
- 670 void setCharWeapon(
int s,
int char_num, quint8 weapon);
- 671 void setCharArmor(
int s,
int char_num, quint8 armor);
- 672 void setCharAccessory(
int s,
int char_num, quint8 accessory);
- 673 void setCharFlag(
int s,
int char_num,
int flag_num, quint8 flag_value);
- 674 void setCharLimits(
int s,
int char_num, quint16 new_limits);
- 675 void setCharKills(
int s,
int char_num, quint16 kills);
- 676 void setCharTimeLimitUsed(
int s,
int char_num,
int level, quint16 timesused);
- 677 void setCharCurrentHp(
int s,
int char_num, quint16 curHp);
- 678 void setCharBaseHp(
int s,
int char_num, quint16 baseHp);
- 679 void setCharCurrentMp(
int s,
int char_num, quint16 curMp);
- 680 void setCharBaseMp(
int s,
int char_num, quint16 baseMp);
- 681 void setCharUnknown(
int s,
int char_num,
int unknown_num, quint8 value);
- 682 void setCharMaxHp(
int s,
int char_num, quint16 maxHp);
- 683 void setCharMaxMp(
int s,
int char_num, quint16 maxMp);
- 684 void setCharCurrentExp(
int s,
int char_num, quint32 exp);
- 685 void setCharNextExp(
int s,
int char_num, quint32 next);
- 686 void setCharMateria(
int s,
int who,
int mat_num, quint8
id, qint32 ap);
- 687 void setCharMateria(
int s,
int who,
int mat_num,
materia mat);
-
- 689 QList<FF7CHOCOBO> chocobos(
int s);
- 690 QList<quint16> chocobosStaminas(
int s);
- 691 QList<QString> chocobosNames(
int s);
- 692 QList<bool> chocoboCantMates(
int s);
- 693 qint8 stablesOwned(
int s);
- 694 qint8 stablesOccupied(
int s);
- 695 qint8 stableMask(
int s);
- 696 void setStablesOwned(
int s, qint8 value);
- 697 void setStablesOccupied(
int s, qint8 value);
- 698 void setStableMask(
int s, qint8 value);
-
- 700 quint16 chocoStamina(
int s,
int chocoSlot);
- 701 quint16 chocoSpeed(
int s,
int chocoSlot);
- 702 quint16 chocoMaxSpeed(
int s,
int chocoSlot);
- 703 quint16 chocoSprintSpeed(
int s,
int chocoSlot);
- 704 quint16 chocoMaxSprintSpeed(
int s,
int chocoSlot);
- 705 quint8 chocoSex(
int s,
int chocoSlot);
- 706 quint8 chocoType(
int s,
int chocoSlot);
- 707 quint8 chocoCoop(
int s,
int chocoSlot);
- 708 quint8 chocoAccel(
int s,
int chocoSlot);
- 709 quint8 chocoIntelligence(
int s,
int chocoSlot);
- 710 quint8 chocoRaceswon(
int s,
int chocoSlot);
- 711 quint8 chocoPCount(
int s,
int chocoSlot);
- 712 quint8 chocoPersonality(
int s,
int chocoSlot);
- 713 bool chocoCantMate(
int s,
int chocoSlot);
- 714 void setChocoStamina(
int s,
int chocoSlot, quint16 stamina);
- 715 void setChocoSpeed(
int s,
int chocoSlot, quint16 speed);
- 716 void setChocoMaxSpeed(
int s,
int chocoSlot, quint16 maxspeed);
- 717 void setChocoSprintSpeed(
int s,
int chocoSlot, quint16 sprintSpeed);
- 718 void setChocoMaxSprintSpeed(
int s,
int chocoSlot, quint16 maxsprintSpeed);
- 719 void setChocoSex(
int s,
int chocoSlot, quint8 value);
- 720 void setChocoType(
int s,
int chocoSlot, quint8 value);
- 721 void setChocoCoop(
int s,
int chocoSlot, quint8 value);
- 722 void setChocoAccel(
int s,
int chocoSlot, quint8 value);
- 723 void setChocoIntelligence(
int s,
int chocoSlot, quint8 value);
- 724 void setChocoRaceswon(
int s,
int chocoSlot, quint8 value);
- 725 void setChocoPCount(
int s,
int chocoSlot, quint8 value);
- 726 void setChocoPersonality(
int s,
int chocoSlot, quint8 value);
- 727 void setChocoCantMate(
int s,
int chocoSlot,
bool cantMate);
-
-
- 730 int lenFileHeader(
void);
- 731 int lenCoreSave(
void);
- 732 int lenSlotHeader(
void);
- 733 int lenSlotFooter(
void);
-
- 735 int numberOfSlots(
void);
- 736 QString fileName(
void);
- 737 void setFileModified(
bool,
int s);
- 738 void setRegion(
int s,
const QString ®ion);
- 739 bool isFileModified(
void);
- 740 bool isSlotModified(
int s);
- 741 bool isSlotEmpty(
int s);
-
-
-
-
- 746 QString region(
int s);
-
-
- 749 char psx_block_type(
int s);
- 750 void setPsx_block_type(
int s,
char block_type);
- 751 quint8 psx_block_next(
int s);
- 752 void setPsx_block_next(
int s,
int next);
- 753 quint8 psx_block_size(
int s);
- 754 void setPsx_block_size(
int s,
int blockSize);
- 755 void fix_pc_bytemask(
int s);
-
- 757 QByteArray unknown(
int s,
int z);
- 758 bool setUnknown(
int s,
int z, QByteArray data);
- 759 quint16 steps(
int s);
- 760 void setSteps(
int s,
int steps);
- 761 quint8 churchProgress(
int s);
- 762 void setChurchProgress(
int s,
int progress);
- 763 quint8 donProgress(
int s);
- 764 void setDonProgress(
int s,
int progress);
- 765 quint16 battlePoints(
int s);
- 766 void setBattlePoints(
int s, quint16);
-
- 768 void setTime(
int s, quint32 new_time);
- 769 void setDisc(
int s,
int disc);
-
- 771 quint16 mainProgress(
int s);
- 772 void setMainProgress(
int s,
int mProgress);
- 773 QByteArray keyItems(
int s);
- 774 bool setKeyItems(
int s, QByteArray data);
- 775 bool keyItem(
int s,
int keyItem);
- 776 void setKeyItem(
int s,
int keyItem,
bool pickedUp);
- 777 bool itemMask1(
int s,
int bit);
- 778 void setItemMask1(
int s,
int bit,
bool pickedUp);
- 779 bool bmProgress1(
int s,
int bit);
- 780 void setBmProgress1(
int s,
int bit,
bool isTrue);
- 781 void setBmProgress1(
int s,
int value);
- 782 bool bmProgress2(
int s,
int bit);
- 783 void setBmProgress2(
int s,
int bit,
bool isTrue);
- 784 void setBmProgress2(
int s,
int value);
- 785 bool bmProgress3(
int s,
int bit);
- 786 void setBmProgress3(
int s,
int bit,
bool isTrue);
- 787 void setBmProgress3(
int s,
int value);
- 788 bool midgarTrainFlags(
int s,
int bit);
- 789 void setMidgarTrainFlags(
int s,
int bit,
bool isTrue);
- 790 void setMidgarTrainFlags(
int s,
int value);
- 791 bool turtleParadiseFlyerSeen(
int s,
int flyer);
- 792 quint8 turtleParadiseFlyersSeen(
int s);
- 793 void setTurtleParadiseFlyerSeen(
int s,
int flyer,
bool seen);
- 794 void setTurtleParadiseFlyersSeen(
int s, quint8 flyersSeen);
- 795 bool startBombingMission(
int s);
- 796 void setStartBombingMission(
int s,
bool isTrue);
- 797 quint32 uWeaponHp(
int s);
- 798 void setUWeaponHp(
int s,
int hp);
- 799 bool killedEmeraldWeapon(
int s);
- 800 void setKilledEmeraldWeapon(
int s,
bool isTrue);
- 801 bool killedRubyWeapon(
int s);
- 802 void setKilledRubyWeapon(
int s,
bool isTrue);
- 803 quint8 tutSave(
int s);
- 804 void setTutSave(
int s,
int value);
- 805 bool canFightNinjaInForest(
int s);
- 806 void setCanFightNinjaInForest(
int s,
bool isTrue);
- 807 quint8 tutSub(
int s);
- 808 bool tutSub(
int s,
int bit);
- 809 void setTutSub(
int s,
int bit,
bool isTrue);
- 810 void setTutSub(
int s,
int value);
-
- 816 bool yuffieUnlocked(
int s);
-
- 822 void setYuffieUnlocked(
int s,
bool isUnlocked);
-
- 828 bool vincentUnlocked(
int s);
-
- 834 void setVincentUnlocked(
int s,
bool isUnlocked);
-
- 836 bool worldChocobo(
int s,
int bit);
- 837 void setWorldChocobo(
int s,
int bit,
bool isTrue);
- 838 bool worldVehicle(
int s,
int bit);
- 839 void setWorldVehicle(
int s,
int bit,
bool isTrue);
-
- 841 quint32 worldCoordsLeader(
int s,
bool firstChunk);
- 842 int worldCoordsLeaderX(
int s);
- 843 int worldCoordsLeaderID(
int s);
- 844 int worldCoordsLeaderAngle(
int s);
- 845 int worldCoordsLeaderY(
int s);
- 846 int worldCoordsLeaderZ(
int s);
- 847 void setWorldCoordsLeader(
int s,
bool firstChunk,
int value);
- 848 void setWorldCoordsLeaderX(
int s,
int value);
- 849 void setWorldCoordsLeaderID(
int s,
int value);
- 850 void setWorldCoordsLeaderAngle(
int s,
int value);
- 851 void setWorldCoordsLeaderY(
int s,
int value);
- 852 void setWorldCoordsLeaderZ(
int s,
int value);
- 853 quint32 worldCoordsTc(
int s,
bool firstChunk);
- 854 int worldCoordsTcX(
int s);
- 855 int worldCoordsTcID(
int s);
- 856 int worldCoordsTcAngle(
int s);
- 857 int worldCoordsTcY(
int s);
- 858 int worldCoordsTcZ(
int s);
- 859 void setWorldCoordsTc(
int s,
bool firstChunk,
int value);
- 860 void setWorldCoordsTcX(
int s,
int value);
- 861 void setWorldCoordsTcID(
int s,
int value);
- 862 void setWorldCoordsTcAngle(
int s,
int value);
- 863 void setWorldCoordsTcY(
int s,
int value);
- 864 void setWorldCoordsTcZ(
int s,
int value);
- 865 quint32 worldCoordsBh(
int s,
bool firstChunk);
- 866 int worldCoordsBhX(
int s);
- 867 int worldCoordsBhID(
int s);
- 868 int worldCoordsBhAngle(
int s);
- 869 int worldCoordsBhY(
int s);
- 870 int worldCoordsBhZ(
int s);
- 871 void setWorldCoordsBh(
int s,
bool firstChunk,
int value);
- 872 void setWorldCoordsBhX(
int s,
int value);
- 873 void setWorldCoordsBhID(
int s,
int value);
- 874 void setWorldCoordsBhAngle(
int s,
int value);
- 875 void setWorldCoordsBhY(
int s,
int value);
- 876 void setWorldCoordsBhZ(
int s,
int value);
- 877 quint32 worldCoordsSub(
int s,
bool firstChunk);
- 878 int worldCoordsSubX(
int s);
- 879 int worldCoordsSubID(
int s);
- 880 int worldCoordsSubAngle(
int s);
- 881 int worldCoordsSubY(
int s);
- 882 int worldCoordsSubZ(
int s);
- 883 void setWorldCoordsSub(
int s,
bool firstChunk,
int value);
- 884 void setWorldCoordsSubX(
int s,
int value);
- 885 void setWorldCoordsSubID(
int s,
int value);
- 886 void setWorldCoordsSubAngle(
int s,
int value);
- 887 void setWorldCoordsSubY(
int s,
int value);
- 888 void setWorldCoordsSubZ(
int s,
int value);
- 889 quint32 worldCoordsWchoco(
int s,
bool firstChunk);
- 890 int worldCoordsWchocoX(
int s);
- 891 int worldCoordsWchocoID(
int s);
- 892 int worldCoordsWchocoAngle(
int s);
- 893 int worldCoordsWchocoY(
int s);
- 894 int worldCoordsWchocoZ(
int s);
- 895 void setWorldCoordsWchoco(
int s,
bool firstChunk,
int value);
- 896 void setWorldCoordsWchocoX(
int s,
int value);
- 897 void setWorldCoordsWchocoID(
int s,
int value);
- 898 void setWorldCoordsWchocoAngle(
int s,
int value);
- 899 void setWorldCoordsWchocoY(
int s,
int value);
- 900 void setWorldCoordsWchocoZ(
int s,
int value);
- 901 quint32 worldCoordsDurw(
int s,
bool firstChunk);
- 902 int worldCoordsDurwX(
int s);
- 903 int worldCoordsDurwID(
int s);
- 904 int worldCoordsDurwAngle(
int s);
- 905 int worldCoordsDurwY(
int s);
- 906 int worldCoordsDurwZ(
int s);
- 907 void setWorldCoordsDurw(
int s,
bool firstChunk,
int value);
- 908 void setWorldCoordsDurwX(
int s,
int value);
- 909 void setWorldCoordsDurwID(
int s,
int value);
- 910 void setWorldCoordsDurwAngle(
int s,
int value);
- 911 void setWorldCoordsDurwY(
int s,
int value);
- 912 void setWorldCoordsDurwZ(
int s,
int value);
- 913 void setSaveNumber(
int s,
int saveNum);
-
- 915 bool subMiniGameVictory(
int s);
- 916 void setSubMiniGameVictory(
int s,
bool won);
-
- 923 bool playedPianoOnFlashback(
int s);
-
- 930 void setPlayedPianoOnFlashback(
int s,
bool played);
-
- 938 quint8 chocoboRating(
int s,
int stable);
-
- 947 void setChocoboRating(
int s,
int stable,
int rating);
- 948 QList<quint8> chocoboRatings(
int s);
-
- 955 QString psxDesc(
int s);
-
- 964 void setPsxDesc(QString newDesc,
int s);
-
-
-
-
-
-
-
-
-
-
- 987 bool isBufferSlotPopulated();
-
- 989 void fileChanged(
bool);
-
-
-
-
-
-
-
- 1020 QString md5sum(QString fileName, QString UserID);
-
- 1022 QString fileblock(
const QString &fileName);
- 1023 QString filetimestamp(QString fileName);
- 1024 void checksumSlots();
- 1025 [[ deprecated (
"FF7Save::ff7Checksum Removed, Use FF7SLOT.updateChecksum() and / or FF7SLOT.isEmpty()") ]]quint16 ff7Checksum(
int s);
- 1026 void fix_psv_header(
int s,
int blocks = 1);
- 1027 void fix_pge_header(
int s);
- 1028 void fix_pda_header(
int s);
- 1029 void fix_psx_header(
int s);
- 1030 void fix_vmp_header(
void);
- 1031 void fix_vmc_header(
void);
- 1032 void vmcRegionEval(
int s);
-
-
-
-
-
- 1038 QByteArray _bufferFileHeader;
- 1039 QByteArray _fileHeader;
- 1040 bool slotChanged[15];
- 1041 bool fileHasChanged;
- 1042 QString buffer_region;
- 1043 QList<QString> SG_Region_String;
-
- 1045 QVector< SubContainer > parseXML(
const QString &fileName,
const QString &metadataPath,
const QString &UserID);
- 1046 QVector< SubContainer > createMetadata(
const QString &fileName,
const QString &UserID);
-
- 1048 inline static const auto allDigetRegEx = QRegularExpression(QStringLiteral(
"^\\d+$"));
- 1049 inline static const QString invalidRegion = QStringLiteral(
"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000");
-
+ 141 bool importSlot(
int s = 0, QString fileName =
"",
int fileSlot = 0);
+
+ 146 void clearSlot(
int s);
+
+ 151 void copySlot(
int s);
+
+ 156 void pasteSlot(
int s);
+
+ 163 void newGame(
int s,
const QString ®ion = QStringLiteral(
"NTSC-U"),
const QString &fileName = QString());
+
+ 172 void newGamePlus(
int s, QString CharFileName, QString fileName =
"");
+
+ 180 bool exportCharacter(
int s,
int char_num, QString fileName);
+
+ 187 void importCharacter(
int s,
int char_num, QByteArray new_char);
+
+
+
+ 199 bool fixMetaData(QString fileName =
"", QString UserID =
"");
+
+ 207 QByteArray generatePsSaveSignature(QByteArray data, QByteArray keySeed);
+
+ 209 QByteArray fileHeader(
void);
+ 215 bool setFileHeader(QByteArray data);
+
+ 217 QByteArray slotHeader(
int s);
+ 224 bool setSlotHeader(
int s, QByteArray data);
+
+ 226 QByteArray slotFooter(
int s);
+ 233 bool setSlotFooter(
int s, QByteArray data);
+
+ 235 QByteArray slotPsxRawData(
int s);
+ 244 bool setSlotPsxRawData(
int s, QByteArray data);
+
+ 246 QByteArray slotFF7Data(
int s);
+ 253 bool setSlotFF7Data(
int s, QByteArray data);
+ 254 bool setSlotFF7Data(
int s,
const FF7SLOT &data);
+
+ 256 QList<QByteArray> slotIcon(
int s);
+ 262 QList<qint8> chocoboPens(
int s);
+
+ 269 void setChocoboPen(
int s,
int pen, qint8 value);
+
+ 275 quint8 condorWins(
int s);
+
+ 281 void setCondorWins(
int s, quint8 wins);
+
+ 287 quint8 condorLosses(
int s);
+
+ 293 void setCondorLosses(
int s, quint8 losses);
+
+ 298 quint16 condorFunds(
int s);
+
+ 304 void setCondorFunds(
int s, quint16 value);
+
+
+ 311 quint16 locationId(
int s);
+
+ 317 void setLocationId(
int s, quint16 locationID);
+
+ 323 quint16 mapId(
int s);
+
+ 329 void setMapId(
int s, quint16 mapID);
+
+ 335 qint16 locationX(
int s);
+
+ 341 void setLocationX(
int s, qint16 x);
+
+ 347 qint16 locationY(
int s);
+
+ 353 void setLocationY(
int s, qint16 y);
+
+ 359 quint16 locationT(
int s);
+
+ 365 void setLocationT(
int s, quint16 t);
+
+ 371 quint8 locationD(
int s);
+
+ 377 void setLocationD(
int s, quint8 d);
+
+ 383 quint16 craterSavePointMapID(
int s);
+
+ 389 qint16 craterSavePointX(
int s);
+
+ 395 qint16 craterSavePointY(
int s);
+
+ 401 qint16 craterSavePointZ(
int s);
+
+ 407 void setCraterSavePointMapID(
int s,
int value);
+
+ 413 void setCraterSavePointX(
int s,
int value);
+
+ 419 void setCraterSavePointY(
int s,
int value);
+
+ 425 void setCraterSavePointZ(
int s,
int value);
+
+
+ 434 QByteArray controllerMapping(
int s);
+
+ 442 void setControllerMapping(
int s, QByteArray map);
+
+ 451 quint8 controllerMapping(
int s,
int action);
+
+ 460 void setControllerMapping(
int s,
int action,
int button);
+
+ 466 quint16 options(
int s);
+
+ 472 void setOptions(
int s,
int opt);
+
+ 478 bool soundMode(
int s);
+
+ 484 void setSoundMode(
int s,
int mode);
+
+ 486 void setSoundMode(
int s,
bool mode);
+ 487 bool controlMode(
int s);
+ 488 void setControlMode(
int s,
int mode);
+ 489 void setControlMode(
int s,
bool mode);
+ 490 bool cursorMode(
int s);
+ 491 void setCursorMode(
int s,
int mode);
+ 492 void setCursorMode(
int s,
bool mode);
+
+ 494 void setAtbMode(
int s,
int mode);
+ 495 bool cameraMode(
int s);
+ 496 void setCameraMode(
int s,
int mode);
+ 497 void setCameraMode(
int s,
bool mode);
+ 498 int magicOrder(
int s);
+ 499 void setMagicOrder(
int s,
int order);
+ 500 bool battleHelp(
int s);
+ 501 void setBattleHelp(
int s,
bool shown);
+ 502 int battleSpeed(
int s);
+ 503 void setBattleSpeed(
int s,
int speed);
+ 504 int battleMessageSpeed(
int s);
+ 505 void setBattleMessageSpeed(
int s,
int speed);
+ 506 int messageSpeed(
int s);
+ 507 void setMessageSpeed(
int s,
int speed);
+ 508 bool fieldHelp(
int s);
+ 509 void setFieldHelp(
int s,
bool shown);
+ 510 bool battleTargets(
int s);
+ 511 void setBattleTargets(
int s,
bool shown);
+
+ 513 quint8 specialBattleWins(
int s);
+ 514 void setSpecialBattleWins(
int s,
int wins);
+
+
+ 517 bool phsVisible(
int s,
int who);
+ 518 void setPhsVisible(
int s,
int who,
bool checked);
+ 519 quint16 phsVisible(
int s);
+ 520 void setPhsVisible(
int s, quint16 phs_visible);
+ 521 bool phsAllowed(
int s,
int who);
+ 522 quint16 phsAllowed(
int s);
+ 523 void setPhsAllowed(
int s,
int who,
bool checked);
+ 524 void setPhsAllowed(
int s, quint16 phs_visible);
+ 525 bool menuVisible(
int s,
int index);
+ 526 void setMenuVisible(
int s,
int index,
bool checked);
+ 527 quint16 menuVisible(
int s);
+ 528 void setMenuVisible(
int s, quint16 menu_visible);
+ 529 bool menuLocked(
int s,
int index);
+ 530 void setMenuLocked(
int s,
int index,
bool checked);
+ 531 quint16 menuLocked(
int s);
+ 532 void setMenuLocked(
int s, quint16 menu_visible);
+
+ 534 quint16 item(
int s,
int item_num);
+ 535 QList<quint16> items(
int s);
+ 536 void setItems(
int s, QList<quint16> items);
+ 537 void setItem(
int s,
int item_num, quint16 rawitem);
+ 538 void setItem(
int s,
int item_num, quint16 new_id, quint8 new_qty);
+
+
+ 541 void setMateriaCave(
int s,
MATERIACAVE cave,
bool isEmpty);
+ 542 quint8 partyMateriaId(
int s,
int mat_num);
+ 543 qint32 partyMateriaAp(
int s,
int mat_num);
+ 544 quint8 stolenMateriaId(
int s,
int mat_num);
+ 545 qint32 stolenMateriaAp(
int s,
int mat_num);
+ 546 void setPartyMateria(
int s,
int mat_num, quint8
id, qint32 ap);
+ 547 void setStolenMateria(
int s,
int mat_num, quint8
id, qint32 ap);
+
+ 549 quint32 descTime(
int s);
+ 550 void setDescTime(
int s, quint32 new_time);
+ 551 QString descName(
int s);
+ 552 void setDescName(
int s, QString new_name);
+ 553 QString descLocation(
int s);
+ 554 void setDescLocation(
int s, QString new_desc_location);
+ 555 quint8 descLevel(
int s);
+ 556 void setDescLevel(
int s,
int new_level);
+ 557 quint8 descParty(
int s,
int char_num);
+ 558 void setDescParty(
int s,
int char_num, quint8 new_id);
+ 559 quint16 descCurHP(
int s);
+ 560 void setDescCurHP(
int s, quint16 new_curHP);
+ 561 quint16 descMaxHP(
int s);
+ 562 void setDescMaxHP(
int s, quint16 new_maxHP);
+ 563 quint16 descCurMP(
int s);
+ 564 void setDescCurMP(
int s, quint16 new_curMP);
+ 565 quint16 descMaxMP(
int s);
+ 566 void setDescMaxMP(
int s, quint16 new_maxMP);
+ 567 quint32 descGil(
int s);
+ 568 void setDescGil(
int s, quint32 new_gil);
+
+ 570 QColor dialogColorUL(
int s);
+ 571 QColor dialogColorUR(
int s);
+ 572 QColor dialogColorLL(
int s);
+ 573 QColor dialogColorLR(
int s);
+ 574 void setDialogColorUL(
int s, QColor color);
+ 575 void setDialogColorUR(
int s, QColor color);
+ 576 void setDialogColorLL(
int s, QColor color);
+ 577 void setDialogColorLR(
int s, QColor color);
+
+ 579 QString chocoName(
int s,
int choco_num);
+ 580 void setChocoName(
int s,
int choco_num, QString new_name);
+ 581 QString location(
int s);
+ 582 void setLocation(
int s, QString new_location);
+
+ 584 void setGil(
int s, quint32 gil);
+
+ 586 void setGp(
int s,
int gp);
+ 587 quint16 battles(
int s);
+ 588 void setBattles(
int s,
int battles);
+
+ 590 void setRuns(
int s,
int runs);
+ 591 quint8 party(
int s,
int pos);
+ 598 void setParty(
int s,
int pos,
int new_id);
+ 599 qint8 chocoboPen(
int s,
int pos);
+ 600 void setChocoboPen(
int s,
int pos,
int type);
+ 601 bool seenPandorasBox(
int s);
+ 602 void setSeenPandorasBox(
int s,
bool seen);
+
+ 604 quint8 love(
int s,
bool battle,
LOVER who);
+ 605 void setLove(
int s,
bool battle,
LOVER who, quint8 love);
+ 606 quint16 speedScore(
int s,
int rank);
+ 607 void setSpeedScore(
int s,
int rank, quint16 score);
+ 608 quint16 bikeHighScore(
int s);
+ 609 void setBikeHighScore(
int s, quint16 score);
+ 610 QString snowboardTime(
int s,
int course);
+ 611 void setSnowboardTime(
int s,
int course, QString time);
+ 612 quint8 snowboardScore(
int s,
int course);
+ 613 void setSnowboardScore(
int s,
int course, quint8 score);
+ 614 quint32 countdownTimer(
int s);
+ 615 void setCountdownTimer(
int s, quint32 time);
+
+ 617 FF7CHAR character(
int s,
int char_num);
+ 618 quint8 charID(
int s,
int char_num);
+ 619 quint8 charLevel(
int s,
int char_num);
+ 620 quint8 charStr(
int s,
int char_num);
+ 621 quint8 charVit(
int s,
int char_num);
+ 622 quint8 charMag(
int s,
int char_num);
+ 623 quint8 charSpi(
int s,
int char_num);
+ 624 quint8 charDex(
int s,
int char_num);
+ 625 quint8 charLck(
int s,
int char_num);
+ 626 quint8 charStrBonus(
int s,
int char_num);
+ 627 quint8 charVitBonus(
int s,
int char_num);
+ 628 quint8 charMagBonus(
int s,
int char_num);
+ 629 quint8 charSpiBonus(
int s,
int char_num);
+ 630 quint8 charDexBonus(
int s,
int char_num);
+ 631 quint8 charLckBonus(
int s,
int char_num);
+ 632 qint8 charLimitLevel(
int s,
int char_num);
+ 633 quint8 charLimitBar(
int s,
int char_num);
+ 634 QString charName(
int s,
int char_num);
+ 635 quint8 charWeapon(
int s,
int char_num);
+ 636 quint8 charArmor(
int s,
int char_num);
+ 637 quint8 charAccessory(
int s,
int char_num);
+ 638 quint8 charFlag(
int s,
int char_num,
int flag_num);
+ 639 quint16 charLimits(
int s,
int char_num);
+ 640 quint16 charKills(
int s,
int char_num);
+ 641 quint16 charTimesLimitUsed(
int s,
int char_num,
int level);
+ 642 quint16 charCurrentHp(
int s,
int char_num);
+ 643 quint16 charBaseHp(
int s,
int char_num);
+ 644 quint16 charCurrentMp(
int s,
int char_num);
+ 645 quint16 charBaseMp(
int s,
int char_num);
+ 646 quint8 charUnknown(
int s,
int char_num,
int unknown_num);
+ 647 quint16 charMaxHp(
int s,
int char_num);
+ 648 quint16 charMaxMp(
int s,
int char_num);
+ 649 quint32 charCurrentExp(
int s,
int char_num);
+ 650 quint32 charNextExp(
int s,
int char_num);
+ 651 quint8 charMateriaId(
int s,
int who,
int mat_num);
+ 652 qint32 charMateriaAp(
int s,
int who,
int mat_num);
+ 653 void setCharacter(
int s,
int char_num,
const FF7CHAR &new_char);
+ 654 void setCharID(
int s,
int char_num, qint8 new_id);
+ 655 void setCharLevel(
int s,
int char_num, qint8 new_level);
+ 656 void setCharStr(
int s,
int char_num, quint8 str);
+ 657 void setCharVit(
int s,
int char_num, quint8 vit);
+ 658 void setCharMag(
int s,
int char_num, quint8 mag);
+ 659 void setCharSpi(
int s,
int char_num, quint8 spi);
+ 660 void setCharDex(
int s,
int char_num, quint8 dex);
+ 661 void setCharLck(
int s,
int char_num, quint8 lck);
+ 662 void setCharStrBonus(
int s,
int char_num, quint8 strbonus);
+ 663 void setCharVitBonus(
int s,
int char_num, quint8 vitbonus);
+ 664 void setCharMagBonus(
int s,
int char_num, quint8 magbonus);
+ 665 void setCharSpiBonus(
int s,
int char_num, quint8 spibonus);
+ 666 void setCharDexBonus(
int s,
int char_num, quint8 dexbonus);
+ 667 void setCharLckBonus(
int s,
int char_num, quint8 lckbonus);
+ 668 void setCharLimitLevel(
int s,
int char_num, qint8 limitlevel);
+ 669 void setCharLimitBar(
int s,
int char_num, quint8 limitbar);
+ 670 void setCharName(
int s,
int char_num, QString new_name);
+ 671 void setCharWeapon(
int s,
int char_num, quint8 weapon);
+ 672 void setCharArmor(
int s,
int char_num, quint8 armor);
+ 673 void setCharAccessory(
int s,
int char_num, quint8 accessory);
+ 674 void setCharFlag(
int s,
int char_num,
int flag_num, quint8 flag_value);
+ 675 void setCharLimits(
int s,
int char_num, quint16 new_limits);
+ 676 void setCharKills(
int s,
int char_num, quint16 kills);
+ 677 void setCharTimeLimitUsed(
int s,
int char_num,
int level, quint16 timesused);
+ 678 void setCharCurrentHp(
int s,
int char_num, quint16 curHp);
+ 679 void setCharBaseHp(
int s,
int char_num, quint16 baseHp);
+ 680 void setCharCurrentMp(
int s,
int char_num, quint16 curMp);
+ 681 void setCharBaseMp(
int s,
int char_num, quint16 baseMp);
+ 682 void setCharUnknown(
int s,
int char_num,
int unknown_num, quint8 value);
+ 683 void setCharMaxHp(
int s,
int char_num, quint16 maxHp);
+ 684 void setCharMaxMp(
int s,
int char_num, quint16 maxMp);
+ 685 void setCharCurrentExp(
int s,
int char_num, quint32 exp);
+ 686 void setCharNextExp(
int s,
int char_num, quint32 next);
+ 687 void setCharMateria(
int s,
int who,
int mat_num, quint8
id, qint32 ap);
+ 688 void setCharMateria(
int s,
int who,
int mat_num,
materia mat);
+
+ 690 QList<FF7CHOCOBO> chocobos(
int s);
+ 691 QList<quint16> chocobosStaminas(
int s);
+ 692 QList<QString> chocobosNames(
int s);
+ 693 QList<bool> chocoboCantMates(
int s);
+ 694 qint8 stablesOwned(
int s);
+ 695 qint8 stablesOccupied(
int s);
+ 696 qint8 stableMask(
int s);
+ 697 void setStablesOwned(
int s, qint8 value);
+ 698 void setStablesOccupied(
int s, qint8 value);
+ 699 void setStableMask(
int s, qint8 value);
+
+ 701 quint16 chocoStamina(
int s,
int chocoSlot);
+ 702 quint16 chocoSpeed(
int s,
int chocoSlot);
+ 703 quint16 chocoMaxSpeed(
int s,
int chocoSlot);
+ 704 quint16 chocoSprintSpeed(
int s,
int chocoSlot);
+ 705 quint16 chocoMaxSprintSpeed(
int s,
int chocoSlot);
+ 706 quint8 chocoSex(
int s,
int chocoSlot);
+ 707 quint8 chocoType(
int s,
int chocoSlot);
+ 708 quint8 chocoCoop(
int s,
int chocoSlot);
+ 709 quint8 chocoAccel(
int s,
int chocoSlot);
+ 710 quint8 chocoIntelligence(
int s,
int chocoSlot);
+ 711 quint8 chocoRaceswon(
int s,
int chocoSlot);
+ 712 quint8 chocoPCount(
int s,
int chocoSlot);
+ 713 quint8 chocoPersonality(
int s,
int chocoSlot);
+ 714 bool chocoCantMate(
int s,
int chocoSlot);
+ 715 void setChocoStamina(
int s,
int chocoSlot, quint16 stamina);
+ 716 void setChocoSpeed(
int s,
int chocoSlot, quint16 speed);
+ 717 void setChocoMaxSpeed(
int s,
int chocoSlot, quint16 maxspeed);
+ 718 void setChocoSprintSpeed(
int s,
int chocoSlot, quint16 sprintSpeed);
+ 719 void setChocoMaxSprintSpeed(
int s,
int chocoSlot, quint16 maxsprintSpeed);
+ 720 void setChocoSex(
int s,
int chocoSlot, quint8 value);
+ 721 void setChocoType(
int s,
int chocoSlot, quint8 value);
+ 722 void setChocoCoop(
int s,
int chocoSlot, quint8 value);
+ 723 void setChocoAccel(
int s,
int chocoSlot, quint8 value);
+ 724 void setChocoIntelligence(
int s,
int chocoSlot, quint8 value);
+ 725 void setChocoRaceswon(
int s,
int chocoSlot, quint8 value);
+ 726 void setChocoPCount(
int s,
int chocoSlot, quint8 value);
+ 727 void setChocoPersonality(
int s,
int chocoSlot, quint8 value);
+ 728 void setChocoCantMate(
int s,
int chocoSlot,
bool cantMate);
+
+
+ 731 int lenFileHeader(
void);
+ 732 int lenCoreSave(
void);
+ 733 int lenSlotHeader(
void);
+ 734 int lenSlotFooter(
void);
+
+ 736 int numberOfSlots(
void);
+ 737 QString fileName(
void);
+ 738 void setFileModified(
bool,
int s);
+ 739 void setRegion(
int s,
const QString ®ion);
+ 740 bool isFileModified(
void);
+ 741 bool isSlotModified(
int s);
+ 742 bool isSlotEmpty(
int s);
+
+
+
+
+ 747 QString region(
int s);
+
+
+ 750 char psx_block_type(
int s);
+ 751 void setPsx_block_type(
int s,
char block_type);
+ 752 quint8 psx_block_next(
int s);
+ 753 void setPsx_block_next(
int s,
int next);
+ 754 quint8 psx_block_size(
int s);
+ 755 void setPsx_block_size(
int s,
int blockSize);
+ 756 void fix_pc_bytemask(
int s);
+
+ 758 QByteArray unknown(
int s,
int z);
+ 759 bool setUnknown(
int s,
int z, QByteArray data);
+ 760 quint16 steps(
int s);
+ 761 void setSteps(
int s,
int steps);
+ 762 quint8 churchProgress(
int s);
+ 763 void setChurchProgress(
int s,
int progress);
+ 764 quint8 donProgress(
int s);
+ 765 void setDonProgress(
int s,
int progress);
+ 766 quint16 battlePoints(
int s);
+ 767 void setBattlePoints(
int s, quint16);
+
+ 769 void setTime(
int s, quint32 new_time);
+ 770 void setDisc(
int s,
int disc);
+
+ 772 quint16 mainProgress(
int s);
+ 773 void setMainProgress(
int s,
int mProgress);
+ 774 QByteArray keyItems(
int s);
+ 775 bool setKeyItems(
int s, QByteArray data);
+ 776 bool keyItem(
int s,
int keyItem);
+ 777 void setKeyItem(
int s,
int keyItem,
bool pickedUp);
+ 778 bool itemMask1(
int s,
int bit);
+ 779 void setItemMask1(
int s,
int bit,
bool pickedUp);
+ 780 bool bmProgress1(
int s,
int bit);
+ 781 void setBmProgress1(
int s,
int bit,
bool isTrue);
+ 782 void setBmProgress1(
int s,
int value);
+ 783 bool bmProgress2(
int s,
int bit);
+ 784 void setBmProgress2(
int s,
int bit,
bool isTrue);
+ 785 void setBmProgress2(
int s,
int value);
+ 786 bool bmProgress3(
int s,
int bit);
+ 787 void setBmProgress3(
int s,
int bit,
bool isTrue);
+ 788 void setBmProgress3(
int s,
int value);
+ 789 bool midgarTrainFlags(
int s,
int bit);
+ 790 void setMidgarTrainFlags(
int s,
int bit,
bool isTrue);
+ 791 void setMidgarTrainFlags(
int s,
int value);
+ 792 bool turtleParadiseFlyerSeen(
int s,
int flyer);
+ 793 quint8 turtleParadiseFlyersSeen(
int s);
+ 794 void setTurtleParadiseFlyerSeen(
int s,
int flyer,
bool seen);
+ 795 void setTurtleParadiseFlyersSeen(
int s, quint8 flyersSeen);
+ 796 bool startBombingMission(
int s);
+ 797 void setStartBombingMission(
int s,
bool isTrue);
+ 798 quint32 uWeaponHp(
int s);
+ 799 void setUWeaponHp(
int s,
int hp);
+ 800 bool killedEmeraldWeapon(
int s);
+ 801 void setKilledEmeraldWeapon(
int s,
bool isTrue);
+ 802 bool killedRubyWeapon(
int s);
+ 803 void setKilledRubyWeapon(
int s,
bool isTrue);
+ 804 quint8 tutSave(
int s);
+ 805 void setTutSave(
int s,
int value);
+ 806 bool canFightNinjaInForest(
int s);
+ 807 void setCanFightNinjaInForest(
int s,
bool isTrue);
+ 808 quint8 tutSub(
int s);
+ 809 bool tutSub(
int s,
int bit);
+ 810 void setTutSub(
int s,
int bit,
bool isTrue);
+ 811 void setTutSub(
int s,
int value);
+
+ 817 bool yuffieUnlocked(
int s);
+
+ 823 void setYuffieUnlocked(
int s,
bool isUnlocked);
+
+ 829 bool vincentUnlocked(
int s);
+
+ 835 void setVincentUnlocked(
int s,
bool isUnlocked);
+
+ 837 bool worldChocobo(
int s,
int bit);
+ 838 void setWorldChocobo(
int s,
int bit,
bool isTrue);
+ 839 bool worldVehicle(
int s,
int bit);
+ 840 void setWorldVehicle(
int s,
int bit,
bool isTrue);
+
+ 842 quint32 worldCoordsLeader(
int s,
bool firstChunk);
+ 843 int worldCoordsLeaderX(
int s);
+ 844 int worldCoordsLeaderID(
int s);
+ 845 int worldCoordsLeaderAngle(
int s);
+ 846 int worldCoordsLeaderY(
int s);
+ 847 int worldCoordsLeaderZ(
int s);
+ 848 void setWorldCoordsLeader(
int s,
bool firstChunk,
int value);
+ 849 void setWorldCoordsLeaderX(
int s,
int value);
+ 850 void setWorldCoordsLeaderID(
int s,
int value);
+ 851 void setWorldCoordsLeaderAngle(
int s,
int value);
+ 852 void setWorldCoordsLeaderY(
int s,
int value);
+ 853 void setWorldCoordsLeaderZ(
int s,
int value);
+ 854 quint32 worldCoordsTc(
int s,
bool firstChunk);
+ 855 int worldCoordsTcX(
int s);
+ 856 int worldCoordsTcID(
int s);
+ 857 int worldCoordsTcAngle(
int s);
+ 858 int worldCoordsTcY(
int s);
+ 859 int worldCoordsTcZ(
int s);
+ 860 void setWorldCoordsTc(
int s,
bool firstChunk,
int value);
+ 861 void setWorldCoordsTcX(
int s,
int value);
+ 862 void setWorldCoordsTcID(
int s,
int value);
+ 863 void setWorldCoordsTcAngle(
int s,
int value);
+ 864 void setWorldCoordsTcY(
int s,
int value);
+ 865 void setWorldCoordsTcZ(
int s,
int value);
+ 866 quint32 worldCoordsBh(
int s,
bool firstChunk);
+ 867 int worldCoordsBhX(
int s);
+ 868 int worldCoordsBhID(
int s);
+ 869 int worldCoordsBhAngle(
int s);
+ 870 int worldCoordsBhY(
int s);
+ 871 int worldCoordsBhZ(
int s);
+ 872 void setWorldCoordsBh(
int s,
bool firstChunk,
int value);
+ 873 void setWorldCoordsBhX(
int s,
int value);
+ 874 void setWorldCoordsBhID(
int s,
int value);
+ 875 void setWorldCoordsBhAngle(
int s,
int value);
+ 876 void setWorldCoordsBhY(
int s,
int value);
+ 877 void setWorldCoordsBhZ(
int s,
int value);
+ 878 quint32 worldCoordsSub(
int s,
bool firstChunk);
+ 879 int worldCoordsSubX(
int s);
+ 880 int worldCoordsSubID(
int s);
+ 881 int worldCoordsSubAngle(
int s);
+ 882 int worldCoordsSubY(
int s);
+ 883 int worldCoordsSubZ(
int s);
+ 884 void setWorldCoordsSub(
int s,
bool firstChunk,
int value);
+ 885 void setWorldCoordsSubX(
int s,
int value);
+ 886 void setWorldCoordsSubID(
int s,
int value);
+ 887 void setWorldCoordsSubAngle(
int s,
int value);
+ 888 void setWorldCoordsSubY(
int s,
int value);
+ 889 void setWorldCoordsSubZ(
int s,
int value);
+ 890 quint32 worldCoordsWchoco(
int s,
bool firstChunk);
+ 891 int worldCoordsWchocoX(
int s);
+ 892 int worldCoordsWchocoID(
int s);
+ 893 int worldCoordsWchocoAngle(
int s);
+ 894 int worldCoordsWchocoY(
int s);
+ 895 int worldCoordsWchocoZ(
int s);
+ 896 void setWorldCoordsWchoco(
int s,
bool firstChunk,
int value);
+ 897 void setWorldCoordsWchocoX(
int s,
int value);
+ 898 void setWorldCoordsWchocoID(
int s,
int value);
+ 899 void setWorldCoordsWchocoAngle(
int s,
int value);
+ 900 void setWorldCoordsWchocoY(
int s,
int value);
+ 901 void setWorldCoordsWchocoZ(
int s,
int value);
+ 902 quint32 worldCoordsDurw(
int s,
bool firstChunk);
+ 903 int worldCoordsDurwX(
int s);
+ 904 int worldCoordsDurwID(
int s);
+ 905 int worldCoordsDurwAngle(
int s);
+ 906 int worldCoordsDurwY(
int s);
+ 907 int worldCoordsDurwZ(
int s);
+ 908 void setWorldCoordsDurw(
int s,
bool firstChunk,
int value);
+ 909 void setWorldCoordsDurwX(
int s,
int value);
+ 910 void setWorldCoordsDurwID(
int s,
int value);
+ 911 void setWorldCoordsDurwAngle(
int s,
int value);
+ 912 void setWorldCoordsDurwY(
int s,
int value);
+ 913 void setWorldCoordsDurwZ(
int s,
int value);
+ 914 void setSaveNumber(
int s,
int saveNum);
+
+ 916 bool subMiniGameVictory(
int s);
+ 917 void setSubMiniGameVictory(
int s,
bool won);
+
+ 924 bool playedPianoOnFlashback(
int s);
+
+ 931 void setPlayedPianoOnFlashback(
int s,
bool played);
+
+ 939 quint8 chocoboRating(
int s,
int stable);
+
+ 948 void setChocoboRating(
int s,
int stable,
int rating);
+ 949 QList<quint8> chocoboRatings(
int s);
+
+ 956 QString psxDesc(
int s);
+
+ 965 void setPsxDesc(QString newDesc,
int s);
+
+
+
+
+
+
+
+
+
+
+ 988 bool isBufferSlotPopulated();
+
+ 990 void fileChanged(
bool);
+
+
+
+
+
+
+
+ 1021 QString md5sum(QString fileName, QString UserID);
+
+ 1023 QString fileblock(
const QString &fileName);
+ 1024 QString filetimestamp(QString fileName);
+ 1025 void checksumSlots();
+ 1026 [[ deprecated (
"FF7Save::ff7Checksum Removed, Use FF7SLOT.updateChecksum() and / or FF7SLOT.isEmpty()") ]]quint16 ff7Checksum(
int s);
+ 1027 void fix_psv_header(
int s,
int blocks = 1);
+ 1028 void fix_pge_header(
int s);
+ 1029 void fix_pda_header(
int s);
+ 1030 void fix_psx_header(
int s);
+ 1031 void fix_vmp_header(
void);
+ 1032 void fix_vmc_header(
void);
+ 1033 void vmcRegionEval(
int s);
+
+
+
+
+
+ 1039 QByteArray _bufferFileHeader;
+ 1040 QByteArray _fileHeader;
+ 1041 bool slotChanged[15];
+ 1042 bool fileHasChanged;
+ 1043 QString buffer_region;
+ 1044 QList<QString> SG_Region_String;
+
+ 1046 QVector< SubContainer > parseXML(
const QString &fileName,
const QString &metadataPath,
const QString &UserID);
+ 1047 QVector< SubContainer > createMetadata(
const QString &fileName,
const QString &UserID);
+
+ 1049 inline static const auto allDigetRegEx = QRegularExpression(QStringLiteral(
"^\\d+$"));
+ 1050 inline static const QString invalidRegion = QStringLiteral(
"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000");
+
SOUNDMODE
Definition: FF7Save.h:61
@@ -739,13 +739,13 @@
WORLDVEHICLE
Definition: FF7Save.h:57
materia format saved in materia list or on a character
ATBMODE
Definition: FF7Save.h:64
-QVector< QString > SubContainer
used to hold more xml style string in metadata signing
Definition: FF7Save.h:191
+QVector< QString > SubContainer
used to hold more xml style string in metadata signing
Definition: FF7Save.h:192
MATERIACAVE
Definition: FF7Save.h:60
CURSORMODE
Definition: FF7Save.h:63
FORMAT
Supported Data Types.
Definition: FF7SaveInfo.h:27
CONTROLMODE
Definition: FF7Save.h:62
Character Info in the save game.
-int unknown_zmax()
the number of unknown z vars.
Definition: FF7Save.h:970
+int unknown_zmax()
the number of unknown z vars.
Definition: FF7Save.h:971
LOVER
Definition: FF7Save.h:59
diff --git a/FF7Save__Types_8h.html b/FF7Save__Types_8h.html
index c355bcf63..ce0e57352 100644
--- a/FF7Save__Types_8h.html
+++ b/FF7Save__Types_8h.html
@@ -22,7 +22,7 @@