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raw_data.js
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raw_data.js
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/*
* Copyright 2010, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* A RawData object contains raw binary data which could contain
* image, audio, text, or other information.
*
* var request = g_pack.createArchiveRequest();
*
* request.onfileavailable = function(rawData) {
* var texture = g_pack.createTextureFromRawData(rawData, true);
* ...
* };
*
* request.send();
* @constructor
*/
o3d.RawData = function() {
o3d.NamedObject.call(this);
};
o3d.inherit('RawData', 'NamedObject');
/**
* Returns the raw data as a string. The data must be a valid utf-8 string
* and the uri must end in .json, .txt, .xml, .ini or .csv
* @type {string}
*/
o3d.RawData.prototype.stringValue = '';
/**
* The data as an image if it is an image.
* @type {Image}
* @private
*/
o3d.RawData.prototype.image_ = null;
/**
* The uri of the RawData.
* @type {string}
*/
o3d.RawData.prototype.uri = '';
/**
* The length in bytes of the RawData.
* @type {number}
*/
o3d.RawData.prototype.length = 0;
/**
* Discards all the resources associated with this data object.
*/
o3d.RawData.prototype.discard = function() {
o3d.notImplemented();
};
/**
* Flushes the memory resources associated with this data object,
* but keeps a cache in case the data object is used later.
*/
o3d.RawData.prototype.flush = function() {
o3d.notImplemented();
};