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I see that each time I launch one of the binaries (glut_demo.exe, glut_input.exe, ...), Berkelium adds this stuff to the C:\Users***\AppData\Local\Temp :
a directory named berkeliumyyyyARBITRARY_NUMBER that seems to contain the user directory of chromium (cookies, history, cache, ...).
a plugin named plugin_ARBITRARY_NUMBER
So the temp directory grows rapidly because none gets released.
I noticed the same behavior when I use berkelium in my own runtime.
I am on Win7 64.
Thank you for providing this library, it could become a major step for game UI.
Cheers,
Jounayd Id Salah.
The text was updated successfully, but these errors were encountered:
Directory is deleted when Window::destroy called.
I have created 1000 windows and destroyed them.
All directories are removed when 'delete window' called.
A console message indicating leak is printed. Make sure console is open.
I think this is a false alarm.
[Originally from https://github.com/sirikata/sirikata/issues/498]
Hi,
I see that each time I launch one of the binaries (glut_demo.exe, glut_input.exe, ...), Berkelium adds this stuff to the C:\Users***\AppData\Local\Temp :
So the temp directory grows rapidly because none gets released.
I noticed the same behavior when I use berkelium in my own runtime.
I am on Win7 64.
Thank you for providing this library, it could become a major step for game UI.
Cheers,
Jounayd Id Salah.
The text was updated successfully, but these errors were encountered: