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TODO
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TODO
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[todo] Collapsed mode for card groups
[todo] Hotkeys
[todo] Add calculated max for filters
[todo] Make it clear that moving back to the general filter will remove filters (or not -- color change made this better)
[todo] Screensaver with random flavor text
[todo] Jinteki/Haas-Bioroid special deck URLs
[todo] Excluded general controls should explain through a tooltip why they're disabled
[todo] Rethink itemLayouts in cards-view. I'm thinking that maybe they should be set to default values up front, then modified as time goes on. No more clearing (as you see in performGridLayout).
[todo] Rename "filter" to "queryArgs" across the board
[todo] Randomized deck generation (draft decks), along with a couple special identity print outs
[todo] Scrolling on the card view
[fix] Work out a better way of counting subs -- Check out sensei as an example
[todo] Write this (http://www.reddit.com/r/Netrunner/comments/1s5gu4/i_made_a_spreadsheet_of_probabilities_to_have_x/cdu7hpf)
[todo] Full screen mode for mobile
[todo] Versions for decks, and changes tab for telling you how to move between versions
[todo] Filter down the subtype list to the currently selected group (maybe)
[todo] .nav-tabs conflicts with something in bootstrap
[todo] One stop search
[todo] Consider adding all applicable attributes to groupings, depending on active group
[todo] Off the Grid, in card search
[todo] Sort by card number
[todo] Hosted power counters on ICE -- Any ideas here? (Victor 2.0)
[todo] Make clearing searches more obvious
[idea] Efficiency improvement:
Cards only have to be sorted once up front, then grouping them will always yield sorted results.
Single pass group by.
[todo] Cycle icons
[todo] Card groups
[todo] Interesting comment:
On the deck side - one thing that I'm dying for is a collection organizer...
i want to be able to tell the site what sets I have - and then be able to figure
out which decks I can build concurrently - ie flag decks as "currently constructed" -
and then be able to filter / sort your other decks based on how much swapping would
be necessary to build them.
[todo] Cost to break bug -- click on opponent, then go next/prev. URL is not correct.
[todo] Have you bought the new datapack yet?
[todo] Don't scroll to top when toggling spoilers
[todo] If I decide to go with public decks, allow searching decks by datapack
[bug] Filter to set and subtype, jump to a card, go back, subtype is no longer selected
[bug] Text colors are different depending on the input control
RESPONSIVE NOTES
Card view
min-width: 1400 to 1600 - 1.2
min-width: 1600 to 1800 - 1.3
min-width: 1800 to 2000 - 1.4
1440x900 - 1.2
1600x900 - 1.2
1680x1050 - 1.3
1920x1080 - 1.4
1920x1200 - 1.4
2560x1440 - 1.5
SIDE PROJECT
Modernizr for performance characteristics. Maybe built with hooks so you can be constantly
monitoring the live application.
Characteristics to test for:
* Scrolling
* Image scale
IDEA FOR RESPONSIVE DESIGNS
It seems like determining responsive breakpoints is often about determining when wrapping occurs, and replacing a
control with a smaller representation.
Seems like annotating HTML and generating the breakpoint variables would be an interesting project.
GAME IDEA
Excitebike for code files