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The current message queue is an interactive ordered process not amenable to rebuilding one but not both.
Interactions should be designed as an append-only series of data blobs queriable at any time in a way either can successfully be rebuilt. This would also parallelize the ordering, improving performance and preventing the risk of deadlocks.
The text was updated successfully, but these errors were encountered:
processor-smash is premised on reading from the message-queue, then internally dispatching without locks/blocking yet queueing. It accordingly doesn't mean this issue would improve performance, and has already resolved the deadlock concerns.
The ability to rebuild remains its own active question.
The current message queue is an interactive ordered process not amenable to rebuilding one but not both.
Interactions should be designed as an append-only series of data blobs queriable at any time in a way either can successfully be rebuilt. This would also parallelize the ordering, improving performance and preventing the risk of deadlocks.
The text was updated successfully, but these errors were encountered: