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Mixbox for Javascript

<script src="https://scrtwpns.com/mixbox.js"></script>
import mixbox from 'https://scrtwpns.com/mixbox.esm.js'; // for ES6 module use this instead

Node

npm install mixbox
import mixbox from 'mixbox';

Usage

var rgb1 = "rgb(0, 33, 133)";  // blue
var rgb2 = "rgb(252, 211, 0)"; // yellow
var t = 0.5;                   // mixing ratio

var mixed  = mixbox.lerp(rgb1, rgb2, t);

console.log(mixed);

Mixing Multiple Colors

var z1 = mixbox.rgbToLatent(rgb1);
var z2 = mixbox.rgbToLatent(rgb2);
var z3 = mixbox.rgbToLatent(rgb3);

var zMix = new Array(mixbox.LATENT_SIZE);

for (var i = 0; i < zMix.length; i++) { // mix:
    zMix[i] = (0.3*z1[i] +       // 30% of rgb1
               0.6*z2[i] +       // 60% of rgb2
               0.1*z3[i]);       // 10% of rgb3
}

var rgbMix = mixbox.latentToRgb(zMix);

Pigment Colors

Pigment RGB Float RGB Linear RGB
Cadmium Yellow 254, 236, 0 0.996, 0.925, 0.0 0.991, 0.839, 0.0
Hansa Yellow 252, 211, 0 0.988, 0.827, 0.0 0.973, 0.651, 0.0
Cadmium Orange 255, 105, 0 1.0, 0.412, 0.0 1.0, 0.141, 0.0
Cadmium Red 255, 39, 2 1.0, 0.153, 0.008 1.0, 0.02, 0.001
Quinacridone Magenta 128, 2, 46 0.502, 0.008, 0.18 0.216, 0.001, 0.027
Cobalt Violet 78, 0, 66 0.306, 0.0, 0.259 0.076, 0.0, 0.054
Ultramarine Blue 25, 0, 89 0.098, 0.0, 0.349 0.01, 0.0, 0.1
Cobalt Blue 0, 33, 133 0.0, 0.129, 0.522 0.0, 0.015, 0.235
Phthalo Blue 13, 27, 68 0.051, 0.106, 0.267 0.004, 0.011, 0.058
Phthalo Green 0, 60, 50 0.0, 0.235, 0.196 0.0, 0.045, 0.032
Permanent Green 7, 109, 22 0.027, 0.427, 0.086 0.002, 0.153, 0.008
Sap Green 107, 148, 4 0.42, 0.58, 0.016 0.147, 0.296, 0.001
Burnt Sienna 123, 72, 0 0.482, 0.282, 0.0 0.198, 0.065, 0.0

Mixbox in WebGL

var shader = `
  precision highp float;

  // uncomment the following line if you work in linear space
  // #define MIXBOX_COLORSPACE_LINEAR

  uniform sampler2D mixbox_lut; // bind mixbox.lutTexture(gl) here

  #include "mixbox.glsl"

  void main(void) {
    vec3 rgb1 = vec3(0, 0.129, 0.522); // blue
    vec3 rgb2 = vec3(0.988, 0.827, 0); // yellow
    float t = 0.5;                     // mixing ratio

    vec3 rgb = mixbox_lerp(rgb1, rgb2, t);

    gl_FragColor = vec4(rgb, 1.0);
  }
`;

shader = shader.replace('#include "mixbox.glsl"', mixbox.glsl());
gl.useProgram(shaderProgram);
gl.activeTexture(gl.TEXTURE0);
gl.bindTexture(gl.TEXTURE_2D, mixbox.lutTexture(gl));
gl.uniform1i(gl.getUniformLocation(shaderProgram, "mixbox_lut"), 0);

Examples

Gradients Mountains Palette Snakes
source code source code source code
Splash Art Paint Mixer Pigment Fluids
source code source code source code

License

Copyright (c) 2022, Secret Weapons. All rights reserved.
Mixbox is provided under the CC BY-NC 4.0 license for non-commercial use only.
If you want to obtain commercial license, please contact: [email protected]