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Description
I've been looking into #121 yesterday and tried to set up some tests to verify wrong/right behavior.
Therefore I had to create a few mocks in roomsSpec.js
, but couldn't find out what these values should be.
My idea was to debug the script when its running to get some useful mocks, but I can't get my IDE (VSCode) to debug those...
I've seen there is a config option editor.enableInspector
so I figured you have set this up once.
Can you help me set up debugging?
PS: That's where I'm currently at in terms of mocking values
let globals = {};
beforeEach(() => {
const runtimeData = {
staticTerrainData: require("../../helpers/mocks/rooms").terrain,
};
const register = {
wrapFn: fn => fn,
rooms: { E2S7: {} },
_useNewPathFinder: true,
};
rooms.make(runtimeData, {}, register, globals);
rooms.makePos(register);
for (var i in runtimeData.rooms) {
register.rooms[i] = new globals.Room(i);
}
});
But calling RoomPosition.findClosestByPath
still results in the following issue, since globals.PathFinder
is not set.
Message:
TypeError: Cannot read property 'search' of undefined
Stack:
at <Jasmine>
at _findClosestByPath2 (/Users/josef/screeps/screeps-modules/engine/src/game/rooms.js:360:34)
at RoomPosition.findClosestByPath (/Users/josef/screeps/screeps-modules/engine/src/game/rooms.js:1446:20)
at UserContext.fit (/Users/josef/screeps/screeps-modules/engine/spec/engine/game/roomsSpec.js:70:28)
at <Jasmine>
at runCallback (timers.js:705:18)
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