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since the past year's November, RixxyX's project was good as dead, to be honest. So, I sat down to my chair and thought that I wouldn't let this happen. And, I did sorta that what I wanted, but, I see, when I make code like:
when gf clicked
reset timer
start measuring time :: #773c00
wait until <(time :: #773c00) = [2000]>
end measuring time :: #773c00
say (timer)
I see, that the process took... 51.32 seconds, instead of 2?! As described in the title, my timer is slower than Scratch's timer. My code for time is:
Your time block increments every time it is used, and the wait until block runs every frame (1/30th of a second). As such, your script essentially waits for 2000 frames (66.6... seconds, i have no explanation why it took 51.32 seconds for you, possibly inconsistent framerate) instead of 2 seconds.
Hello, coding and Scratching guys,
since the past year's November, RixxyX's project was good as dead, to be honest. So, I sat down to my chair and thought that I wouldn't let this happen. And, I did sorta that what I wanted, but, I see, when I make code like:
I see, that the process took... 51.32 seconds, instead of 2?! As described in the title, my timer is slower than Scratch's timer. My code for time is:
In the start, written as:
I have no explanation to what cause to my extension going... Nuts. Finally, can somebody help me to make my timer equal to Scratch's one?
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