diff --git a/games/power-rangers-intro/src/scenes/Info.js b/games/power-rangers-intro/src/scenes/Info.js index 2af98241..23e235c7 100755 --- a/games/power-rangers-intro/src/scenes/Info.js +++ b/games/power-rangers-intro/src/scenes/Info.js @@ -74,7 +74,7 @@ export default class Info extends Phaser.Scene { this.cameras.main.fadeIn(500, 0, 0, 0); this.input.once(Phaser.Input.Events.POINTER_DOWN, () => { - this.scene.scale.startFullscreen(); + this.scale.startFullscreen(); this.cameras.main.fadeOut(500, 0, 0, 0); this.cameras.main.once(Phaser.Cameras.Scene2D.Events.FADE_OUT_COMPLETE, () => { this.scene.start("Title"); diff --git a/games/power-rangers-intro/src/scenes/Preload.js b/games/power-rangers-intro/src/scenes/Preload.js index 9afe6f04..45a58995 100644 --- a/games/power-rangers-intro/src/scenes/Preload.js +++ b/games/power-rangers-intro/src/scenes/Preload.js @@ -48,7 +48,7 @@ export default class Preload extends Phaser.Scene { } create() { - this.time.delayedCall(1000, () => { + this.time.delayedCall(5000, () => { this.cameras.main.fadeOut(500, 0, 0, 0); this.cameras.main.once(Phaser.Cameras.Scene2D.Events.FADE_OUT_COMPLETE, () => { this.scene.start("Info");