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Buffer.hpp
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Buffer.hpp
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#ifndef _BUFFERED_READER_HPP
#define _BUFFERED_READER_HPP
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <cstdio>
#include <exception>
#include <iostream>
#include <list>
#include <memory>
#include <sstream>
#include <stdexcept>
#include <utility>
#include <vector>
#include "MaeParserConfig.hpp"
namespace schrodinger
{
/**
* A simple data class to hold unchanging character buffer data. Copies are
* reference counted.
*/
class EXPORT_MAEPARSER BufferData
{
private:
std::vector<char> m_data;
size_t m_size;
public:
explicit BufferData(size_t size = 0);
/**
* Return access to the beginning of the data buffer for loading.
*/
char* begin() { return m_data.data(); }
/**
* Return a pointer to the beginning of the character buffer.
*/
const char* begin() const { return m_data.data(); }
/**
* Return the logical size of the buffer.
*/
size_t size() const { return m_size; }
/**
* Reduce (but not increase) logical size of the buffer (to keep track of
* size).
*
* Specifying a size larger than the current one throws a runtime_error.
*
* This doesn't actually free up any memory or modify the underlying
* character buffer.
*/
void resize(size_t size);
};
/**
* Base class for loading BufferData objects from some source.
*/
class BufferLoader
{
private:
size_t m_default_size;
public:
static const size_t DEFAULT_SIZE = 131072;
explicit BufferLoader(size_t default_size = DEFAULT_SIZE)
: m_default_size(default_size)
{
}
virtual ~BufferLoader() = default;
/**
* Return the default buffer size for this BufferLoader. This should be
* used to construct the BufferData object if no other size is preferred.
*/
virtual size_t getDefaultSize() const { return m_default_size; }
/**
* Load the next chunk of data into the BufferData object.
*
* The amount of data loaded will be a maximum of the current size of
* BufferData.
*
* Returns true if new characters were loaded.
*/
bool load(BufferData& data) const
{
char* begin = nullptr;
char* end = nullptr;
return load(data, begin, end);
}
/**
* Copy everything from 'begin' through 'end' to the beginning of the
* BufferData object (to deal with tokens that span buffer boundaries) and
* then load the next chunk of data into the remainder of the BufferData.
*
* Returns true if new characters were loaded.
*/
virtual bool load(BufferData& data, const char* begin,
const char* end) const;
protected:
/**
* Read 'size' bytes and dump them into 'ptr'. Return the number of bytes
* loaded.
*/
virtual size_t readData(char* ptr, size_t size) const = 0;
};
/**
* A BufferLoader that reads from an input stream.
*
* Note that the input stream is not owned by the StreamLoader (and so
* ifstreams must be closed by the caller).
*/
class StreamLoader : public BufferLoader
{
private:
std::istream& m_stream;
public:
StreamLoader(std::istream& stream) : m_stream(stream) {}
StreamLoader() = delete;
StreamLoader(const StreamLoader&) = delete;
StreamLoader& operator=(const StreamLoader&) = delete;
size_t readData(char* ptr, size_t size) const override;
};
/**
* A BufferLoader that reads from a FILE pointer.
*
* Experiments on OS X show this to be measurably faster than input stream
* reading. While it seems this isn't expected in theory, no way to make them
* equivalent has yet been found in practice.
*
* Note that the FILE pointer is not owned by the FileLoader and must be closed
* by the caller.
*/
class FileLoader : public BufferLoader
{
private:
FILE* m_file;
public:
FileLoader(FILE* file) : m_file(file) {}
size_t readData(char* ptr, size_t size) const override;
};
/**
* Character buffer.
*
* This is a shared resource manager for an allocated character buffer along
* with iterator location information.
*
* The character buffer is stored in a BufferData object, which is reference
* counted and can be retrieved by the data() method.
*/
class EXPORT_MAEPARSER Buffer
{
private:
BufferData m_data;
BufferLoader* m_loader{nullptr};
size_t m_starting_column{1};
public:
char* begin{nullptr};
char* end{nullptr};
char* current{nullptr};
size_t line_number{1};
explicit Buffer(size_t buffer_size = 0);
/**
* Construct an empty buffer that can be loaded from the provided input
* stream.
*/
explicit Buffer(std::istream& stream, size_t buffer_size = 0);
/**
* Construct an empty buffer that can be loaded from the provided FILE
* pointer.
*/
explicit Buffer(FILE* file, size_t buffer_size = 0);
/**
* Create a buffer from a string.
*
* This makes a copy of the string data. Calls to load() always return
* false.
*/
explicit Buffer(const std::string& str);
~Buffer();
Buffer(const Buffer&) = delete;
Buffer& operator=(const Buffer&) = delete;
public:
void setBufferLoader(BufferLoader* loader) { m_loader = loader; }
BufferLoader* getBufferLoader() { return m_loader; }
/**
* Load new BufferData from the BufferLoader. Update Buffer pointers.
*/
bool load()
{
char* save = nullptr;
return load(save);
}
/**
* Save data from the 'save' pointer to the end of the current BufferData
* into a new BufferData instance, then load the remainder of the
* BufferData instance with data from the BufferLoader.
*
* This allows us to deal with tokens that cross buffer boundaries.
*
* Update Buffer pointers.
*/
bool load(char*& save);
inline size_t size() const { return m_data.size(); }
BufferData data() const { return m_data; }
inline bool operator==(const Buffer& other) const
{
return this->m_data.begin() == other.m_data.begin();
}
inline bool operator!=(const Buffer& other) const
{
return !(*this == other);
}
friend std::ostream& operator<<(std::ostream& os, const Buffer& b);
/**
* Return the column number of the last character read.
*/
size_t getColumn() const { return getColumn(current); }
/**
* Return the column number of the provided character.
*/
size_t getColumn(const char* ptr) const;
};
/**
* Allow Buffer objects to be written to a stream.
*
* This purpose of this is only to allow Boost testing assertions to work. It
* doesn't do anything terribly useful.
*/
std::ostream& operator<<(std::ostream& os, const Buffer& b);
/**
* A class to collect tokens with minimal copying by saving the buffer and
* token start and end indices.
*/
class EXPORT_MAEPARSER TokenBufferList
{
public:
/// A simple data class to keep the info about the buffers and tokens
// straight.
class EXPORT_MAEPARSER TokenBuffer
{
public:
BufferData buffer_data;
/// The index of the first token stored in this buffer.
size_t first_value;
/// One greater than the index of the last token stored in this buffer.
size_t last_value;
TokenBuffer(BufferData data, size_t next_index)
: buffer_data(std::move(data)), first_value(next_index),
last_value(next_index)
{
}
};
private:
/// List of TokenBuffer objects.
std::list<TokenBuffer> m_token_buffer_list;
/// Buffer indices for the beginnings of collected tokens.
std::vector<size_t> m_begin;
/// Buffer indices for one past the end of collected tokens.
std::vector<size_t> m_end;
public:
TokenBufferList() : m_token_buffer_list(), m_begin(), m_end() {}
void reserve(size_t size)
{
m_begin.reserve(size);
m_end.reserve(size);
}
inline void setTokenIndices(size_t begin, size_t end)
{
m_begin.push_back(begin);
m_end.push_back(end);
m_token_buffer_list.back().last_value = m_end.size();
}
void appendBufferData(const BufferData& buffer_data);
/**
* Return token data as char pointer and length.
*
* Data is owned by the TokenBufferList and does not need to be freed.
*
* No trailing '\0' is present; data length must be observed.
*/
void getData(size_t index, const char** const data,
size_t* const length) const;
};
/**
* A class to modify a Buffer's loading behavior through RAII.
*
* It collects all loaded BufferData instances and stores them in a
* TokenBufferList for parsing later.
*/
class BufferDataCollector : public BufferLoader
{
private:
Buffer* m_buffer;
BufferLoader* m_loader;
TokenBufferList* m_tokens_list;
public:
BufferDataCollector(Buffer* buffer, TokenBufferList* tokens_list)
: m_loader(nullptr), m_tokens_list(tokens_list)
{
m_buffer = buffer;
m_loader = m_buffer->getBufferLoader();
m_buffer->setBufferLoader(this);
}
~BufferDataCollector() override { m_buffer->setBufferLoader(m_loader); }
bool load(BufferData& data, const char* begin,
const char* end) const override;
size_t readData(char* ptr, size_t size) const override;
};
} // end namespace schrodinger
#endif