-
Notifications
You must be signed in to change notification settings - Fork 9
/
Copy pathlolatency_test.go
177 lines (161 loc) · 3.74 KB
/
lolatency_test.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
package osc_test
import (
"net"
"testing"
"github.com/scgolang/osc"
)
// BenchmarkMessageSend measures the latency of sending a single OSC message on localhost.
// This clocks in at around 80000 ns avg on my MBP with dual-core i7 @ 3.1 GHz [briansorahan]
// For a sample rate of 48kHz this would come out to about 4 samples.
// Thus we should not expect that it is currently possible to achieve sample accurate synchronization with OSC over localhost.
// But 80us latency is not bad!
//
// Update 3/11/2017 [briansorahan]
// This benchmarks around 100us on my Dell Latitude E6510 with a single-core Core i7 @ 2.8GHz
func BenchmarkUDPSend(b *testing.B) {
laddr, err := net.ResolveUDPAddr("udp", "127.0.0.1:0")
if err != nil {
b.Fatal(err)
}
srv, err := osc.ListenUDP("udp", laddr)
if err != nil {
b.Fatal(err)
}
raddr, err := net.ResolveUDPAddr("udp", srv.LocalAddr().String())
if err != nil {
b.Fatal(err)
}
conn, err := osc.DialUDP("udp", nil, raddr)
if err != nil {
b.Fatal(err)
}
var (
ch = make(chan struct{})
val = struct{}{}
)
go srv.Serve(8, osc.PatternMatching{
"/ping": osc.Method(func(m osc.Message) error {
ch <- val
return nil
}),
})
msg := osc.Message{Address: "/ping"}
b.ResetTimer()
for i := 0; i < b.N; i++ {
conn.Send(msg)
<-ch
}
}
// Including a single argument does not seem to have much effect on latency [briansorahan].
func BenchmarkUDPSendOneArgument(b *testing.B) {
laddr, err := net.ResolveUDPAddr("udp", "127.0.0.1:0")
if err != nil {
b.Fatal(err)
}
srv, err := osc.ListenUDP("udp", laddr)
if err != nil {
b.Fatal(err)
}
raddr, err := net.ResolveUDPAddr("udp", srv.LocalAddr().String())
if err != nil {
b.Fatal(err)
}
conn, err := osc.DialUDP("udp", nil, raddr)
if err != nil {
b.Fatal(err)
}
var (
ch = make(chan struct{})
val = struct{}{}
)
go srv.Serve(1, osc.PatternMatching{
"/ping": osc.Method(func(m osc.Message) error {
if _, err := m.Arguments[0].ReadInt32(); err != nil {
return err
}
ch <- val
return nil
}),
})
msg := osc.Message{Address: "/ping", Arguments: osc.Arguments{osc.Int(0)}}
b.ResetTimer()
for i := 0; i < b.N; i++ {
msg.Arguments[0] = osc.Int(i)
conn.Send(msg)
<-ch
}
}
func BenchmarkUnixSend(b *testing.B) {
const network = "unixgram"
laddr, err := net.ResolveUnixAddr(network, osc.TempSocket())
if err != nil {
b.Fatal(err)
}
srv, err := osc.ListenUnix("unixgram", laddr)
if err != nil {
b.Fatal(err)
}
raddr, err := net.ResolveUnixAddr(network, srv.LocalAddr().String())
if err != nil {
b.Fatal(err)
}
conn, err := osc.DialUnix(network, nil, raddr)
if err != nil {
b.Fatal(err)
}
var (
ch = make(chan struct{})
val = struct{}{}
)
go srv.Serve(8, osc.PatternMatching{
"/ping": osc.Method(func(m osc.Message) error {
ch <- val
return nil
}),
})
msg := osc.Message{Address: "/ping"}
b.ResetTimer()
for i := 0; i < b.N; i++ {
conn.Send(msg)
<-ch
}
}
func BenchmarkUDPSendExactMatch(b *testing.B) {
laddr, err := net.ResolveUDPAddr("udp", "127.0.0.1:0")
if err != nil {
b.Fatal(err)
}
srv, err := osc.ListenUDP("udp", laddr)
if err != nil {
b.Fatal(err)
}
raddr, err := net.ResolveUDPAddr("udp", srv.LocalAddr().String())
if err != nil {
b.Fatal(err)
}
conn, err := osc.DialUDP("udp", nil, raddr)
if err != nil {
b.Fatal(err)
}
var (
ch = make(chan struct{})
val = struct{}{}
)
go srv.Serve(1, osc.PatternMatching{
"/ping": osc.Method(func(m osc.Message) error {
if _, err := m.Arguments[0].ReadInt32(); err != nil {
return err
}
ch <- val
return nil
}),
})
msg := osc.Message{Address: "/ping", Arguments: osc.Arguments{osc.Int(0)}}
srv.SetExactMatch(true)
b.ResetTimer()
for i := 0; i < b.N; i++ {
msg.Arguments[0] = osc.Int(i)
conn.Send(msg)
<-ch
}
}