v1.12: The selection tools update #62
sbrl
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Welcome one and all to another release!
We've been hard at work preparing all sorts of great new features for you to play with in this one. Particularly of note (as you can perhaps tell from the name of the release) are a whole suite of a commands for managing the selected region - most of which were implemented by @VorTechnix.
//scloud
additively selects a region, and comes with a new wand tool as well (left click = additively select region, right click = clear selection).//srect
(select rectangle),//scol
(select column) and//scube
(select cube) have also been added.Keeping with the theme of the selected region, this release also comes with
//spush
,//spop
, and//sstack
, which allows you to have a per-user stack of selected regions.Annoyed by 1x1 holes and odd blocks? Clean them up with the new
river
erosion algorithm! (//erode river
), and//multi
also has a powerful new nesting capabililty using {curly braces} too!See below for instructions on how to update. Enjoy!
v1.12: The selection tools update
//spush
,//spop
, and//sstack
//srect
(select rectangle),//scol
(select column),//scube
(select cube) - thanks, @VorTechnix!//scloud
(select point cloud),//scentre
(select centre node(s)),//srel
(select relative) - thanks, @VorTechnix!//smake
(selection make) - thanks, @VorTechnix!<chance>
can now either be a 1-in-N number (e.g.4
,10
), or a percentage chance (e.g.50%
,10%
).//torus
,//hollowtorus
: Add optional new axes//torus
,//ellipsoid
: Add optional hollow keyword - @VorTechnix//multi
: Add curly brace syntax for nesting command calls (more information)//erode
: Add newriver
erosion algorithm for filling in potholes and removing pillarsBugfixes
//bonemeal
: Try bonemealing everything that isn't an air block (Remove air node requirement from //bonemeal #49)//overlay
: Don't place nodes above water//multi
: Improve resilience by handling some edge cases//layers
: Fix crash due to outdated debug code//erode
/snowballs: Fix assignment to undeclared variable//floodfill
: Fix error handlingUpdating
Updating depends on how you installed WorldEditAdditions.
cd
to the WorldEditAdditions directory and rungit pull
(Important: Recently, WorldEditAdditions changed the default branch frommaster
tomain
. If you're updating from before then, you'll need to re-clone the mod or else do some git-fu)After installing the update, don't forget to restart your client and / or server.
This discussion was created from the release v1.12: The selection tools update.
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