v1.14: The multipoint update #101
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v1.14: The multipoint update
Hey there, it's another release! While it's been some time since the last one, we certainly haven't been idle! @VorTechnix and I have been busy enhancing WorldEditAdditions' capabilities. Here are some of the highlights:
//revolve
and//spline
) that weren't possible before. It's fully integrated with WorldEdit commands and tools, so you can use both interchangeably!//move+
and//copy+
now preserve rotation (param2) information, and override//move
and//copy
, as they are fully backwards compatible.//sculpt
gets an upgrade, making it more useful with the default settings. Assign it to a WorldEdit brush and paint away!//hollow
and most commands have been bugfixed in one way or another, and we've also migrated tomod.conf
fromdepends.txt
A lot has been going on behind the scenes to better separate out our codebase too, with more tests being written for key components.
See below for the full list of changes, and instructions on how to update at the bottom of these release notes!
Got any thoughts about this release or WorldEditAdditions in general? Please let us know in the discussion thread for this release!
Want to let me know that you have downloaded/updated to this release? Click here to say hi!
v1.14: The multipoint update (11th July 2023)
//dome+
, which allows you to change the direction the dome is pointing in, and also create multiple domes at once//metaball
, which renders 2 or more metaballs in Minetest//pos
, for setting any numbered point (i.e. not just pos1 and pos2, but pos3 and beyond)//spline
, for drawing curved lines with an arbitrary number of points (uses the new multi-point wand)//revolve
, which makes multiple evenly-spaced rotated copies of the defined region (uses the new multi-point wand)//copy+
,//move+
:airapply
mode, which replaces nodes at the target only if they are air - appendairapply
/aa
to the command to use//move
and//copy
by defaultBugfixes and changes
depends.txt
tomod.conf
//sculpt
:default
brushcircle
,height=1
, andbrushsize=8
.height
afterbrushsize
instead of the other way around//hollow
: Fix safe region bug//pos1
,//1
,//pos2
,//2
,//mark
,//unmark
, and//reset
aware of the new WEA positioning systemUpdating
Updating depends on how you installed WorldEditAdditions.
cd
to the WorldEditAdditions directory and rungit pull
(Important: Recently, WorldEditAdditions changed the default branch frommaster
tomain
. If you're updating from before then, you'll need to re-clone the mod or else do some git-fu)After installing the update, don't forget to restart your client and / or server.
This discussion was created from the release v1.14: The multipoint update.
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