diff --git a/frontend/src/lib/components/mods-list/ModsListItem.svelte b/frontend/src/lib/components/mods-list/ModsListItem.svelte
index 551692b2..a9563b03 100644
--- a/frontend/src/lib/components/mods-list/ModsListItem.svelte
+++ b/frontend/src/lib/components/mods-list/ModsListItem.svelte
@@ -110,21 +110,21 @@
icon: mdiTrayFull,
iconHover: mdiTrayMinus,
tooltip: isEnabled ?
- 'This mod is queued to be Paused. Click to cancel the operation.' :
- 'This mod is queued to be Resumed. Click to cancel the operation.',
+ 'This mod is queued to be Disabled. Click to cancel the operation.' :
+ 'This mod is queued to be Enabled. Click to cancel the operation.',
};
}
let display: ButtonDisplay = {
icon: mdiPause,
iconHover: mdiPlayCircle,
- tooltip: 'This mod is Paused on this profile. Click to Resume it.',
+ tooltip: 'This mod is Disabled on this profile. Click to Enable it.',
};
if (isEnabled) {
display = {
icon: mdiPlay,
iconHover: mdiPauseCircle,
- tooltip: 'This mod is Enabled on this profile. Click to Pause it, which prevents it from loading when you start the game, but still keeps it a part of this profile.',
+ tooltip: 'This mod is Enabled on this profile. Click to Disable it, which prevents it from loading when you start the game, but still keeps it a part of this profile.',
};
}
if (queued) {
@@ -264,7 +264,7 @@
{#if isInstalled && !isEnabled}
- This mod is Paused. Press the pause icon to enable it.
+ This mod is Disabled. Click the pause icon to Enable it.
{:else if compatibility.state !== CompatibilityState.Works}