diff --git a/frontend/src/lib/components/mods-list/ModsListItem.svelte b/frontend/src/lib/components/mods-list/ModsListItem.svelte index 551692b2..a9563b03 100644 --- a/frontend/src/lib/components/mods-list/ModsListItem.svelte +++ b/frontend/src/lib/components/mods-list/ModsListItem.svelte @@ -110,21 +110,21 @@ icon: mdiTrayFull, iconHover: mdiTrayMinus, tooltip: isEnabled ? - 'This mod is queued to be Paused. Click to cancel the operation.' : - 'This mod is queued to be Resumed. Click to cancel the operation.', + 'This mod is queued to be Disabled. Click to cancel the operation.' : + 'This mod is queued to be Enabled. Click to cancel the operation.', }; } let display: ButtonDisplay = { icon: mdiPause, iconHover: mdiPlayCircle, - tooltip: 'This mod is Paused on this profile. Click to Resume it.', + tooltip: 'This mod is Disabled on this profile. Click to Enable it.', }; if (isEnabled) { display = { icon: mdiPlay, iconHover: mdiPauseCircle, - tooltip: 'This mod is Enabled on this profile. Click to Pause it, which prevents it from loading when you start the game, but still keeps it a part of this profile.', + tooltip: 'This mod is Enabled on this profile. Click to Disable it, which prevents it from loading when you start the game, but still keeps it a part of this profile.', }; } if (queued) { @@ -264,7 +264,7 @@ {#if isInstalled && !isEnabled} - This mod is Paused. Press the pause icon to enable it. + This mod is Disabled. Click the pause icon to Enable it. {:else if compatibility.state !== CompatibilityState.Works}