diff --git a/cspell.json b/cspell.json index e0a29be0..bda428c6 100644 --- a/cspell.json +++ b/cspell.json @@ -100,6 +100,7 @@ "uasset", "UCLASS", "uconfigproperty", + "UE_LOGFMT", "UFGCD", "ufgitemdescriptor", "ufgunlock", @@ -109,7 +110,6 @@ "UKBFL", "umenuworldmodule", "undetailed", - "UE_LOGFMT", "UOBJECT", "UPARAM", "uplugin", @@ -119,6 +119,7 @@ "USTRUCT", "VRAM", "Vulkan", + "webp", "winget", "Wwise", "wwiser", diff --git a/modules/ROOT/pages/Development/BeginnersGuide/SimpleMod/buildable.adoc b/modules/ROOT/pages/Development/BeginnersGuide/SimpleMod/buildable.adoc index c357b449..11d35bc9 100644 --- a/modules/ROOT/pages/Development/BeginnersGuide/SimpleMod/buildable.adoc +++ b/modules/ROOT/pages/Development/BeginnersGuide/SimpleMod/buildable.adoc @@ -77,7 +77,9 @@ The building's final display name and description are also pulled from this asse the descriptor's fields for this purpose are not used, which is part of why they are greyed out in the editor. The descriptor category, subcategory, and icon also determine how the building will appear in the Build Gun. -You can use link:{attachmentsdir}/BeginnersGuide/simpleMod/Icon_DocBuild.png[this example image] as the icon. +You can use +// Links to GH hosted image because cloudflare serves it as a webp -> can't be imported to Unreal +link:https://raw.githubusercontent.com/satisfactorymodding/Documentation/master/modules/ROOT/attachments/BeginnersGuide/simpleMod/Icon_DocBuild.png[this example image] as the icon. Building Descriptors use categories to determine where they appear in the build gun. It's possible to create your own categories, diff --git a/modules/ROOT/pages/Development/BeginnersGuide/SimpleMod/item.adoc b/modules/ROOT/pages/Development/BeginnersGuide/SimpleMod/item.adoc index 61462029..b0fe4ad9 100644 --- a/modules/ROOT/pages/Development/BeginnersGuide/SimpleMod/item.adoc +++ b/modules/ROOT/pages/Development/BeginnersGuide/SimpleMod/item.adoc @@ -147,7 +147,9 @@ M Small Icon:: An image texture to be used in the inventory, machine slots, and more. The recommend size is 64px for regular items, and 256px for Build Gun items. {blank} + - We have an image ready for use link:{attachmentsdir}/BeginnersGuide/simpleMod/Icon_DocItem.png[here]. +// Links to GH hosted image because cloudflare serves it as a webp -> can't be imported to Unreal + We have an image ready for use + link:https://raw.githubusercontent.com/satisfactorymodding/Documentation/master/modules/ROOT/attachments/BeginnersGuide/simpleMod/Icon_DocItem.png[here]. You can import it in the Content Browser pane via `Add/Import > Import to...`. * {blank} + diff --git a/modules/ROOT/pages/Development/BeginnersGuide/SimpleMod/recipe.adoc b/modules/ROOT/pages/Development/BeginnersGuide/SimpleMod/recipe.adoc index 63cd9f42..be38ca38 100644 --- a/modules/ROOT/pages/Development/BeginnersGuide/SimpleMod/recipe.adoc +++ b/modules/ROOT/pages/Development/BeginnersGuide/SimpleMod/recipe.adoc @@ -249,7 +249,8 @@ M Time to Complete:: M Schematic Icon:: The icon displayed on a HUB milestone, MAM Research, or AWESOME Shop page and preview. {blank} + - Go ahead and use link:{attachmentsdir}/BeginnersGuide/simpleMod/Icon_SchemDoc.png[this example image]. +// Links to GH hosted image because cloudflare serves it as a webp -> can't be imported to Unreal + Go ahead and use https://raw.githubusercontent.com/satisfactorymodding/Documentation/master/modules/ROOT/attachments/BeginnersGuide/simpleMod/Icon_SchemDoc.png[this example image]. Consider making another folder to hold your schematic icons. * {blank} + diff --git a/modules/ROOT/pages/Development/ReuseGameFiles.adoc b/modules/ROOT/pages/Development/ReuseGameFiles.adoc index b0da9dad..ab83d741 100644 --- a/modules/ROOT/pages/Development/ReuseGameFiles.adoc +++ b/modules/ROOT/pages/Development/ReuseGameFiles.adoc @@ -119,7 +119,8 @@ xref:Development/BeginnersGuide/SimpleMod/buildable.adoc[Buildable tutorial], which you can copy in from the ExampleMod in your project, or download it again from the above link. For the icon texture, we can reuse the -link:{attachmentsdir}/BeginnersGuide/simpleMod/Icon_SchemDoc.png[Soon™ Icon] +// Links to GH hosted image because cloudflare serves it as a webp -> can't be imported to Unreal +link:https://raw.githubusercontent.com/satisfactorymodding/Documentation/master/modules/ROOT/attachments/BeginnersGuide/simpleMod/Icon_SchemDoc.png[Soon™ Icon] from the xref:Development/BeginnersGuide/SimpleMod/recipe.adoc[Recipe/Schematic tutorial], which you can copy in from the ExampleMod in your project or download it again from the above link.