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In some less demanding games there are a lot of stutters which are fixed by creating a game profile for Ryujinx in AMD Adrenaline + bumping up the minimum frequency clock.
This needed to be done for my old 6750 XT and my newer 7800 XT.
Reproduction steps
-Boot up The Legend of Zelda Link's Awakening
-Even with a pretty complete shader cache the display will randomly stutter when navigating the world.
-The most sure-way to reproduce the stutter at will is when entering the lost woods in the first town, the transition effect will have a very noticeable stutter.
To workaround this I need to bump the minimum GPU clock frequency in AMD Adrenaline but it still stutters every so often (to a lesser extent). In Yuzu this is fixed by checking "Force Maximum Clocks (Vulkan Only)".
Log file
n/a
OS
Windows 10
Ryujinx version (revision hash)
r49574a9
Game version
1.0.1
CPU
AMD 7800X3D
GPU
RX 7800 XT
RAM
32GB
List of applied mods
none
Additional context?
No response
The text was updated successfully, but these errors were encountered:
Description of the issue
In some less demanding games there are a lot of stutters which are fixed by creating a game profile for Ryujinx in AMD Adrenaline + bumping up the minimum frequency clock.
This needed to be done for my old 6750 XT and my newer 7800 XT.
Reproduction steps
-Boot up The Legend of Zelda Link's Awakening
-Even with a pretty complete shader cache the display will randomly stutter when navigating the world.
-The most sure-way to reproduce the stutter at will is when entering the lost woods in the first town, the transition effect will have a very noticeable stutter.
To workaround this I need to bump the minimum GPU clock frequency in AMD Adrenaline but it still stutters every so often (to a lesser extent). In Yuzu this is fixed by checking "Force Maximum Clocks (Vulkan Only)".
Log file
n/a
OS
Windows 10
Ryujinx version (revision hash)
r49574a9
Game version
1.0.1
CPU
AMD 7800X3D
GPU
RX 7800 XT
RAM
32GB
List of applied mods
none
Additional context?
No response
The text was updated successfully, but these errors were encountered: