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[Multi factions & Async time] Child's growth tier remains at zero #419

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Thanaen opened this issue Jan 14, 2024 · 3 comments
Open

[Multi factions & Async time] Child's growth tier remains at zero #419

Thanaen opened this issue Jan 14, 2024 · 3 comments

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@Thanaen
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Thanaen commented Jan 14, 2024

(I am transposing this Discord thread into a Github issue for better follow-up: https://discord.com/channels/524286515644203028/1124779351725056081)

In a multiplayer game with "multi-factions" and "async time" mode, the children in the non-host player's colony have their growth tier stuck at zero.
It seems that the only solution so far is to use the dev mod to manually give skills to the children once they've grown, but this breaks the immersion a little.

I can send you logs (or whatever) if needed!

Thanks for your work on the mod!

@nurbat
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nurbat commented Mar 1, 2024

Hi, this bug is related to the current bug.
#425

@Thanaen
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Thanaen commented Jul 23, 2024

It seems that #425 has now been fixed, but my growth tier issue remains

@Monkstar
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Monkstar commented Sep 4, 2024

I have the same issue. However, it only seems to affect some of the children; not all of them. And apparently it can start working again after a growth moment.

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