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Use alloc::vec::Vec instead of Vec for no_std support (#4378)
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Dinnerbone authored Dec 25, 2024
1 parent eb13ae3 commit 88452fa
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3 changes: 3 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -67,6 +67,9 @@
* Internal functions are now removed instead of invalidly imported if they are unused.
[#4366](https://github.com/rustwasm/wasm-bindgen/pull/4366)

* Fixed `no_std` support for all APIs in `web-sys`.
[#4378](https://github.com/rustwasm/wasm-bindgen/pull/4378)

--------------------------------------------------------------------------------

## [0.2.99](https://github.com/rustwasm/wasm-bindgen/compare/0.2.98...0.2.99)
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5 changes: 4 additions & 1 deletion crates/web-sys/src/features/gen_AudioBuffer.rs
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Expand Up @@ -146,5 +146,8 @@ extern "C" {
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/AudioBuffer/getChannelData)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `AudioBuffer`*"]
pub fn get_channel_data(this: &AudioBuffer, channel: u32) -> Result<Vec<f32>, JsValue>;
pub fn get_channel_data(
this: &AudioBuffer,
channel: u32,
) -> Result<::alloc::vec::Vec<f32>, JsValue>;
}
4 changes: 2 additions & 2 deletions crates/web-sys/src/features/gen_DomMatrixReadOnly.rs
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Expand Up @@ -458,14 +458,14 @@ extern "C" {
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/DOMMatrixReadOnly/toFloat32Array)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `DomMatrixReadOnly`*"]
pub fn to_float32_array(this: &DomMatrixReadOnly) -> Result<Vec<f32>, JsValue>;
pub fn to_float32_array(this: &DomMatrixReadOnly) -> Result<::alloc::vec::Vec<f32>, JsValue>;
# [wasm_bindgen (catch , method , structural , js_class = "DOMMatrixReadOnly" , js_name = toFloat64Array)]
#[doc = "The `toFloat64Array()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/DOMMatrixReadOnly/toFloat64Array)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `DomMatrixReadOnly`*"]
pub fn to_float64_array(this: &DomMatrixReadOnly) -> Result<Vec<f64>, JsValue>;
pub fn to_float64_array(this: &DomMatrixReadOnly) -> Result<::alloc::vec::Vec<f64>, JsValue>;
# [wasm_bindgen (method , structural , js_class = "DOMMatrixReadOnly" , js_name = toJSON)]
#[doc = "The `toJSON()` method."]
#[doc = ""]
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Expand Up @@ -14,7 +14,7 @@ extern "C" {
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `FetchReadableStreamReadDataArray`*"]
#[wasm_bindgen(method, getter = "value")]
pub fn get_value(this: &FetchReadableStreamReadDataArray) -> Option<Vec<u8>>;
pub fn get_value(this: &FetchReadableStreamReadDataArray) -> Option<::alloc::vec::Vec<u8>>;
#[doc = "Change the `value` field of this object."]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `FetchReadableStreamReadDataArray`*"]
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16 changes: 10 additions & 6 deletions crates/web-sys/src/features/gen_GamepadPose.rs
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Expand Up @@ -32,40 +32,44 @@ extern "C" {
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/position)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"]
pub fn position(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>;
pub fn position(this: &GamepadPose) -> Result<Option<::alloc::vec::Vec<f32>>, JsValue>;
# [wasm_bindgen (structural , catch , method , getter , js_class = "GamepadPose" , js_name = linearVelocity)]
#[doc = "Getter for the `linearVelocity` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/linearVelocity)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"]
pub fn linear_velocity(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>;
pub fn linear_velocity(this: &GamepadPose) -> Result<Option<::alloc::vec::Vec<f32>>, JsValue>;
# [wasm_bindgen (structural , catch , method , getter , js_class = "GamepadPose" , js_name = linearAcceleration)]
#[doc = "Getter for the `linearAcceleration` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/linearAcceleration)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"]
pub fn linear_acceleration(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>;
pub fn linear_acceleration(
this: &GamepadPose,
) -> Result<Option<::alloc::vec::Vec<f32>>, JsValue>;
# [wasm_bindgen (structural , catch , method , getter , js_class = "GamepadPose" , js_name = orientation)]
#[doc = "Getter for the `orientation` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/orientation)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"]
pub fn orientation(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>;
pub fn orientation(this: &GamepadPose) -> Result<Option<::alloc::vec::Vec<f32>>, JsValue>;
# [wasm_bindgen (structural , catch , method , getter , js_class = "GamepadPose" , js_name = angularVelocity)]
#[doc = "Getter for the `angularVelocity` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/angularVelocity)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"]
pub fn angular_velocity(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>;
pub fn angular_velocity(this: &GamepadPose) -> Result<Option<::alloc::vec::Vec<f32>>, JsValue>;
# [wasm_bindgen (structural , catch , method , getter , js_class = "GamepadPose" , js_name = angularAcceleration)]
#[doc = "Getter for the `angularAcceleration` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/angularAcceleration)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"]
pub fn angular_acceleration(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>;
pub fn angular_acceleration(
this: &GamepadPose,
) -> Result<Option<::alloc::vec::Vec<f32>>, JsValue>;
}
4 changes: 2 additions & 2 deletions crates/web-sys/src/features/gen_GamepadTouch.rs
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Expand Up @@ -48,7 +48,7 @@ extern "C" {
#[doc = ""]
#[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"]
#[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"]
pub fn position(this: &GamepadTouch) -> Vec<f32>;
pub fn position(this: &GamepadTouch) -> ::alloc::vec::Vec<f32>;
#[cfg(web_sys_unstable_apis)]
# [wasm_bindgen (structural , method , getter , js_class = "GamepadTouch" , js_name = surfaceDimensions)]
#[doc = "Getter for the `surfaceDimensions` field of this object."]
Expand All @@ -59,5 +59,5 @@ extern "C" {
#[doc = ""]
#[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"]
#[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"]
pub fn surface_dimensions(this: &GamepadTouch) -> Option<Vec<u32>>;
pub fn surface_dimensions(this: &GamepadTouch) -> Option<::alloc::vec::Vec<u32>>;
}
2 changes: 1 addition & 1 deletion crates/web-sys/src/features/gen_ImageData.rs
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Expand Up @@ -32,7 +32,7 @@ extern "C" {
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/ImageData/data)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `ImageData`*"]
pub fn data(this: &ImageData) -> ::wasm_bindgen::Clamped<Vec<u8>>;
pub fn data(this: &ImageData) -> ::wasm_bindgen::Clamped<::alloc::vec::Vec<u8>>;
#[wasm_bindgen(catch, constructor, js_class = "ImageData")]
#[doc = "The `new ImageData(..)` constructor, creating a new instance of `ImageData`."]
#[doc = ""]
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2 changes: 1 addition & 1 deletion crates/web-sys/src/features/gen_MidiMessageEvent.rs
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Expand Up @@ -18,7 +18,7 @@ extern "C" {
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/MIDIMessageEvent/data)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `MidiMessageEvent`*"]
pub fn data(this: &MidiMessageEvent) -> Result<Vec<u8>, JsValue>;
pub fn data(this: &MidiMessageEvent) -> Result<::alloc::vec::Vec<u8>, JsValue>;
#[wasm_bindgen(catch, constructor, js_class = "MIDIMessageEvent")]
#[doc = "The `new MidiMessageEvent(..)` constructor, creating a new instance of `MidiMessageEvent`."]
#[doc = ""]
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2 changes: 1 addition & 1 deletion crates/web-sys/src/features/gen_MidiMessageEventInit.rs
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Expand Up @@ -44,7 +44,7 @@ extern "C" {
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `MidiMessageEventInit`*"]
#[wasm_bindgen(method, getter = "data")]
pub fn get_data(this: &MidiMessageEventInit) -> Option<Vec<u8>>;
pub fn get_data(this: &MidiMessageEventInit) -> Option<::alloc::vec::Vec<u8>>;
#[doc = "Change the `data` field of this object."]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `MidiMessageEventInit`*"]
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4 changes: 2 additions & 2 deletions crates/web-sys/src/features/gen_TextEncoder.rs
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Expand Up @@ -32,12 +32,12 @@ extern "C" {
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/TextEncoder/encode)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `TextEncoder`*"]
pub fn encode(this: &TextEncoder) -> Vec<u8>;
pub fn encode(this: &TextEncoder) -> ::alloc::vec::Vec<u8>;
# [wasm_bindgen (method , structural , js_class = "TextEncoder" , js_name = encode)]
#[doc = "The `encode()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/TextEncoder/encode)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `TextEncoder`*"]
pub fn encode_with_input(this: &TextEncoder, input: &str) -> Vec<u8>;
pub fn encode_with_input(this: &TextEncoder, input: &str) -> ::alloc::vec::Vec<u8>;
}
2 changes: 1 addition & 1 deletion crates/web-sys/src/features/gen_VrEyeParameters.rs
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Expand Up @@ -18,7 +18,7 @@ extern "C" {
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VREyeParameters/offset)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `VrEyeParameters`*"]
pub fn offset(this: &VrEyeParameters) -> Result<Vec<f32>, JsValue>;
pub fn offset(this: &VrEyeParameters) -> Result<::alloc::vec::Vec<f32>, JsValue>;
#[cfg(feature = "VrFieldOfView")]
# [wasm_bindgen (structural , method , getter , js_class = "VREyeParameters" , js_name = fieldOfView)]
#[doc = "Getter for the `fieldOfView` field of this object."]
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8 changes: 4 additions & 4 deletions crates/web-sys/src/features/gen_VrFrameData.rs
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Expand Up @@ -25,28 +25,28 @@ extern "C" {
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRFrameData/leftProjectionMatrix)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `VrFrameData`*"]
pub fn left_projection_matrix(this: &VrFrameData) -> Result<Vec<f32>, JsValue>;
pub fn left_projection_matrix(this: &VrFrameData) -> Result<::alloc::vec::Vec<f32>, JsValue>;
# [wasm_bindgen (structural , catch , method , getter , js_class = "VRFrameData" , js_name = leftViewMatrix)]
#[doc = "Getter for the `leftViewMatrix` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRFrameData/leftViewMatrix)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `VrFrameData`*"]
pub fn left_view_matrix(this: &VrFrameData) -> Result<Vec<f32>, JsValue>;
pub fn left_view_matrix(this: &VrFrameData) -> Result<::alloc::vec::Vec<f32>, JsValue>;
# [wasm_bindgen (structural , catch , method , getter , js_class = "VRFrameData" , js_name = rightProjectionMatrix)]
#[doc = "Getter for the `rightProjectionMatrix` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRFrameData/rightProjectionMatrix)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `VrFrameData`*"]
pub fn right_projection_matrix(this: &VrFrameData) -> Result<Vec<f32>, JsValue>;
pub fn right_projection_matrix(this: &VrFrameData) -> Result<::alloc::vec::Vec<f32>, JsValue>;
# [wasm_bindgen (structural , catch , method , getter , js_class = "VRFrameData" , js_name = rightViewMatrix)]
#[doc = "Getter for the `rightViewMatrix` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRFrameData/rightViewMatrix)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `VrFrameData`*"]
pub fn right_view_matrix(this: &VrFrameData) -> Result<Vec<f32>, JsValue>;
pub fn right_view_matrix(this: &VrFrameData) -> Result<::alloc::vec::Vec<f32>, JsValue>;
#[cfg(feature = "VrPose")]
# [wasm_bindgen (structural , method , getter , js_class = "VRFrameData" , js_name = pose)]
#[doc = "Getter for the `pose` field of this object."]
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12 changes: 6 additions & 6 deletions crates/web-sys/src/features/gen_VrPose.rs
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Expand Up @@ -18,40 +18,40 @@ extern "C" {
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRPose/position)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `VrPose`*"]
pub fn position(this: &VrPose) -> Result<Option<Vec<f32>>, JsValue>;
pub fn position(this: &VrPose) -> Result<Option<::alloc::vec::Vec<f32>>, JsValue>;
# [wasm_bindgen (structural , catch , method , getter , js_class = "VRPose" , js_name = linearVelocity)]
#[doc = "Getter for the `linearVelocity` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRPose/linearVelocity)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `VrPose`*"]
pub fn linear_velocity(this: &VrPose) -> Result<Option<Vec<f32>>, JsValue>;
pub fn linear_velocity(this: &VrPose) -> Result<Option<::alloc::vec::Vec<f32>>, JsValue>;
# [wasm_bindgen (structural , catch , method , getter , js_class = "VRPose" , js_name = linearAcceleration)]
#[doc = "Getter for the `linearAcceleration` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRPose/linearAcceleration)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `VrPose`*"]
pub fn linear_acceleration(this: &VrPose) -> Result<Option<Vec<f32>>, JsValue>;
pub fn linear_acceleration(this: &VrPose) -> Result<Option<::alloc::vec::Vec<f32>>, JsValue>;
# [wasm_bindgen (structural , catch , method , getter , js_class = "VRPose" , js_name = orientation)]
#[doc = "Getter for the `orientation` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRPose/orientation)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `VrPose`*"]
pub fn orientation(this: &VrPose) -> Result<Option<Vec<f32>>, JsValue>;
pub fn orientation(this: &VrPose) -> Result<Option<::alloc::vec::Vec<f32>>, JsValue>;
# [wasm_bindgen (structural , catch , method , getter , js_class = "VRPose" , js_name = angularVelocity)]
#[doc = "Getter for the `angularVelocity` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRPose/angularVelocity)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `VrPose`*"]
pub fn angular_velocity(this: &VrPose) -> Result<Option<Vec<f32>>, JsValue>;
pub fn angular_velocity(this: &VrPose) -> Result<Option<::alloc::vec::Vec<f32>>, JsValue>;
# [wasm_bindgen (structural , catch , method , getter , js_class = "VRPose" , js_name = angularAcceleration)]
#[doc = "Getter for the `angularAcceleration` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRPose/angularAcceleration)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `VrPose`*"]
pub fn angular_acceleration(this: &VrPose) -> Result<Option<Vec<f32>>, JsValue>;
pub fn angular_acceleration(this: &VrPose) -> Result<Option<::alloc::vec::Vec<f32>>, JsValue>;
}
4 changes: 3 additions & 1 deletion crates/web-sys/src/features/gen_VrStageParameters.rs
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Expand Up @@ -18,7 +18,9 @@ extern "C" {
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRStageParameters/sittingToStandingTransform)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `VrStageParameters`*"]
pub fn sitting_to_standing_transform(this: &VrStageParameters) -> Result<Vec<f32>, JsValue>;
pub fn sitting_to_standing_transform(
this: &VrStageParameters,
) -> Result<::alloc::vec::Vec<f32>, JsValue>;
# [wasm_bindgen (structural , method , getter , js_class = "VRStageParameters" , js_name = sizeX)]
#[doc = "Getter for the `sizeX` field of this object."]
#[doc = ""]
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2 changes: 1 addition & 1 deletion crates/web-sys/src/features/gen_WaveShaperNode.rs
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ extern "C" {
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WaveShaperNode/curve)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WaveShaperNode`*"]
pub fn curve(this: &WaveShaperNode) -> Option<Vec<f32>>;
pub fn curve(this: &WaveShaperNode) -> Option<::alloc::vec::Vec<f32>>;
# [wasm_bindgen (structural , method , setter , js_class = "WaveShaperNode" , js_name = curve)]
#[doc = "Setter for the `curve` field of this object."]
#[doc = ""]
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2 changes: 1 addition & 1 deletion crates/web-sys/src/features/gen_XrRigidTransform.rs
Original file line number Diff line number Diff line change
Expand Up @@ -50,7 +50,7 @@ extern "C" {
#[doc = ""]
#[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"]
#[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"]
pub fn matrix(this: &XrRigidTransform) -> Vec<f32>;
pub fn matrix(this: &XrRigidTransform) -> ::alloc::vec::Vec<f32>;
#[cfg(web_sys_unstable_apis)]
# [wasm_bindgen (structural , method , getter , js_class = "XRRigidTransform" , js_name = inverse)]
#[doc = "Getter for the `inverse` field of this object."]
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2 changes: 1 addition & 1 deletion crates/web-sys/src/features/gen_XrSession.rs
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,7 @@ extern "C" {
#[doc = ""]
#[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"]
#[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"]
pub fn supported_frame_rates(this: &XrSession) -> Option<Vec<f32>>;
pub fn supported_frame_rates(this: &XrSession) -> Option<::alloc::vec::Vec<f32>>;
#[cfg(web_sys_unstable_apis)]
#[cfg(feature = "XrRenderState")]
# [wasm_bindgen (structural , method , getter , js_class = "XRSession" , js_name = renderState)]
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2 changes: 1 addition & 1 deletion crates/web-sys/src/features/gen_XrView.rs
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@ extern "C" {
#[doc = ""]
#[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"]
#[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"]
pub fn projection_matrix(this: &XrView) -> Vec<f32>;
pub fn projection_matrix(this: &XrView) -> ::alloc::vec::Vec<f32>;
#[cfg(web_sys_unstable_apis)]
#[cfg(feature = "XrRigidTransform")]
# [wasm_bindgen (structural , method , getter , js_class = "XRView" , js_name = transform)]
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2 changes: 1 addition & 1 deletion crates/web-sys/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@
//! require.
#![doc(html_root_url = "https://docs.rs/web-sys/0.3")]
#![cfg_attr(not(feature = "std"), no_std)]
#![no_std]
#![allow(deprecated)]

extern crate alloc;
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