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ggez as renderer #21

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Vrixyz opened this issue Aug 27, 2020 · 0 comments
Open

ggez as renderer #21

Vrixyz opened this issue Aug 27, 2020 · 0 comments

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@Vrixyz
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Vrixyz commented Aug 27, 2020

The lib pixel is great for a simple implementation but lacks a lot of features: text, animations, sound...

Describe the solution you'd like
Use ggez in another project example, so we can more easily build features on top of it. The raytraced pixels can be rendered in an image https://docs.rs/ggez/0.5.1/ggez/graphics/type.Image.html

Describe alternatives you've considered

  1. Macroquad
  2. Bevy engine

Additional context
Long term goal would be to create a game.

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