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When using multiple windows on webgl, an error is displayed #3916
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I haven't found the problem yet, does anyone know the reason? |
I'm unable to understand the bug report:
I'm gonna go ahead and close this, but please tell us if you have any answers to these questions! |
When more than two windows are instantiated and all windows are associated with canvas, the problem of display not being at the canvas position occurs. |
@daxpedda Only webgl is wrong |
What is a "display"? It would help if you try to answer the questions directly. I did try this locally and everything seems to work correctly. |
Thank you so much。It's the same situation gfx-rs/wgpu#2343 |
Description
When using multiple windows on the WEBGL platform, the rendering position of the non-main window is displayed incorrectly, but WEBGPU is normal
Tested browsers
Chrome, Microsoft Edge
Tested devices
windows
Winit version
0.30
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