Skip to content

Vectorpark Head game dont quite work right #9235

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
rredford opened this issue Jan 20, 2023 · 4 comments
Open

Vectorpark Head game dont quite work right #9235

rredford opened this issue Jan 20, 2023 · 4 comments
Labels
A-avm1 Area: AVM1 (ActionScript 1 & 2) bug Something isn't working

Comments

@rredford
Copy link

Describe the bug

I was playing head game when I noticed that balls would have collision on some invisible stuff, around nose of head. It seems that objects was not unloaded when I remove noses. Elephant nose is supposed to be able to throw special ball back into top of head, but ball keeps hitting those invisible noses too.

Other issue I noticed is that tree nose is supposed to have larger branches and end with more balls. But its clustered at near head, and if you remove one of balls, or pull tree nose off, head will suddenly shallow some amount of balls. even post-fed, tree with no balls on ends is still wrong looking.

I am unable to proceed to pop another head on top of starting head, not sure why this is not happening. or maybe it was invisible? Since this can't be done, game stops here and there should be few things left to do.
head.zip

Expected behavior

No invisible removed noses around front of face, tree appears properly. Head should appear above starting head at certain stage.

Affected platform

Desktop app

Operating system

xfce mint 21.1

Browser

No response

Additional information

No response

@rredford rredford added the bug Something isn't working label Jan 20, 2023
@rredford
Copy link
Author

rredford commented Mar 1, 2023

image
Tree is malformed.

image
Previous noses is still solid, so food "floats" on ruffle version.

@rredford
Copy link
Author

rredford commented Mar 2, 2023

with #9447 every bug is fixed, except for malformed tree nose (see second to last picture above this post)

@Lord-McSweeney Lord-McSweeney added the A-avm1 Area: AVM1 (ActionScript 1 & 2) label Mar 2, 2023
@n0samu
Copy link
Member

n0samu commented Mar 2, 2023

When the tree nose appears in Ruffle, I see many Cannot enumerate Undefined errors.

@rredford
Copy link
Author

rredford commented Mar 21, 2023

Bit of regression. Tree nose is even more broken. Branches with balls appears at south right corner, beyond it so cant see it till you pull the "thunk" of tree off face.

Oh possibly it is actually better? Not sure whats going on with backend.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
A-avm1 Area: AVM1 (ActionScript 1 & 2) bug Something isn't working
Projects
None yet
Development

No branches or pull requests

3 participants